Gaming Quiz / Hearthstone all mechs

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Can you name the Hearthstone all mechs

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Score 0/58 Timer 20:00
HintMech Mana cost
Battlecry: equip a random weapon for each player5
Deathrattle: deal 2 damage to all minions2
2/1 no additional abilities1
At the start of each turn, gain +1 attack2
Whenever a character is healed, deal 1 damage to a random enemy2
All spells cost (3) less3
At the end of your turn, restore 6 health to a damaged character 1
Divine shield 2
Battlecry: give your other mechs +2 attack3
At the start of your turn, deal 1 damage to all other minions1
Also damages the minions next to whomever he attacks8
At the start of your turn, transform a random minion into a 1/1 chicken1
Whenever you summon a mech, gain divine shield5
Battlecry: give your other minions windfury, taunt, or divine shield (at random)4
At the start of your turn, swap this minion with a random one in your hand3
At the start of your turn, if you have at least 3 mechs, destroy them all and form V-07-TR-0N5
Deathrattle: add a spare part card to your hand1
Taunt. Divine shield2
Taunt. Choose one - +1 attack; or +1 health2
Whenever a friendly mech dies, gain +2/+25
At the start of your turn, destroy this minion and draw 3 cards1
Battlecry: shuffle a mine into your opponent's deck. When drawn, it explodes for 10 damage6
Whenever this minion takes damage, add a spare part card to your hand6
Deathrattle: summon a 2/1 damaged golem3
Enrage: +1 attack1
Battlecry: give a friendly mech +4 health5
Deathrattle: summon a random 2-cost minion4
Charge. Mega-windfury (can attack four times a turn)8
HintMech Mana cost
Deathrattle: give each player a spare part4
Your mechs cost (1) less2
Deathrattle: summon a random legendary minion8
Spell damage +13
Deathrattle: summon a random 4-cost minion6
Battlecry: give your weapon +1 attack2
Battlecry: give a friendly mech +2/+24
Whenever a player plays a card, Magmatron deal 2 damage to them5
Both players have Spell Damage +20
Divine shield8
Costs (1) less for each card in your opponent's hand12
Whenever your opponent plays a card, discard the top 3 cards of your deck5
At the end of each player's turn, that player draws until they have 3 cards4
2/1 no additional abilities1
Battlecry: restore 8 health to your hero5
At the end of your turn, give a random minion +1/+11
At the end of your turn, deal 2 damage to a non-mech minion4
3/4 no additional abilities3
Deathrattle: deal 1-4 damage to a random enemy 1
At the end of your turn, give another friendly mech +2/+23
Freeze any character damaged by this minion2
At the start of your turn, deal 2 damage to a random enemy3
At the end of each turn, destroy this minion if it's your only one6
Whenever an enemy minion dies, summon a leper gnome9
Taunt. Can't be targeted by spells or hero powers4
When you draw this, deal 2 damage to all characters7
Whenever you gain armor, give this minion +1 attack5
Windfury 3

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