Gaming Quiz / Final Fantasy Blue Magic

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Can you name the blue magic (and similar) spells from Final Fantasy?

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Score 0/89 Timer 20:00
V
Starts KO Countdown 
Randomly kills an enemy or party member 
Water (& sometimes Wind) damage to all enemies 
Kills enemies with level divisible by 5 
Quarters HP of enemies with level divisible by 4 
'Old' status on enemies with level divisible by 2 
Flare on enemies with level divisible by 3 
'Toad' status on one enemy 
'Mini' status on one enemy 
'Blind' status on all enemies 
'Old' and 'Sleep' status on one enemy 
'Berserk' status on entire player party 
'Paralyze' status and critical HP on one enemy 
Weak Wind damage on one/all enemies 
Moderate Wind damage on one/all enemies 
Strong Wind damage on one/all enemies 
Fire damage on one or all enemies, depending on game 
Does extra damage if the target's level is equal to the caster's 
Halves target's level 
Lowers the target's defense 
Removes caster from battle to fully recover ally's HP/MP 
Non-elemental damage plus 'Sap' and 'Paralyze' status on one enemy 
Drains HP from one enemy and restores HP of caster 
Damages one enemy's MP, sometimes restores MP to the caster 
Multiple positive statuses on party, nearly always including Protect/Barrier and Shell/MBarrier 
KO's caster to deal damage to one enemy 
Damages enemy for Caster's Max HP minus Current HP 
1000 damage to one enemy, sometimes cannot miss 
Heals party based on caster's current HP, sometimes heals negative status 
Quarters targets HP and inflicts 'Old' status or reduces target's HP by a percentage based on caster's Crisis Level 
VI
Water damage to all enemies 
Flare on enemies with level divisible by 4 
'Confuse' status on enemies with level divisible by 3 
Multiple status effects on enemies with 'Reflect' status active 
Holy on enemies with level divisible by the last digit of the party's current Gil 
Deals damage to one target based on total steps taken in game by the party 
Completely nullifies one element for the remainder of the battle 
Multiple status effects on one or all enemies 
Trades status effects active on caster and target 
Non-elemental damage plus 'Confuse' status on one enemy, more powerful if the target's level is the same as the caster's 
Non-elemental damage to all enemies 
Heavy non-elemental damage to all enemies 
VII
Target is revived, HP filled, and cured of any negative statuses 
Heavy Fire damage on all enemies 
Hits one target for damage equal to the number of times the party has fled from battle 
Target is granted immunity to Instant Death 
Target's Defense and Magic Defense are raised by 50% 
Halves HP of the target 
31/32 Max HP damage and 'Mini' status on enemies with level divisible by 4 
Heavy Fire/Ice/Lightning damage to all enemies 
Light non-elemental damage to all enemies or reduces target's HP to 1 
Heavy non-elemental damage to all enemies 
Heavy non-elemental damage to one enemy 
Lightning damage to all enemies 
VIII
Light non-elemental damage to one enemy 
Non-elemental damage plus 'Berserk' status on all enemies 
Lightning damage to all enemies 
Kills enemies with level divisible by 1, 2, 3, or 4 based on caster's Crisis Level 
Removes target from the battle 
Deals damage and one or several status effects, always including 'Poison' 
Physical damage to all enemies 
Non-elemental damage to all enemies 
Heavy physical damage to all enemies 
Heavy non-elemental damage to all enemies 
IX
Holy damage to enemies with level divisible by 4 
Lowers the defense of enemies with level divisible by 3 
9999 damage to one target if the caster's Current HP is 1 
'Sleep' status on all enemies and allies 
Random Wind damage to all enemies 
Earth damage to all enemies 
Consumes 4 Remedies to be used on all party members at once 
Inflicts damage based on number of frogs caught in a mini-game 
'Vanish' status on one target 
'Freeze' status on one target 
'Heat' status on one target 
Target will be automatically revived when KO'd 
X
Caster jumps into the air and lands to damage one enemy 
Non-elemental damage to one target 
Non-elemental damage to one target, chance to eject target from the battle 
'Petrify' status on all enemies 
Heavy non-elemental damage to all enemies 
X-2
Heavy non-elemental damage to all enemies 
Non-elemental damage to all enemies 
Physical damage to one enemy 
Physical damage to all enemies 
Non-elemental damage to all enemies 
Non-elemental damage and reduces Defense and Magic Defense of all enemies 
Non-elemental damage equal to caster's level x 30 to all enemies 
Removes 90% of target's Max HP, may cause Instant Death 

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