Hint | Answer |
1/4. Windfury | |
At the end of your turn, deal 2 damage to a non-Mech minion | |
Also damages the minions next to whomever he attacks | |
At the start of your turn, deal 2 damage to a random enemy | |
Deathrattle: Give each player a Spare Part | |
1/2. Taunt. Divine Shield | |
Deathrattle: Add a Spare Part card to your hand | |
Battlecry: Give your other Mechs +2 Attack | |
Whenever your opponent plays a card, discard the top 3 cards of your deck | |
Whenever an enemy minion dies, summon a Leper Gnome | |
Deathrattle: Restore 8 Health to the enemy hero | |
Battlecry: Shuffle a Mine into your opponent's deck. When drawn, it explodes for 10 damage | |
At the end of each turn, destroy this minion if it's your only one | |
Whenever a friendly Mech dies, gain +2/+2 | |
Battlecry: Give a random friendly Beast, Dragon, and Murloc +1/+1 | |
At the start of your turn, swap this minion with a random one in your hand | |
Battlecry: Destroy a minion with 1 or less Attack | |
Taunt. Can't be targeted by spells or Hero Powers | |
Deathrattle: Summon a random 4-Cost minion | |
7/7. Divine Shield | |
Deathrattle: Summon a minion from your deck with less Attack than this minion | |
When you draw this, deal 2 damage to all characters | |
Whenever you gain Armor, give this minion +1 Attack | |
Whenever you summon a Mech, gain Divine Shield | |
Deathrattle: Summon a 2/1 Damaged Golem | |
3/4 | |
Taunt. Battlecry: Draw a Beast, Dragon, and Murloc from your deck | |
Battlecry: Give your other minions Windfury, Taunt, or Divine Shield (at random) | |
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