Gaming Quiz / Hearthstone - All Mage cards (K&C)

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Hearthstone - All Mage cards (K&C)

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HintAnswer
Secret: When a minion attacks your hero, destroy it
Battlecry: Summon a 5/5 Dragon for each spell you cast this game that costs (5) or more
Deal 10 damage
Battlecry: Discover a Mage, Priest, or Warlock card
Battlecry: Add a random spell to each player's hand
Deal 3 damage. Shuffle a 'Roaring Torch' into your deck that deals 6 damage
Put one of each Secret from your deck into the battlefield
Freeze all enemy minions
Battlecry: Discover a spell
Battlecry: Choose a friendly minion. Shuffle a copy into your deck
Quest: Cast 6 spells that didn't start in your deck. Reward: Time Warp
Deal 15 damage to a minion and 3 damage to adjacent ones
Deal 2 damage to a random enemy minion and Freeze it
Choose a friendly minion. Summon a copy of it
Costs (2) less for each Secret you've played this game
3/6. Freeze any character damaged by this minion
Secret: When your opponent plays a minion, summon a copy of it
Battlecry: Gain +2/+2 if an enemy is Frozen
Deal 2 damage. Add a 1/2 Elemental to your hand
Your hero can only take 1 damage at a time
Battlecry: Add a random Potion to your hand
Battlecry: Deal 1 damage to all enemy minions
When you draw this, deal 2 damage to all characters
Battlecry: If you control a Secret, deal 3 damage
4/3. Battlecry: The next Secret you play this turn costs (0)
Secret: After your opponent plays a minion, deal 6 damage to it and any excess to their hero
Your spells cost (1) less
Deathrattle: Add a random Mage spell to your hand
Deal 4 damage. Costs (1) less for each minion that died this turn
Secret: When your opponent casts a spell, Counter it
Battlecry: Reveal a spell in each deck. If yours costs more, draw it
Battlecry: Summon a random 3-Cost minion
Deal 8 damage to a minion
Draw 2 cards
HintAnswer
Secret: After your opponent plays a minion, add two copies of it to your hand
Deathrattle: Return this to your hand as a 6/6 that costs (6)
Inspire: Gain Spell Damage +1
Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target
Secret: After your opponent plays a minion, transform it into a 1/1 Sheep
Put a copy of each friendly minion into your hand
Battlecry: Cast a random spell that costs (5) or less (targets chosen randomly)
2/1. Battlecry: The next Secret you play this turn costs (0)
Your opponent's spells cost (1) more
Deal 2 damage to a minion. This spell gets double bonus from Spell Damage
Spell Damage +1. After you cast a spell, give your C'Thun +1/+1 (wherever it is)
Transform a minion into a 4/2 Boar with Charge
Battlecry: Summon two 0/1 Frozen Champions
Spell Damage +1
Add a random minion to your hand. It costs (3) less
Shuffle 5 Scrolls into your deck. When drawn, cast a random spell
Whenever you cast a spell, gain +1 Attack
Battlecry: If your deck has no duplicates, the next spell you cast this turn costs (0)
Spend all your Mana. Deal that much damage to a minion
Deal 1 damage to all enemy minions
Battlecry: If you have a Mech, deal 4 damage randomly split among all enemies
Adjacent minions can't be targeted by spells or Hero Powers
Discover a spell. Reduce its Cost by (2)
Deal 2 damage to all minions
Secret: When a friendly minion dies, put 2 copies of it into your hand
Deal 4 damage to all enemy minions
Freeze a character. If it was already Frozen, deal 4 damage instead
Battlecry: Draw a Secret from your deck
Add 1 random Mage spell to your hand (Play 2 Elementals to upgrade)
Deal 4 damage to a random enemy minion
After you cast a spell, deal 2 damage randomly split among all enemies
Deal 6 damage
Whenever you cast a spell, add a 'Fireball' spell to your hand
Deathrattle: Add 3 copies of Arcane Missiles to your hand
HintAnswer
Shoot three missiles at random enemies that deal 3 damage each
Copy the lowest Cost minion in your hand
2/3. Freeze any character damaged by this minion
Battlecry: If an enemy is Frozen, draw a card
If you control a Secret at the end of your turn, gain +2/+2
Freeze a minion and the minions next to it, and deal 1 damage to them
Deal 5 damage. Summon a random 5-Cost minion
Battlecry: If you're holding any cards that didn't start in your deck, reduce their Cost by (2)
Deal 3 damage randomly split among all enemy characters
You can use your Hero Power any number of times
Your Hero Power deals 1 extra damage
Secret: When your hero is attacked, gain 8 Armor
Battlecry: Add a 'Mirror Image' spell to your hand
At the end of your turn, draw 3 cards
Deal 3 damage to a character and Freeze it
Each turn this is in your hand, transform it into a random Mage spell
Add 3 random Mage spells to your hand
Destroy a Frozen minion
Your Hero Power also Freezes the target
After you cast a spell, Freeze a random enemy
Deathrattle: Deal 8 damage to all minions
Secret: When a friendly minion dies, summon a random minion with the same Cost
Deal 2 damage to all enemy minions and Freeze them
Reveal a spell from your deck. Deal damage equal to its Cost to all minions
Freeze an enemy
Whenever you cast a spell, gain Armor equal to its Cost
Battlecry: Summon a 3/6 Water Elemental. Your Elementals have Lifesteal this game
Transform a minion into a 1/1 Sheep
Summon two 0/2 minions with Taunt
Battlecry: Add a random Mage spell to your hand
Secret: When your opponent casts a spell, add a copy to your hand that costs (0)
Secret: When your hero takes fatal damage, prevent it and become Immune this turn
Battlecry: If your deck has no duplicates, create a custom spell
Battlecry: If you played an Elemental last turn, add a 'Flame Geyser' to your hand

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Created Feb 8, 2018ReportNominate
Tags:card, cost, hearthstone

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