Gaming Quiz / Hearthstone - All Taunt cards (K&C)

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Hearthstone - All Taunt cards (K&C)

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Taunt. Deathrattle: Deal 1 damage to all minions
1/2. Taunt
Taunt. Battlecry: Summon a Jade Golem
8/8. Taunt
1/7. Taunt
0/4. Taunt
Taunt. Battlecry: Give your C'Thun +3/+3 (wherever it is)
2/4. Taunt
Taunt. Costs (1) less for each Totem you've summoned this game
Taunt. Costs (2) less if your opponent has at least three minions
Battlecry: If you control a Secret, gain +1/+1 and Taunt
3/3. Taunt
Taunt. After you summon a minion, gain +1 Health
Taunt. Freeze any character damaged by this minion
6/5. Taunt
7/8. Taunt. Overload: (3)
Taunt. Deathrattle: Give a random friendly minion +1/+1
Taunt. Battlecry: Give your C'Thun Taunt (wherever it is)
3/2. Taunt
Taunt. Can only attack if you have 5 or more Armor
Taunt. At the end of your turn, add a random Death Knight card to your hand
Battlecry: Summon a 1/1 Ooze with Taunt
Taunt. Battlecry: Draw cards until you draw one that isn't a Dragon
Taunt. Battlecry: Adapt
Taunt. Battlecry: Gain +5 Health for each Elemental you played last turn
5 Mana 5/4. Taunt
3/8. Taunt
Battlecry: Reveal a minion in each deck. If yours costs more, gain Taunt and Divine Shield
1/5. Taunt. Poisonous
Battlecry: If your deck has no 4-Cost cards, gain Lifesteal and Taunt
Battlecry: If you control a Beast, gain Taunt
Taunt. Battlecry: Deal 2 damage to your hero
Taunt. Battlecry: Discover a Taunt minion
4/3. Taunt
Divine Shield, Taunt, Lifesteal
Taunt. Deathrattle: Add 'The First Seal' to your hand
Taunt. Battlecry: Set all other minions' Attack and Health to 3
HintAnswer
2/6. Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt
6/10. Taunt
Choose One - +5 Attack; or +5 Health and Taunt
Taunt. Has +4 Attack during your opponent's turn
0/7. Taunt
2/2. Taunt
Taunt. Deathrattle: Deal 2 damage to ALL characters
Taunt. Deathrattle: Summon three 1/3 Demons with Taunt
1/4. Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt
Taunt. Whenever this minion takes damage, give your C'Thun +1/+1 (wherever it is)
3/4. Taunt. Divine Shield
Taunt. Battlecry: Destroy one of your Mana Crystals
2/1. Taunt
Taunt. Battlecry: Restore 3 Health
Taunt. Can only attack if you have 3 or more Armor
Taunt. Battlecry: If your C'Thun has at least 10 Attack, summon another Emperor
Taunt. Has +2 Attack during your opponent's turn
Taunt. Deathrattle: Summon a 1/2 Slime with Taunt
3/4. Taunt
Charge. Taunt
Taunt. Deathrattle: Shuffle 'The Storm Guardian' into your deck
5/9. Taunt. Can't be targeted by spells or Hero Powers
Taunt. Choose One - +1 Attack; or +1 Health
Taunt. Battlecry: Gain +1 Health for each enemy minion
Taunt. Costs (1) less per Attack of your weapon
6/8. Taunt
Choose One - Transform into a 5/3 with Stealth; or a 3/5 with Taunt
Battlecry: If you have 15 or less Health, gain +3/+3 and Taunt
Taunt. Battlecry: Summon three 1/1 Raptors for your opponent
Taunt. Deathrattle: If you're holding a Dragon, deal 3 damage to all minions
Taunt. Battlecry: Your opponent summons a random minion from their hand
Windfury, Charge, Divine Shield, Taunt
2/5. Taunt. Can't be targeted by spells or Hero Powers
2/3. Taunt. Enrage: +3 Attack
1/2. Taunt. Divine Shield
2/6. Taunt. Enrage: +3 Attack
Taunt. Battlecry: Give a minion Taunt
HintAnswer
Taunt. Deathrattle: Recruit 2 minions that cost (4) or less
Taunt. Costs (1) less for each minion that died this turn
1/4. Taunt
Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt
1/1. Taunt. Divine Shield
Taunt. Deathrattle: Your opponent puts a minion from their deck into the battlefield
4/12. Taunt
Taunt. Battlecry: Gain +1/+1 for each enemy Deathrattle minion
Taunt. Battlecry: Give adjacent minions Divine Shield
Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt
Battlecry: If you control no other minions, gain Taunt and Divine Shield
1/3. Taunt
3/6. Taunt
Taunt. Battlecry: Discard two random cards
3/5. Taunt
4 Mana 5/4. Taunt
Taunt. Battlecry: Deal 2 damage to all other minions
2/8. Taunt. Overload: (3)
Taunt. Battlecry: Copy a friendly minion's Attack and Health
Battlecry: If you played an Elemental last turn, gain Taunt and Divine Shield
Choose One - Transform into a 4/4 with Charge; or a 4/6 with Taunt
0/2. Taunt. Divine Shield
Taunt. Whenever this minion deals damage, gain that much Armor
Battlecry: If you control at least 2 other minions, gain Taunt
Taunt. Lifesteal. Deathrattle: Destroy a random enemy minion
Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer
Taunt. Deathrattle: Summon a 2/2 Slime
1/2. Taunt. Poisonous
At the end of your turn, summon a 1/2 Ooze with Taunt
2/6. Taunt
4/5. Taunt. Divine Shield
Taunt. Battlecry: Summon a copy of this minion
0/2. Taunt
Taunt. Has +3 Attack during your opponent's turn
Taunt. Battlecry: Gain +1 Attack for each other Beast you have
Taunt. Deathrattle: Shuffle a 6/9 Direhorn with Taunt into your deck
Taunt. Battlecry: Draw a Beast, Dragon, and Murloc from your deck

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Created Feb 9, 2018ReportNominate
Tags:card, cost, hearthstone

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