Gaming Quiz / League of Legends Champions by type of Ultimate

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Can you name the League of Legends Champions by type of Ultimate?

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Skillshot that explodes upon hitting an enemy, you can have several charges and consumes one per cast.
Self buff and aura, grants movement speed.
Targeted stun, or self-targeted invulnerability.
Transforms you, becoming melee and gaining new abilities, as well as summoning pets.
Mimics a basic ability.
Empowers next basic ability, available since level 1.
Long range, ground targeted, channeled blink.
Grants bonus health and enlarges an ally.
Targeted, magic damage knock back.
Self buff, grants area of effect to basic abilities.
Self buff, grants health regeneration and movement speed.
Point blank area of effect, creates five walls that slow enemies.
Channeled, point blank area of effect. Damage is dealt when the channel completes or is interrumped.
Point blank area of effect, immobilizing.
Toggled point blank area of effect, heals for part of the damage dealt.
Ground targeted silence, then persistent damage. Area of effect can be controlled.
Targeted, grants temporal invulnerability to damage to an allied champion.
Targeted, grants you temporal invunerability to all champions but one.
Non channeled, point blank area of effect. Enemies who stay too long in the area are stunned.
Empowers next basic ability, available since level 6.
Point blank area of effect, persistent damage. You can perform other actions while it's active.
Channeled, point blank area of effect taunt.
Point blank area of effect that grants temporary stealth.
Targeted, non channeled supression.
Targeted, damage scales with target's Ability Power.
Ground targeted dash, knocks up enemies.
Skillshot, projectile attaches to an enemy champion, dealing delayed damage and knocking up.
Channeled blink, point blank area or effect.
Ground targeted, damages and knocks up enemies hit.
Long range, instant skillshot.
Point blank area of effect, damages and knocks back surrounding enemies.
Ground targeted, buffs allies and damages enemies upon detonation.
Skillshot, then a conic area of effect upon hitting an enemy champion.
Point blank area of effect, enhances every third basic attack while it's active.
Targeted, short range dash that deals true damage.
Debuffs all enemy champions and allows a long range targeted dash.
Creates a clone of an allied champion.
Transforms you and empowers your next basic attack.
Targeted dash, debuffs an enemy champion and deals delayed damage.
Targeted, deals magic damage increasing with the enemy champion's missing health.
HintAnswer
Linear dash and transformation.
Self buff, grants CC immunity.
Linear dash, applies CC to enemies hit.
Self buff, grants massive damage reduction.
Long range, broad linear area of effect, knocks up and slows enemies hit,
Global skillshot that explodes upon hitting an enemy champion.
Self buff, prevents death for a few seconds.
Targeted, channeled, damage over time and supression.
Self buff, grants attack damage and enhances some abilities.
Passive basic attack enhancer, actively grants bonus defenses.
Targeted, damage depends on amount of spheres.
Targeted dash, makes you untargetable and can affect several champions.
Places a trap on the ground that detonates when an enemy steps on it.
Very long range, ground targeted.
Ground targeted, with very low cooldown.
Multiple channeled skillshots, you can move while casting but can't perform other actions.
Targeted, damage over time and self healing, grants a bonus effect if the target dies during this time.
Linear area of effect, slows enemies hit.
Point blank area of effect, knocks up and deal physical damage.
Very long range, ground targeted, castable three times.
Self buff, grants stealth. Castable more than one time.
Targeted dash, you can have up to three charges and consumes one upon use.
Grants bonus health and continually damages surrounding enemies.
Point blank area of effect damage, then grants a temporary aura.
Targeted dash, knocks up.
Self buff, grants temporary stealth.
Debuffs all enemy champions and allows a teleportation.
Global ground targeted, slows and deals damage.
Ground targeted debuff, delayed damage to enemies affected.
Targeted, sends a projectile to knock up the target and anyone in its way.
Linear and point blank area of effect, knocks up enemies.
Deals area of effect damage four times, damaging, knocking up and slowing enemies.
Ground targeted, either slows or stuns enemies affected.
Long range, linear area of effect, slows enemies hit. Line doesn't start from your champion.
Long range, targeted. Deals physical damage.
Self buff, grants resistances, movement speed and regeneration.
Targeted dash, may have its cooldown refreshed.
Channeled, automatically targets all enemy champions.
Skillshot that heals for a percentage of the damage dealt, castable four times.
Point blank area of effect, leashes to nearby champions.
HintAnswer
Skillshot that explodes upon hitting a champion, stunning surrounding enemies.
Global skillshot that explodes upon hitting an enemy champion, stunning it.
Targeted channeled non damaging supression.
Global skillshot that damages every enemy it passes through and then returns to you.
Ground targeted, knocks back enemies.
Targeted, physical damage and knock back.
Conic area of effect, instant damage and CC.
Skillshot that snares an enemy champion and may spread to others.
Channeled, conic area of effect.
Self buff, grants massive lifesteal.
Ground targeted, pet summoning.
Buffs an ally, temporally preventing death.
Automatically targets all allied champions.
Targeted blink and channeled damaging supression.
Targeted dash, creates temporary terrain.
Self buff, allows to deal damage in a conic area of effect once.
Enhances basic attacks and grants attack range and damage,
Targeted, true damage. Grants a buff if it kills the target.
Channeled, point blank area of effect, continual damage.
Channeled, point blank area of effect, affects both enemies and allies.
Targeted, projectile bounces to nearby enemies.
Transforms you, becoming temporarly melee.
Transforms you, becoming melee and gaining new abilities, including a spammable jump.
Self buff, grants attack speed and movement speed.
Global skillshot that damages every enemy it passes through.
Passively damages an enemy periodically, activate to damage all nearby enemies.
Self buff, enhances basic attacks.
Grants bonus health and continually damages surrounding enemies for a percentage of their maximum health.
Broad linear area of effect, stuns all enemies hit.
Ground targeted, slowing area of effect, toggled.
Ground targeted, can also grant a shield.
Dash towards the cursor, castable three times.
Global teleport, targets an ally.
Creates a clone that explodes upon death.
Ground targeted blink, low cooldown.
Targeted dash, only castable on certain enemy champions.
Pulls in and damages all surrounding enemies.
Targeted, damage over time and self healing.
Point blank area of effect damage, then grants a self buff.

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