Ability | Legendary |
Players only have 15 seconds to take their turn. | |
Deathrattle: Return this to your hand and summon a 4/4 Nerubian. | |
Deathrattle: Summon a random legendary minion. | |
Charge. Enrage: +6 Attack | |
Battlecry and Deathrattle: Add a Spare Part card to your hand. | |
Can't Attack. At the end of your turn, deal 8 damage to a random enemy character. | |
Whenever an enemy minion dies, summon a Leper Gnome. | |
At the start of your opponent's turn, they have a 50% chance to draw an extra card. | |
Deathrattle: If Feugen also died this game, summon Thaddius. | |
Battlecry: Add 2 Bananas to your hand. | |
At the end of your turn, deal 2 damage to ALL other characters. | |
Deathrattle: Deal 8 damage to all minions. | |
Deathrattle: Summon a 4/5 Baine Bloodhoof | |
Combo: Gain +2/+2 for each card played this turn. | |
Whenever your spells deal damage, restore that much Health to your hero. | |
Spell Damage +5 | |
Battlecry: Draw a Beast, Dragon, and Murloc from your deck. | |
Battlecry and Deathrattle: Add a random Toxin card to your hand. | |
Battlecry: Summon your Deathrattle minions that died this game. | |
Battlecry: Equip a random weapon for each player. | |
Battlecry: Destroy all other minions and discard your hand. | |
Also damages the minions next to whomever he attaacks. | |
Battlecry: Change all enemy minion's attack to 1. | |
At the start of your turn, if you have at least 3 Mechs, destroy them all and form V-07-TR-0N. | |
At the end of your turn, restore 8 Health to a damaged friendly character. | |
Taunt. Deathrattle: If you're holding a Dragon, deal 3 damage to all minions. | |
Battlecry: Summon an AWESOME invention. | |
Deathrattle: Shuffle this minion into your deck. | |
Deathrattle: Reveal a minion in each deck. If yours costs more, return this to your hand. | |
Battlecry: Enemy spells cost (5) more next turn. | |
Deathrattle: Summon a 3/3 Finkle Einhorn for your opponent. | |
Battlecry: Draw 3 cards. Put any minions you drew directly into the battlefield. | |
Battlecry: Equip Atiesh, Greatstaff of the Guardian. | |
Battlecry: Destroy a Beast. | |
Taunt. Can't be targeted by spells or Hero Powers. | |
Battlecry: The next spell you cast this turn costs Health instead of Mana. | |
Whenever this attacks and kills a minion, gain +2/+2. | |
Battlecry: Summon a 1/1 copy of a random minion in your deck. | |
Whenever your hero takes damage, this minion takes it instead. | |
Battlecry: Shuffle a Mine into your opponent's deck. When drawn, it explodes for 10 damage. | |
| Ability | Legendary |
When you draw this, deal 2 damage to all characters. | |
Whenever this minion takes damage, summon a 2/2 Gnoll with Taunt. | |
Whenever you play a card, summon a 2/1 Flame of Azzinoth. | |
Charge. Has +1 Attack for each other Murloc on the battlefield. | |
At the end of your turn, put a minion from your deck into the battlefield. | |
Whenever another minion takes damage, destroy it. | |
Windfury, Charge, Divine Shield, Taunt | |
Whenever you cast a 1-mana spell, add a random Mech to your hand. | |
Inspire: Summon a random Legendary minion. | |
Battlecry: Give your opponent 2 Bananas. | |
Battlecry: Shuffle the 'Map to the Golden Monkey' into your deck. | |
Charrrrrge. Costs (1) less for each friendly Pirate. | |
Deathrattle: If Stalagg also died this game, summon Thaddius. | |
Battlecry: Discover a powerful Artifact. | |
Battlecry: Give your weapon +1/+1. | |
Battlecry: Add 4 random Murlocs to your hand. Overload: (3) | |
Whenever a friendly minion dies while this is in your hand, gain +1 Attack. | |
Your Battlecries trigger twice. | |
At the end of each turn, draw a Dream Card. | |
Battlecry: Set a hero's remaining Health to 15. | |
Your demons have +2/+2. Your hero is Immune. | |
Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer | |
Battlecry: Swap Health with another minion. | |
Battlecry: Cast a random spell for each spell you've cast this game (targets chosen randomly) | |
Battlecry: Enemy spells cost (0) next turn. | |
At the start of the game, shuffle 5 extra Legendary minions into your deck. | |
Cards you draw from your Hero Power cost (0). | |
Your Choose One cards have both effects combined. | |
Whenever you cast a spell, add a 'Fireball' spell to your hand. | |
Battlecry: Give both players the power to ROCK! (with a Power Chord card) | |
Your minions trigger their Deathrattles twice. | |
Battlecry: Give all minions in your hand and deck +1/+1. | |
Whenever a player casts a spell, add a copy of it into the other player's hand. | |
Whenever you target this minion with a spell, deal 3 damage to a random enemy. | |
Battlecry: Destroy an enemy minion with Taunt. | |
Battlecry: Replace your starting Hero Power with a better one. | |
Whenever your opponent casts a spell, gain a copy of it and give them a Coin. | |
Deathrattle: Replace your hero with Ragnaros, the Firelord. | |
Battlecry: If your deck contains no more than 1 of any card, fully heal your hero. | |
Whenever you target this minion with a spell, gain Divine Shield. | |
| Ability | Legendary |
At the end of your turn, deal 1 damage to all other minions. | |
Deathrattle: Add 3 copies of Arcane Missiles to your hand. | |
Battlecry: If you have at least 4 minions, deal 4 damage. | |
Taunt. Battlecry: If your C'Thun has at least 10 Attack, summon another Emperor. | |
Double the damage and healing of your spells and Hero Power. | |
Deathrattle: Take control of a random enemy minion. | |
Battlecry: Destroy your hero and replace it with Lord Jaraxxus | |
Inspire: Add a random spell to your hand. | |
Stealth. At the end of your turn, summon a 1/1 Steward. | |
At the end of your turn, reduce the Cost of cards in your hand by (1). | |
Battlecry: If you're holding a dragon, destroy a Legendary minion. | |
Whenever you draw a card, put another copy in your hand. | |
Battlecry: Equip a random weapon. | |
Battlecry: Transform a random minion into a 5/5 Devilsaur or a 1/1 Squirrel. | |
Each turn this is in your hand, transform it into a random minion. | |
At the end of your turn, summon a 2/2 Gnoll with Taunt. | |
Spell Damage +1. Deathrattle: Draw a Card. | |
All minions have a 50% chance to attack the wrong enemy. | |
Charge | |
At the end of each turn, summon all friendly minions that died this turn. | |
Your minions cost (1). | |
Deathrattle: Put all Dragons from your hand into the battlefield. | |
Charge. Can't attack heroes. | |
At the start of your turn, you have a 50% chance of draw an extra card. | |
Battlecry: Summon a 1/1 copy of each of your other minions. | |
Battlecry: Discover a new basic hero power. | |
Battlecry: Trigger a friendly minion's Deathrattle effect. | |
Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability. | |
At the end of each turn, gain +1/+1. | |
Whenever your opponent casts a spell, summon a Burly Rockjaw Trogg. | |
Battlecry: Summon 1/1 Whelps until your side of the battlefield is full. | |
Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt. | |
Whenver this minion takes damage, double its attack. | |
Destroy any minion damaged by this minion. | |
Charge. Battlecry: Summon 2 1/1 Whelps for your opponent. | |
Battlecry: Deal damage equal to this minion's Attack randomly split among all enemies. | |
Battlecry: Summon 2 1/1 Boom Bots. (WARNING: Bots may explode.) | |
Battlecry: Add 2 random spells to your hand (from your opponent's class). | |
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