Gaming Quiz / Pokemon Moves - Normal

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Pokemon Moves - Normal

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Score 0/180 Timer 20:00
StatusProtects party from status conditions for 5 turns
StatusConfuses target
StatusCopies the target's last move
StatusSignature move of Chansey and Blissey
SpecialSignature move of Meloetta
StatusTarget's ATK -1, SPA -1
StatusTarget's EVA -1
PhysicalRecoil; 120 power
PhysicalHits 2-5 times; 20 power
PhysicalPower increases if user's happiness is low
StatusPasses stat changes to another party Pokemon
SpecialSignature move of Oricorio
StatusUser's Attack +1
StatusUser's ATK +1, SPA +1
StatusTarget's ATK -1, DEF -1
PhysicalTarget's stat changes don't affect damage
SpecialInflicts damage; 140 power
StatusUser's ATK +2
PhysicalMay make target flinch
StatusTarget's DEF -2
StatusUser becomes same type as target
StatusForces target to switch out
PhysicalSignature move of Delibird
PhysicalHigh critical hit ratio
StatusPrevents target from using move it last used for 4 turns
StatusTarget's SPE -2
PhysicalStrikes 2-5 times; 15 power
PhysicalPower increases when user's HP is low
SpecialSignature move of Arceus
StatusCopies target's stat changes
SpecialRecharge time
PhysicalInflicts damage; 65 power
StatusTarget's ATK +2; confuses target
StatusSignature move of Miltank
StatusSignature move of Smeargle
PhysicalSignature move of Meowth
StatusFriends forever
StatusParalyzes target
StatusConfuses target
StatusTarget's ATK -1
StatusOne turn after use, target's HP restored by half of user's max HP
PhysicalWorks first turn only; makes target flinch
PhysicalUser attacks 2-3 turns, then becomes confused
StatusDoubles prize money after battle
SpecialInflicts damage; 90 power
PhysicalPossible target's SPE -1
StatusUser's EVA +1
PhysicalSqueezes target 4-5 turns
PhysicalLeaves target with 1 HP
StatusMakes all targets attack user
PhysicalHits 2-5 times; 15 power
StatusAny Pokemon that hears it faints in 3 turns unless it switches out
StatusPokemon's type changes depending on environment
PhysicalUser endures attacks for 2 turns, then inflicts double damage
PhysicalInflicts damage; 80 power
SpecialCan be used only if user is asleep; may make target flinch
PhysicalMay confuse target
StatusTarget's DEF -1
StatusInfatuates target if it is opposite gender
PhysicalRecoil; 90 power
StatusEnables Ghost-types to be hit by Normal- and Fighting-type moves
PhysicalInflicts damage; 40 power
StatusRandomly uses any move
StatusWhen asleep, user randomly selects one of its moves
StatusTarget falls asleep
PhysicalUsed if user has no more PP; recoil
PhysicalRemoves entry hazards
PhysicalSignature move of Silvally
PhysicalInflicts double damage on paralyzed target; cures paralysis
SpecialPower increases if other Pokemon join
SpecialPower increases when target's HP is high
StatusEnsures that the next attack will hit
StatusSignature move of Porygon family
PhysicalHits 2 times
StatusTarget's SPA -1
PhysicalInflicts damage; 100 power
StatusSignature move of Ditto
StatusUser averages HP with target
SpecialType and power depends on weather
StatusPuts target to sleep
StatusTarget's ACC -1
PhysicalCuts target's HP to equal user's HP
SpecialMay burn, freeze, or paralyze target
PhysicalInflicts damage; 40 power
PhysicalHits 2-5 times; 18 power
StatusTarget's ATK -1, SPA -1
StatusUser's random stat +2
StatusTarget's DEF -1
StatusUser loses half of max HP but raises ATK +6
PhysicalCuts target's remaining HP in half
StatusPrevents escaping
StatusUser's DEF +1
PhysicalPriority +2
StatusHeals party Pokemons' status problems
StatusRaises user's critical hit chance
PhysicalUsed on small trees
PhysicalHits 2-5 times; 15 power
StatusUser cures itself of status condition
PhysicalCan only be used after user uses all other moves
StatusUser's EVA +2
StatusMakes target's Ability same as user's
PhysicalUser faints upon usage
SpecialAlways inflicts 20 HP damage
SpecialAttacks for 3 turns; Pokemon cannot fall asleep
StatusUser's DEF +1, SPD +1
StatusEnables Ghost-types to be hit with Normal- and Fighting-type moves
SpecialPower depends on Stockpile
PhysicalSnorlax's signature Z-Move; Giga Impact
PhysicalUsed to push heavy boulders
StatusHeals user's HP depending on weather
StatusTarget's ATK -1
PhysicalPower increases if user's happiness is high
StatusUser's ATK +2, SPA +2, SPE +2, DEF -1, SPD -1
PhysicalInflicts damage; 55 power
StatusEffects vary depending on environment
StatusUser's ATK +1, SPA +1
PhysicalLeaves target with 1 HP
StatusRestores half of user's max HP
StatusIlluminates caves
StatusForces target to switch out
StatusUser's DEF +1
PhysicalStrikes 2-5 times; 18 power
PhysicalSignature move of Minccino family
StatusChanges target's Ability to Simple
PhysicalMay make target flinch
PhysicalInflicts damage; 120 power
StatusUser's ATK +1
StatusPrevents escaping
SpecialType and power depends on Pokemon's IVs
StatusAttack next turn is always critical hit
Special2-turn attack; high critical hit ratio
StatusRecycles held item
PhysicalUsed to make secret bases
PhysicalInflicts damage; 40 power
StatusUses target's intended move with greater power
PhysicalPriority +1
SpecialPower increases when PP decreases
PhysicalRecoil; 120 power
PhysicalUser faints upon usage
PhysicalMay paralyze target
PhysicalPower doubled if user has status condition
StatusRandomly uses move known by party Pokemon
SpecialPower increases when used consecutively
PhysicalType and power depends on user's Berry
Physical2-turn move; user's DEF +1 on first turn
Physical or SpecialNormal-type Z-Move
StatusAmount HP healed depends on Stockpile
StatusEnables user to evade all attacks
StatusWill live any attack with at least 1 HP
PhysicalUsed to scale rocky walls
StatusTarget's SPA -2 with opposite gender
StatusEnsures that the next attack will hit
SpecialSignature move of Genesect
PhysicalMay make target flinch
StatusMakes target move right after user
StatusBoosts power of ally's attack
StatusMimics move used immediately before
SpecialNever misses
StatusEevee's signature Z-Move; Last Resort
StatusRestores half of user's max HP
PhysicalPower increases each time user is hit
PhysicalRecharge time
StatusPuts the target to sleep after 1 turn
PhysicalPossible target's DEF -1
StatusCuts 1/4 user's max HP to create a decoy
PhysicalDamages target 4-5 turns
StatusProtects team from critical hits
PhysicalInflicts damage; 80 power
StatusSteals target's item
PhysicalHits a target using Protect/Detect
StatusOnly the target is attacked for that turn
PhysicalDouble damage if ally fainted on previous turn
StatusSignature move of Porygon family
PhysicalHigher power if target has more HP left
StatusUser passes its held item to target
StatusTarget uses move last used for 3 turns

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