Call of Duty Black Ops 2 Zombie Weapons

Can you name the Call of Duty Black Ops 2 Zombie Weapons

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DescriptionWeaponPack-A-Punched Name
Machine Pistol, fully automatic, with ammo count of 12/96.?armic ?tom ?erforator 4000
Assault Rifle, fully automatic, ammo count of 35/490.Lamentation
Melee: sharp object used to stab zombies. Obtained at beginning of game.None
Sub Machine Gun, 3 round Burst, ammo count of 40/120?????? ?ataclismic ?uadruple ?urst
Pistol, first gun received in the game.Mustang And Sally
Grenade Launcher, semi automatic, ammo count of 6/18Dystopic Demolisher
Sniper, semi automatic,with an ammo count of 5/30Macro Annihilator
Fully automatic Assault Rifle with an ammo count of 30/150Strain 25
Light Machine Gun, fully automatic, ammo count of 100/400?elativistic ?unishment ?evice
Fully automatic Assault Rifle that tends to be VERY effective with the Double Tap Perk.?alevolent ?oxonomic ?nodized ?edeemer
Revolver, semi automatic, with an ammo count of 5/75.Voice of Justice
Assault Rifle, semi automatic, can be bought of the wall for 500.Mnesia
Assault Rifle, semi automatic, great for headshots, with an ammo count of 20/180.WN
Special;shoots out plasma blasts and by many is considered the best zombie killing weapon.Porter's X2 ??? ???
4 Round Burst Assault Rifle with an ammo count of 32/192.Micro Aerator
Bolt-action Sniper Rifle with an ammo count of 4/48?ead ?peciman ?eactor 5000
DescriptionWeaponPack-A-Punched Name
Light Machine Gun, fully automatic, ammo count of 125/375SLDG ????
Shotgun, fully automatic, with an ammo count of 16/84.Mesmerizer
Revolver, semi automatic, with an ammo count of 6/84.Cobra
Special; shoots out knives and does more stabbing damage than a generic knife.The Krause Refribillator
Tactical: can be thrown to distract and lure zombies to it. Then, it will blow up.None
Assault Rifle, sem automatic, with ammo count of 20/140SM1I3R
Rocket Launcher, ammo count of 1/20?ocket ?ropelled ?rievance
Tactical: can be bought of wall for 250. Sticks to object and blows up.None
Tactical: obtained at beginning of game. Can be thrown and blows up after 5 seconds.None
Sub Machine Gun, fully automatic, can be bought of wall for 1000.MP115 Collider
Tactical: used to put zombies in 'sleep mode'None
Shotgun, semi automatic, with an ammo count of 10/30.Synthetic Dozen
Shotgun, Double Barrel, can be bought on the wall for 500.Hades
Melee: can be bought of wall for 6000 and tazes the zombies.None
Pistol, can be dual-wield or just by itself. Semi-Automatic.Ultra, OR Ultra And Violet.
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  • This is NOT for Tranzit. Weapons based from Survival in Town, and Survival in Town only. Understand? This also DOES include melee weapons and lethals.
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Last Updated: Dec 20, 2017

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