Gaming Quiz / League of Legends Champions by type of Ultimate

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Can you name the League of Legends Champions by type of Ultimate?

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Creates a clone of an allied champion.
Skillshot that explodes upon hitting a champion, stunning surrounding enemies.
Non channeled, point blank area of effect. Enemies who stay too long in the area are stunned.
Deals area of effect damage four times, damaging, knocking up and slowing enemies.
Self buff, grants CC immunity.
Grants bonus health and enlarges an ally.
Ground targeted blink, low cooldown.
Self buff, prevents death for a few seconds.
Point blank area of effect, persistent damage. You can perform other actions while it's active.
Ground targeted, with very low cooldown.
Skillshot that heals for a percentage of the damage dealt, castable four times.
Long range, ground targeted, channeled blink.
Buffs an ally, temporally preventing death.
Targeted, magic damage knock back.
Self buff, grants stealth. Castable more than one time.
Global skillshot that explodes upon hitting an enemy champion.
Broad linear area of effect, stuns all enemies hit.
Long range, instant skillshot.
Debuffs all enemy champions and allows a teleportation.
Targeted dash, only castable on certain enemy champions.
Global skillshot that explodes upon hitting an enemy champion, stunning it.
Channeled, conic area of effect.
Targeted blink and channeled damaging supression.
Self buff and aura, grants movement speed.
Channeled blink, point blank area or effect.
Targeted, grants you temporal invunerability to all champions but one.
Empowers next basic ability, available since level 6.
Targeted, projectile bounces to nearby enemies.
Global skillshot that damages every enemy it passes through and then returns to you.
Channeled, point blank area of effect, affects both enemies and allies.
Targeted, true damage. Grants a buff if it kills the target.
Conic area of effect, instant damage and CC.
Linear area of effect, slows enemies hit.
Point blank area of effect, enhances every third basic attack while it's active.
Self buff, allows to deal damage in a conic area of effect once.
Self buff, grants massive lifesteal.
Very long range, ground targeted.
Global ground targeted, slows and deals damage.
Targeted, damage over time and self healing.
Long range, linear area of effect, slows enemies hit. Line doesn't start from your champion.
HintAnswer
Enhances basic attacks and grants attack range and damage,
Ground targeted silence, then persistent damage. Area of effect can be controlled.
Long range, broad linear area of effect, knocks up and slows enemies hit,
Point blank area of effect, creates five walls that slow enemies.
Targeted, damage over time and self healing, grants a bonus effect if the target dies during this time.
Targeted dash, knocks up.
Point blank area of effect damage, then grants a self buff.
Targeted, grants temporal invulnerability to damage to an allied champion.
Targeted dash, you can have up to three charges and consumes one upon use.
Skillshot that explodes upon hitting an enemy, you can have several charges and consumes one per cast.
Ground targeted, buffs allies and damages enemies upon detonation.
Point blank area of effect that grants temporary stealth.
Linear dash and transformation.
Ground targeted, either slows or stuns enemies affected.
Ground targeted, slowing area of effect, toggled.
Pulls in and damages all surrounding enemies.
Targeted, channeled, damage over time and supression.
Linear and point blank area of effect, knocks up enemies.
Global skillshot that damages every enemy it passes through.
Passive basic attack enhancer, actively grants bonus defenses.
Long range, targeted. Deals physical damage.
Channeled, point blank area of effect, continual damage.
Targeted, non channeled supression.
Skillshot, then a conic area of effect upon hitting an enemy champion.
Transforms you and empowers your next basic attack.
Toggled point blank area of effect, heals for part of the damage dealt.
Channeled, point blank area of effect. Damage is dealt when the channel completes or is interrumped.
Transforms you, becoming melee and gaining new abilities, including a spammable jump.
Self buff, grants area of effect to basic abilities.
Channeled, automatically targets all enemy champions.
Self buff, enhances basic attacks.
Self buff, grants massive damage reduction.
Point blank area of effect damage, then grants a temporary aura.
Mimics a basic ability.
Point blank area of effect, immobilizing.
Point blank area of effect, leashes to nearby champions.
Targeted, short range dash that deals true damage.
Ground targeted, pet summoning.
Targeted dash, debuffs an enemy champion and deals delayed damage.
Ground targeted debuff, delayed damage to enemies affected.
HintAnswer
Channeled, point blank area of effect taunt.
Grants bonus health and continually damages surrounding enemies for a percentage of their maximum health.
Targeted dash, may have its cooldown refreshed.
Debuffs all enemy champions and allows a long range targeted dash.
Targeted dash, makes you untargetable and can affect several champions.
Targeted, sends a projectile to knock up the target and anyone in its way.
Targeted stun, or self-targeted invulnerability.
Automatically targets all allied champions.
Targeted, damage depends on amount of spheres.
Targeted channeled non damaging supression.
Skillshot that snares an enemy champion and may spread to others.
Linear dash, applies CC to enemies hit.
Point blank area of effect, damages and knocks back surrounding enemies.
Very long range, ground targeted, castable three times.
Transforms you, becoming temporarly melee.
Grants bonus health and continually damages surrounding enemies.
Creates a clone that explodes upon death.
Self buff, grants health regeneration and movement speed.
Multiple channeled skillshots, you can move while casting but can't perform other actions.
Self buff, grants resistances, movement speed and regeneration.
Skillshot, projectile attaches to an enemy champion, dealing delayed damage and knocking up.
Targeted, physical damage and knock back.
Self buff, grants temporary stealth.
Places a trap on the ground that detonates when an enemy steps on it.
Self buff, grants attack damage and enhances some abilities.
Empowers next basic ability, available since level 1.
Targeted dash, creates temporary terrain.
Self buff, grants attack speed and movement speed.
Targeted, deals magic damage increasing with the enemy champion's missing health.
Transforms you, becoming melee and gaining new abilities, as well as summoning pets.
Global teleport, targets an ally.
Point blank area of effect, knocks up and deal physical damage.
Ground targeted, can also grant a shield.
Ground targeted, knocks back enemies.
Passively damages an enemy periodically, activate to damage all nearby enemies.
Dash towards the cursor, castable three times.
Ground targeted, damages and knocks up enemies hit.
Targeted, damage scales with target's Ability Power.
Ground targeted dash, knocks up enemies.

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