Gaming Quiz / Silent Hill 1 Items and Weapons

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Can you name the Silent Hill 1 Items and Weapons?

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DescriptionItemLocation
One touch on/off switch. In the chest pocket.On the counter in Café 5 to 2 at the beginning of the game, Old Silent Hill.
Emits static when monsters are near.On a table in Café 5 to 2 at the beginning of the game, Old Silent Hill.
'To school' is written in Cheryl's handwriting.At the end of the Bachman Road alley by some rubble, Old Silent Hill.
'Doghouse' and 'Levin St.' are written in Cheryl's handwriting.Western end of Matheson Street, Old Silent Hill.
The house key hidden in the dog house.Inside on the roof of the doghouse at the west side of the road on Levin Street, Old Silent Hill.
The key to the garden of the house. Found in the basketball court.On the ground by the splattered blood at the back of Café.
The key to the garden of the house. Found in patrol's car trunk.Inside the open trunk of the police car by the demolished east end of Finney Street by the bridge, Old Silent Hill.
The key to the garden of the house. Found in mailbox blocked by a fallen tree.In the mailbox across the gap at the west side of the road, over the fallen tree, at the blocked off end of Ellroy Street around where it meets Bloch, Old Silent Hill.
The label reads, 'Concentrated hydrochloric acid.' Found in the lab equipment room.On a shelf in the Lab Equipment Room 2F, Midwich Elementary School.
A picture of a clock tower is engraved on the surface. Found in the chemistry lab.In the 'old man's palm' statue on the lab desk in the Chemistry Lab 2F, Midwich Elementary School.
A picture of a clock tower is engraved on the surface. Found in the music room.On the wall above the chalkboard in the Music Room 2F, Midwich Elementary School.
Fluorescent pink rubber ball used by children.On the table in the Storage 1F, Nightmare School.
A rectangular card with a picture of a key. Found on a desk in a classroom.On the table inside the northwest Classroom 1F, Nightmare School.
The key to the school's 2nd floor library reserves. Picked up in the locker room.Falls out of a side locker in the Locker Room 2F, Nightmare School.
The tagged classroom key found hanging in the drainpipe on the roof.Lying in the drainage ditch in the northwest corner of the courtyard 1F, Nightmare School.
The tag says, 'K. Gordon;' found in the school's boiler room.On the ground in front of the boiler in the Boiler Room BF, Midwich Elementary School.
Pyramid shaped object found in the church. Purpose and use unknown.On the altar in the Balkan Church on Bloch Street, after meeting Dahlia, Old Silent Hill.
Key to operate the drawbridge. Found in the church.On the altar in the Balkan Church on Bloch Street after meeting Dahlia, Old Silent Hill.
The hospital basement door key, found on the table in 1st floor conference room.On the conference table in the Conference Room 1F, Alchemilla Hospital.
Something empty found in the kitchen of the hospital.Grouped with other [...] on the far counter of the Kitchen 1F, Alchemilla Hospital.
Red liquid found in a broken vial in the Hospital Director's room.On the ground behind the desk at the back of the Director's Office 1F, Alchemilla Hospital.
Square, yellow plate with a picture of a 'Cheshire Cat.'Hanging on the wall at the back of Room 306 3F, Nightmare Hospital.
200ml [...]. Found in the hospital storage room.On a shelf in the Storeroom 3F in the east corridor, Nightmare Hospital.
Square, blue plate with a picture of a 'Mock Turtle.' On the back ledge in the men's washroom 3F, Nightmare Hospital.
Oil [...] found in Room 201.On the bed in Room 201 2F, Nightmare Hospital.
DescriptionItemLocation
Square, red plate with a picture of a 'Queen of Hearts.'On the desk in the Director's Office 1F, Nightmare Hospital.
Square, green plate with a picture of a 'Mad Hatter.'Hanging on the wall at the back Room 204 2F by the Bloodsucker tentacles, Nightmare Hospital.
Isopropyl alcohol bottle, found in ICU at the hospital.On the table in the Intensive Care Unit room 2F in the east corridor, Nightmare Hospital.
The hospital basement storeroom key found in the operating room.On the gurney in the operating Room 2F in the east corridor, Nightmare Hospital.
Nothing on the label. Found on 2nd floor hospital basement.On the table in the first room on the right in the second hallway of the basement's secret basement (B2), Nightmare Hospital.
Found in patient room in the 2nd floor basement.On the control panel in the sickroom in the second hallway of the basement's secret basement (B2), Nightmare Hospital.
The tagged key with a shop name on it that Dahlia left at the hospital.On the desk in the Examination Room 1F, Alchemilla Hospital.
[...] passageway door key.In the key box beside the desk in the enclosed sewer office area B2 at the northeast of the Sewers.
Key to exit from the [...] to the resort area, which was dropped in the water.On the plastic floating in the bloody water at the west end of the south pathway B1, Sewers.
A'3' is written on the tag. The key was thought to have been dropped by Kaufmann.On the ground in between two pool tables in Annie's Bar, after rescuing Kaufmann, Silent Hill Resort Area.
[...] from General Store, thought to have been dropped by Kaufmann.On the ground in between two pool tables in Annie's Bar, after rescuing Kaufmann, Silent Hill Resort Area.
Key to the [...], found at Indian Runner General Store.Inside the shelf of the cabinet behind the counter in the Indian Runner general store, Silent Hill Resort Area.
Long, thin magnetic rod with a string attached, in the motel office.On the table in the lounge area of the Office for the motel, Silent Hill Resort Area.
Key to an old [...], which was dropped between the floorboards in the motel room.In the hole in the floor after moving the shelf in motel room number 3 in the motel compound, Silent Hill Resort Area.
Tool for screws. Rusted, but usable.On the table in the in room connected to the classroom BF, Nowhere.
Tool to use on metal and wires. Rusted, but usable.On the table in the in room connected to the classroom BF, Nowhere.
The word '[...]' is engraved on the key.Stuck in the faucet in the shower room by the elevator 1F in the main hall, Nowhere.
Large stone with clock-face design on pillar with astrology chart hanging from it.Depressed into the large pillar object in the astrology room 1F in the [...] hall, Nowhere.
The word '[...]' is engraved on the key.Inside the glass on the clock face of the grandfather clock in the Antique Shop room 1F in the main hallway.
The amulet is a star shaped object with 6 corners named after the ancient magician.On the wall in the morgue room after the 'ALERT' keypad, in the [...] hall 1F, Nowhere.
Snake is the symbol of [...] signifies alchemy.In a smashed display case in the jewelry store room 2F in the east corridor, Nowhere.
Rustic, hefty-looking ring of unknown material.In a smashed display case in the jewelry store room 2F in the east corridor, Nowhere.
[...] with flash.On the desk in the Office 2F, Nowhere.
[...] [...] key with engraved handle.On the table in the room to Harry's left on 3F when facing the altar, Nowhere.
The word '[...]' is engraved on the key.Inside the locked birdcage in the birdcage room 1F in the main hallway, Nowhere.
DescriptionItemLocation
The ancient dagger named after the Magi. Stabbed into the fridge in the Kitchen 1F in the [...] hall, Nowhere.
The word '[...]' is engraved on the key.Inside the bag of jellybeans on a shelf in the Storeroom in the [...] hall 1F, Nowhere.
Elliptical talisman with a cross inside.On the wall in the graffiti room in the [...] hallway 1F, Nowhere.
The word '[...]' is engraved on the key.Behind the plate on the far wall in the morgue room 2F in the west corridor, Nowhere.
Ring of a snake biting its own tail.On the control panel beside the bed in the sickroom 1F in the [...] hallway, Nowhere.
A mystical stone possessing power. If somewhere the result will be...?On the front counter in the Convenience Store at the northeast corner of the Bachman Road and Finney Street intersection, Old Silent Hill.
Fuel for two gas powered weapons weapons.On the ledge in the garage at the gas station on Bloch Street, Old Silent Hill.
Supplies nutrition to recover a small amount of stamina.Everywhere
Heals injury to provide moderate stamina recovery.Everywhere
Relieve pain to recover stamina to high. Effect lasts for a while.Everywhere
Ammo for the [...].Everywhere
Ammo for the [...].Everywhere
Ammo for the [...].Everywhere
Gun received from Cybil. Holds up to 15 rounds.Received from Cybil in Café 5 to 2 at the beginning of the game.
Hard to use, but better than nothing.On the counter in Café 5 to 2 at the beginning of the game, Old Silent Hill.
3' long weapon. Long range but of limited use.At the end of the Finney Street alley, Old Silent Hill.
Fires in a wide radius. Holds up to 6 rounds.On the floor in the Boy's Washroom 1F, Nightmare School.
Emergency weapon. Highly damaging, but hard to use.Leaning against the generator in the Generator Room BF, Nightmare Hospital.
Small one hand weapon. Moderately effective as a weapon.Hanging on a picture frame in the 'other church' tunnel, inside the Green Lion Antique Shop, Central Silent Hill.
Holds up to 6 rounds.Leaning against the wall in the dirt pit in the Twinfeeler boss fight, Silent Hill Town Center, Central Silent Hill.
A tool used in road construction to create holes in the road for poles.On the boxes in the lower room of the control tower on the Bloch Street bridge, Old Silent Hill.
Power tool used for cutting down trees, etc., highly deadly.Inside the smashed display case of Cut-Rite Chain Saws on Bloch Street, Old Silent Hill.
High-powered handgun with infrared scope and unlimited bullets.In the inventory from the start of the game.
Traditional single edged Japanese blade.On the shelf in the closet of the house with the doghouse on Levin Street, Old Silent Hill.

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