Gaming Quiz / Hearthstone all mechs

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Can you name the Hearthstone all mechs

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Score 0/58 Timer 20:00
HintMech Mana cost
Taunt. Divine shield2
Taunt. Choose one - +1 attack; or +1 health2
Both players have Spell Damage +20
Deathrattle: deal 1-4 damage to a random enemy 1
Battlecry: shuffle a mine into your opponent's deck. When drawn, it explodes for 10 damage6
Taunt0
Whenever a character is healed, deal 1 damage to a random enemy2
Whenever you gain armor, give this minion +1 attack5
Deathrattle: summon a random 4-cost minion6
Deathrattle: give each player a spare part4
When you draw this, deal 2 damage to all characters7
Spell damage +13
Divine shield8
Taunt. Can't be targeted by spells or hero powers4
At the start of your turn, transform a random minion into a 1/1 chicken1
At the end of your turn, give a random minion +1/+11
Whenever a player plays a card, Magmatron deal 2 damage to them5
Windfury2
At the end of your turn, deal 2 damage to a non-mech minion4
Whenever a friendly mech dies, gain +2/+25
At the end of your turn, restore 6 health to a damaged character 1
Costs (1) less for each card in your opponent's hand12
At the start of your turn, if you have at least 3 mechs, destroy them all and form V-07-TR-0N5
Charge. Mega-windfury (can attack four times a turn)8
Deathrattle: summon a random 2-cost minion4
Battlecry: give a friendly mech +2/+24
All spells cost (3) less3
Battlecry: restore 8 health to your hero5
Your mechs cost (1) less2
HintMech Mana cost
Also damages the minions next to whomever he attacks8
At the start of your turn, swap this minion with a random one in your hand3
Deathrattle: summon a 2/1 damaged golem3
At the end of each turn, destroy this minion if it's your only one6
Deathrattle: deal 2 damage to all minions2
Battlecry: give your other minions windfury, taunt, or divine shield (at random)4
Divine shield 2
Enrage: +1 attack1
Deathrattle: summon a random legendary minion8
Battlecry: give your other mechs +2 attack3
At the end of your turn, give another friendly mech +2/+23
At the start of each turn, gain +1 attack2
Battlecry: give a friendly mech +4 health5
Windfury 3
At the end of each player's turn, that player draws until they have 3 cards4
Battlecry: equip a random weapon for each player5
2/1 no additional abilities1
At the start of your turn, deal 1 damage to all other minions1
2/1 no additional abilities1
Freeze any character damaged by this minion2
Battlecry: give your weapon +1 attack2
Deathrattle: add a spare part card to your hand1
At the start of your turn, deal 2 damage to a random enemy3
Whenever your opponent plays a card, discard the top 3 cards of your deck5
Whenever this minion takes damage, add a spare part card to your hand6
3/4 no additional abilities3
At the start of your turn, destroy this minion and draw 3 cards1
Whenever an enemy minion dies, summon a leper gnome9
Whenever you summon a mech, gain divine shield5

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