Gaming Quiz / League of Legends Champions by type of Ultimate

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Can you name the League of Legends Champions by type of Ultimate?

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Self buff, grants massive damage reduction.
Passively damages an enemy periodically, activate to damage all nearby enemies.
Targeted channeled non damaging supression.
Self buff, grants stealth. Castable more than one time.
Channeled, point blank area of effect, continual damage.
Self buff, grants temporary stealth.
Point blank area of effect, creates five walls that slow enemies.
Mimics a basic ability.
Channeled, automatically targets all enemy champions.
Transforms you and empowers your next basic attack.
Toggled point blank area of effect, heals for part of the damage dealt.
Global skillshot that damages every enemy it passes through and then returns to you.
Ground targeted, slowing area of effect, toggled.
Self buff, grants CC immunity.
Targeted, deals magic damage increasing with the enemy champion's missing health.
Targeted, damage scales with target's Ability Power.
Non channeled, point blank area of effect. Enemies who stay too long in the area are stunned.
Ground targeted, pet summoning.
Ground targeted, buffs allies and damages enemies upon detonation.
Self buff, grants attack damage and enhances some abilities.
Automatically targets all allied champions.
Self buff, grants attack speed and movement speed.
Point blank area of effect, knocks up and deal physical damage.
Ground targeted silence, then persistent damage. Area of effect can be controlled.
Self buff, prevents death for a few seconds.
Passive basic attack enhancer, actively grants bonus defenses.
Self buff, enhances basic attacks.
Buffs an ally, temporally preventing death.
Long range, linear area of effect, slows enemies hit. Line doesn't start from your champion.
Creates a clone that explodes upon death.
Ground targeted, damages and knocks up enemies hit.
Targeted dash, may have its cooldown refreshed.
Skillshot that explodes upon hitting an enemy, you can have several charges and consumes one per cast.
Linear dash and transformation.
Point blank area of effect damage, then grants a self buff.
Transforms you, becoming melee and gaining new abilities, as well as summoning pets.
Dash towards the cursor, castable three times.
Ground targeted dash, knocks up enemies.
Grants bonus health and enlarges an ally.
Targeted dash, only castable on certain enemy champions.
HintAnswer
Grants bonus health and continually damages surrounding enemies for a percentage of their maximum health.
Targeted dash, knocks up.
Places a trap on the ground that detonates when an enemy steps on it.
Empowers next basic ability, available since level 1.
Targeted, grants you temporal invunerability to all champions but one.
Channeled, point blank area of effect, affects both enemies and allies.
Global teleport, targets an ally.
Self buff, grants health regeneration and movement speed.
Transforms you, becoming melee and gaining new abilities, including a spammable jump.
Targeted, true damage. Grants a buff if it kills the target.
Targeted dash, debuffs an enemy champion and deals delayed damage.
Point blank area of effect damage, then grants a temporary aura.
Ground targeted blink, low cooldown.
Skillshot, projectile attaches to an enemy champion, dealing delayed damage and knocking up.
Creates a clone of an allied champion.
Global skillshot that explodes upon hitting an enemy champion.
Global skillshot that damages every enemy it passes through.
Global skillshot that explodes upon hitting an enemy champion, stunning it.
Point blank area of effect, persistent damage. You can perform other actions while it's active.
Channeled, point blank area of effect taunt.
Channeled, conic area of effect.
Transforms you, becoming temporarly melee.
Targeted, short range dash that deals true damage.
Broad linear area of effect, stuns all enemies hit.
Pulls in and damages all surrounding enemies.
Global ground targeted, slows and deals damage.
Point blank area of effect, enhances every third basic attack while it's active.
Ground targeted, either slows or stuns enemies affected.
Empowers next basic ability, available since level 6.
Targeted dash, you can have up to three charges and consumes one upon use.
Skillshot that heals for a percentage of the damage dealt, castable four times.
Self buff, grants massive lifesteal.
Targeted, sends a projectile to knock up the target and anyone in its way.
Point blank area of effect that grants temporary stealth.
Very long range, ground targeted.
Targeted, magic damage knock back.
Targeted, damage over time and self healing.
Self buff and aura, grants movement speed.
Linear and point blank area of effect, knocks up enemies.
Skillshot that snares an enemy champion and may spread to others.
HintAnswer
Channeled blink, point blank area or effect.
Self buff, grants resistances, movement speed and regeneration.
Targeted, damage depends on amount of spheres.
Ground targeted debuff, delayed damage to enemies affected.
Ground targeted, with very low cooldown.
Targeted dash, makes you untargetable and can affect several champions.
Targeted, damage over time and self healing, grants a bonus effect if the target dies during this time.
Grants bonus health and continually damages surrounding enemies.
Point blank area of effect, leashes to nearby champions.
Long range, targeted. Deals physical damage.
Targeted, physical damage and knock back.
Skillshot that explodes upon hitting a champion, stunning surrounding enemies.
Conic area of effect, instant damage and CC.
Skillshot, then a conic area of effect upon hitting an enemy champion.
Deals area of effect damage four times, damaging, knocking up and slowing enemies.
Long range, ground targeted, channeled blink.
Ground targeted, knocks back enemies.
Enhances basic attacks and grants attack range and damage,
Multiple channeled skillshots, you can move while casting but can't perform other actions.
Ground targeted, can also grant a shield.
Linear area of effect, slows enemies hit.
Debuffs all enemy champions and allows a teleportation.
Long range, broad linear area of effect, knocks up and slows enemies hit,
Channeled, point blank area of effect. Damage is dealt when the channel completes or is interrumped.
Targeted, channeled, damage over time and supression.
Self buff, grants area of effect to basic abilities.
Point blank area of effect, damages and knocks back surrounding enemies.
Targeted stun, or self-targeted invulnerability.
Point blank area of effect, immobilizing.
Linear dash, applies CC to enemies hit.
Targeted, non channeled supression.
Self buff, allows to deal damage in a conic area of effect once.
Targeted, grants temporal invulnerability to damage to an allied champion.
Very long range, ground targeted, castable three times.
Targeted blink and channeled damaging supression.
Debuffs all enemy champions and allows a long range targeted dash.
Targeted, projectile bounces to nearby enemies.
Targeted dash, creates temporary terrain.
Long range, instant skillshot.

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