Gaming Quiz / Dota 2 Neutral Items by Effect (7.23d)

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Can you name the Dota 2 Neutral Items by Effect?

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Tier and BonusesItemAbilities
Tier 2
+5 Health regeneration
+5 Armor
Afterburn: Causes attacks to burn the enemy, dealing 12 damage per second for 3 seconds. Affects buildings.
Tier 5
Rebirth: Lethal damage is prevented and instead the wearer is healed to half health and non-ultimate ability cooldowns reset. Gets consumed on trigger.
Tier 3
+35 Attack damage
Imbue: Instantly restores 450 health.
Tier 1
+3 Armor
+12 Attack damage
+35 Attack range (melee)
Tier 3
+16% Base attack damage
+16% Magic resistance
+16% Status resistance
Tier 3
Certain Strike: Empowers your next Ranged Attack with +400 bonus range, 270 bonus magical damage and True Strike.
Tier 5
+100 Attack damage
Greater Corruption: Your attacks reduce the target's armor by 12 for 15 seconds.
Tier 3
+17 Attack damage
+17% Lifesteal
Impending Corruption: Attacks reduce the target's armor and movement speed. Slow amount varies based on whether the wearer is melee or ranged.
Tier 4
+14 Strength
+14 Agility
Create Illusion: Creates an image under your control.
Illusion Mastery: Increases outgoing damage of all units and illusions controlled by the hero by 10%.
Tier 4
+20 Strength
Lesser Avatar: Grants Spell Immunity for 1.75 seconds.
Tier 4
+30 Movement speed
Cooldown Reduction: Reduces the cooldown time of all spells and items by 20%.
Tier 1
+8 Intelligence
+3 Armor
Replenish Mana: Restores 75 mana to all nearby allies.
Tier 2
+24 Attack damage
Critical Strike: Empowers your next attack, causing it to be a critical strike dealing 130% damage.
Tier 2
+6 Strength
+6 Agility
+6 Intelligence
+2 Mana regeneration
Ensnare: Ensnares the target enemy and yourself for 1.75 seconds.
Tier 3
+9 Health regeneration
Cooldown Reduction: Reduces the cooldown time of all spells and items by 13%.
Tier 5
+50% Movement speed
Force: Dispels the user and pushes them 800 units in the direction they are facing.
Speed Unlock: Completely removes the speed limit for the wearer.
Tier 3
+30 Attack damage
Cooldown Reduction: Reduces the cooldown time of all spells and items by 13%.
Tier 1Consume: Grants a target allied unit a permanent buff that provides +2.5 Health Regen and +1.25 Mana Regen.
Tier 1
+225 Mana
+25 Movement speed
Tier 5
+20 Strength
+20 Agility
+20 Intelligence
Echo Shield: Block and reflect most targeted spells back to their caster every once every 4 seconds.
Tier 5
+35 Strength
+35 Intelligence
Greater Demonic Summoning: Summons 6 level 3 Necronomicon Units that last 75 seconds.
Tier 1
+1 Mana regeneration
+75 Cast rage
Tier 3
Impending Corruption: Attacks reduce the target's armor and movement speed. Slow amount varies based on whether the wearer is melee or ranged.
Tier 4
+20 Agility
+30 Movement speed
Hex Strike: The next attack hexes the hit enemy into a frog for 1.5 seconds.
Tier 2
-3 Armor
+8% Spell damage
+20% Magic resistance
Tier 4
+18 Strength
+35 Attack damage
Demolish: Deals bonus damage to buildings.
Tier 2
+200 Mana
-35 Attack damage
+60 Gold per minute
Tier 2
+12/6/6 Strength
+6/12/6 Agility
+6/6/12 Intelligence
+10% Magic resistance/12 Attack speed/6% Spell damage
Tier 2
+3 Strength
+9 Agility
+3 Intelligence
+7 Attack damage
Aquila Aura: Grants 1.25 mana regeneration and 2 armor to nearby allies. Deactivate to stop affecting non-hero units.
Tier and BonusesItemAbilities
Tier 5
+80% Primary attribute
Tier 5
+450 Cast range
+450 Vision
Tier 2
+6 Intelligence
+2.5 Mana regeneration
Life Essence: Heal 425 and gain 425 max health for 15 seconds.
Tier 3
+25 Attack speed
+25 Attack damage
Silence Strike: The next attack silences the hit enemy for 2 seconds.
Tier 1
+150 Health
Dig: Channel for 1 second. Can find a Bounty Rune, a Flask, a 2 charged TP Scroll bundle, or an enemy Kobold
Tier 5
+400 Attack range (ranged)
Knockback: Knocks enemies back with every attack.
Tier 1
+7 Agility
Damage Block: Gives a 100% chance to block 20 damage from incoming attacks on melee heroes, and 10 damage on ranged. Has a 50% chance to block damage from creeps.
Tier 4
+50 Attack speed
Demolish: Deals bonus damage to buildings.
Tier 2
+10 Attack speed
+100 Attack range (ranged)
Magic Amp: Reduces magic resistance of the attacked enemy by 12%.
Tier 4
+400 Health
Create Illusion: Creates an image under your control.
Illusion Mastery: Increases outgoing damage of all units and illusions controlled by the hero by 10%.
Tier 3
+13 Armor
-35 Attack speed
Building Repair: Targets a building, restoring 40% of its health over 30 seconds. Also grants +10 armor and +4 Multishot attack during this period.
Tier 3
+13 Health regeneration
Tier 2
+15% Lifesteal
+8% Spell lifesteal
+250 Night vision
Tier 2
+13 Secondary attributes
Tier 5
Consume: Grants the target the bonuses of every Power Rune for 50 seconds. Each use consumes a charge.
Tier 4
+400 Health
Lesser Avatar: Grants Spell Immunity for 1.75 seconds.
Tier 1
+5 Strength
+5 Agility
+5 Intelligence
Water Regen: Provides you with 6 HP regen and 3 mana regen while in the river.
Tier 5
+70 Health regeneration
+50% Movement speed
Woodland Stride: Create a path of trees behind you for 3 seconds. Trees last up to 60 seconds.
Tier 3
Prescient Aura: Lowers Scan cooldown by 50%. Increases attack and cast range of allies in a 1200 unit radius.
Tier 5
+33 Stats
+33% Status resistance
+33 Attack/movement speed
+33% Self HP regen/lifesteal amp
+33% Manacost/manaloss reduction
+33% Spell amp
Tier 1
+2 Armor
Quell: Increases attack damage against non-hero units by 18 for melee heroes, and 5 for ranged.
Chop: Targets a non-player enemy unit to remove 50% of its current HP. If cast on a tree or ward, instantly destroys it.
Tier 4
+25% Debuff duration
+15% Spell damage
Tier 5
+20 Strength
+20 Intelligence
+15 Health regeneration
+10 Mana regeneration
Fallen Sky: Transforms into a meteor that strikes down at the target area after 0.5 seconds in a 315 AoE, stunning enemies for 2 seconds and dealing impact damage. Continues to deal damage every 1 seconds to enemy units and buildings for 6 seconds.
Tier 4
+18 Strength
+30 Attack damage
Havoc: Knocks back enemies in 300 range in front of you, slowing them by 50% for 3 seconds and dealing 175 +1x your Strength as magical damage..
Tier 3
Greater Healing: Amplifies the wearer's Regeneration, Healing and Lifesteal by 17%.
Tier 1
+7 Strength
+7 Agility
+7 Intelligence
Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.
Tier 4
+1000 Health
-400 Mana
Tier 5
+25 Armor
Reset Item Cooldowns: Reset the cooldowns on all items (except Refresher Orb).
Tier 1Plant a Mango Tree: Targets the ground to plant a mango tree that provides unlimited mango power. The tree generates Enchanted Mangoes every 60 seconds, and provides unobstructed vision in the area.

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Created Dec 10, 2019ReportNominate
Tags:Video Games Quiz, DOTA 2

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