Gaming Quiz / Pokemon Abilities Generation 3

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Can you name the Pokemon Abilities introduced in Generation 3?

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DescriptionAbility
Eliminates the effects of weather.
Prevents the foe from fleeing.
The Pokemon is protected against critical hits.
Powers up Fire-type moves in a pinch.
Boosts the Pokemon's Speed in sunshine
Prevents the Pokemon's stats from being lowered
Eliminates the effects of weather.
Changes the Pokemon's type to the foe's move.
The Pokemon's accuracy is boosted.
Contact with the Pokemon may cause infatuation.
Prevents combatants from self destructing.
The Pokemon makes it rain if it appears in battle.
The Pokemon makes it sunny if it is in battle.
The Pokemon awakens quickly from sleep.
Contact may paralyze, poison, or cause sleep.
Contact withe Pokemon may burn the foe.
Powers up Fire-type movies if hit by a fire move.
Transforms with the weather.
Boosts Attack if there is a status problem.
DescriptionAbility
Raises the Pokemon's Attack stat.
Boosts the Attack stat, but lowers accuracy.
Prevents the Attack stat from being lowered.
Raises the likelihood of meeting wild Pokemon.
Prevents the Pokemon from getting poisoned.
The Pokemon is protected from flinching.
Prevents the Pokemon from falling asleep.
Lowers the foe's Attack stat.
Prevents the Pokemon from losing accuracy.
Gives full immunity to all Ground-type moves.
The Pokemon draws in all Electric-type moves.
The Pokemon is protected from paralysis.
Inflicts damage on foes using any draining move.
Prevents the Pokemon from becoming frozen.
Prevents Steel-type Pokemon from escaping.
Boosts Defense if there is a status problem.
Boosts Sp. Atk if another Pokemon has Plus.
All status problems are healed upon switching out.
Prevents the Pokemon from becoming infatuated.
DescriptionAbility
Powers up Grass-type moves in a pinch.
Prevents the Pokemon from becoming confused.
The Pokemon may pick up items.
Boosts Sp. Atk if another Pokemon has Minus.
Contact with the Pokemon may poison the foe.
The pokemon raises the foe's PP usage.
Boosts the power of physical attacks.
The Pokemon gradually recovers HP in rain.
Protects the Pokemon from recoil damage.
Inflicts damage to the foe on contact.
Enables sure getaway from wild Pokemon.
The Pokemon summons a sandstrom in battle.
Boosts teh Pokemon's evasion in a sandstorm.
Boosts the likelihood of added effects appearing.
Prevents the foe from escaping.
The Pokemon may heal its own status problems.
The Pokemon is protected against critical hits.
Block the added effects of attacks taken.
Gives full immunity to all sound-based moves.
DescriptionAbility
The Pokemon's Speed stat is gradually boosted.
Contact with the Pokemon may cause paralysis.
The stench helps keep wild Pokemon away.
Protects the Pokemon from item theft.
The Pokemon is protected against 1-hit KO attacks.
Negates moves that force switching out.
Powers up Bug-type moves in a pinch.
Boosts the Pokemon's Speed in rain.
Passes on a burn, poison, or paralysis to the foe.
Raises resistance to Fire- and Ice-type moves.
Powers up Water-type moves in a pinch.
The Pokemon copies the foe's Ability.
The Pokemon can't attack on consecutive turns.
Prevents the Pokemon from falling asleep.
Restores HP if hit by an Eletric-type move.
Restores HP if hit by a Water-type move.
Prevents the Pokemon from getting a burn.
Prevents the Pokemon's stats from being lowered.
Only super effective moves will hit.

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