Gaming Quiz / League of Legends Champions by type of Ultimate

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Can you name the League of Legends Champions by type of Ultimate?

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Very long range, ground targeted.
Ground targeted, slowing area of effect, toggled.
Dash towards the cursor, castable three times.
Debuffs all enemy champions and allows a teleportation.
Long range, instant skillshot.
Places a trap on the ground that detonates when an enemy steps on it.
Ground targeted, either slows or stuns enemies affected.
Ground targeted, buffs allies and damages enemies upon detonation.
Long range, ground targeted, channeled blink.
Channeled blink, point blank area or effect.
Global skillshot that damages every enemy it passes through.
Channeled, conic area of effect.
Grants bonus health and continually damages surrounding enemies.
Skillshot that snares an enemy champion and may spread to others.
Long range, linear area of effect, slows enemies hit. Line doesn't start from your champion.
Ground targeted, knocks back enemies.
Linear dash and transformation.
Conic area of effect, instant damage and CC.
Targeted, non channeled supression.
Self buff, allows to deal damage in a conic area of effect once.
Targeted, true damage. Grants a buff if it kills the target.
Targeted channeled non damaging supression.
Automatically targets all allied champions.
Ground targeted dash, knocks up enemies.
Transforms you, becoming temporarly melee.
Global skillshot that explodes upon hitting an enemy champion.
Targeted, damage scales with target's Ability Power.
Channeled, automatically targets all enemy champions.
Linear dash, applies CC to enemies hit.
Long range, targeted. Deals physical damage.
Ground targeted blink, low cooldown.
Deals area of effect damage four times, damaging, knocking up and slowing enemies.
Self buff, grants stealth. Castable more than one time.
Point blank area of effect, leashes to nearby champions.
Point blank area of effect, immobilizing.
Very long range, ground targeted, castable three times.
Toggled point blank area of effect, heals for part of the damage dealt.
Self buff, grants massive damage reduction.
Point blank area of effect that grants temporary stealth.
Global skillshot that damages every enemy it passes through and then returns to you.
HintAnswer
Targeted, projectile bounces to nearby enemies.
Self buff, grants CC immunity.
Global teleport, targets an ally.
Point blank area of effect damage, then grants a self buff.
Channeled, point blank area of effect taunt.
Skillshot, then a conic area of effect upon hitting an enemy champion.
Ground targeted silence, then persistent damage. Area of effect can be controlled.
Targeted, grants temporal invulnerability to damage to an allied champion.
Point blank area of effect, enhances every third basic attack while it's active.
Global skillshot that explodes upon hitting an enemy champion, stunning it.
Ground targeted, with very low cooldown.
Ground targeted, damages and knocks up enemies hit.
Targeted dash, debuffs an enemy champion and deals delayed damage.
Targeted, grants you temporal invunerability to all champions but one.
Skillshot that explodes upon hitting an enemy, you can have several charges and consumes one per cast.
Self buff, grants temporary stealth.
Mimics a basic ability.
Targeted, deals magic damage increasing with the enemy champion's missing health.
Buffs an ally, temporally preventing death.
Pulls in and damages all surrounding enemies.
Targeted dash, knocks up.
Multiple channeled skillshots, you can move while casting but can't perform other actions.
Skillshot, projectile attaches to an enemy champion, dealing delayed damage and knocking up.
Linear area of effect, slows enemies hit.
Targeted, sends a projectile to knock up the target and anyone in its way.
Empowers next basic ability, available since level 6.
Transforms you, becoming melee and gaining new abilities, as well as summoning pets.
Non channeled, point blank area of effect. Enemies who stay too long in the area are stunned.
Self buff and aura, grants movement speed.
Targeted, damage over time and self healing.
Self buff, grants massive lifesteal.
Ground targeted debuff, delayed damage to enemies affected.
Targeted, damage depends on amount of spheres.
Creates a clone that explodes upon death.
Targeted blink and channeled damaging supression.
Point blank area of effect, creates five walls that slow enemies.
Global ground targeted, slows and deals damage.
Targeted, short range dash that deals true damage.
Self buff, grants resistances, movement speed and regeneration.
Point blank area of effect, knocks up and deal physical damage.
HintAnswer
Self buff, grants area of effect to basic abilities.
Passively damages an enemy periodically, activate to damage all nearby enemies.
Targeted dash, you can have up to three charges and consumes one upon use.
Transforms you and empowers your next basic attack.
Grants bonus health and continually damages surrounding enemies for a percentage of their maximum health.
Skillshot that explodes upon hitting a champion, stunning surrounding enemies.
Point blank area of effect, damages and knocks back surrounding enemies.
Long range, broad linear area of effect, knocks up and slows enemies hit,
Debuffs all enemy champions and allows a long range targeted dash.
Self buff, grants health regeneration and movement speed.
Targeted dash, creates temporary terrain.
Transforms you, becoming melee and gaining new abilities, including a spammable jump.
Targeted stun, or self-targeted invulnerability.
Skillshot that heals for a percentage of the damage dealt, castable four times.
Grants bonus health and enlarges an ally.
Targeted dash, only castable on certain enemy champions.
Point blank area of effect damage, then grants a temporary aura.
Self buff, enhances basic attacks.
Linear and point blank area of effect, knocks up enemies.
Point blank area of effect, persistent damage. You can perform other actions while it's active.
Empowers next basic ability, available since level 1.
Targeted dash, makes you untargetable and can affect several champions.
Passive basic attack enhancer, actively grants bonus defenses.
Targeted, damage over time and self healing, grants a bonus effect if the target dies during this time.
Creates a clone of an allied champion.
Enhances basic attacks and grants attack range and damage,
Channeled, point blank area of effect, affects both enemies and allies.
Broad linear area of effect, stuns all enemies hit.
Channeled, point blank area of effect, continual damage.
Targeted, magic damage knock back.
Self buff, prevents death for a few seconds.
Channeled, point blank area of effect. Damage is dealt when the channel completes or is interrumped.
Self buff, grants attack damage and enhances some abilities.
Ground targeted, pet summoning.
Self buff, grants attack speed and movement speed.
Ground targeted, can also grant a shield.
Targeted, channeled, damage over time and supression.
Targeted, physical damage and knock back.
Targeted dash, may have its cooldown refreshed.

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