Gaming Quiz / Pokemon Attacks by Description - Psychic

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Can you name the Pokemon Attacks by Description - Psychic?

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Score 0/54 Timer 18:00
Attack DescriptionAttack
Status, target cannot use attacks also known by user
70 P, Physical, high crit ratio
Status, user's stat changes switch with target's stat changes
Status, raises user's Defense by 2
Status, transmits user's status condition to target
Status, user's Attack and SpAtk changes switch with target's Attack and SpAtk changes
80 P, Physical, 90% acc, 20% chance of causing target to flinch
Status, negates Dark target's immunity to Psychic attacks, resets target's Evasion to 0, always hits
Status, hits last, all held items lose effects for 5 turns
80 P, Special, 10% chance of causing target to flinch
Status, user's Defense and SpDef changes switch with target's Defense and SpDef changes
80P, Special, always hits
Special, hits last, deals twice damage taken by user this turn if it was Special damage
Status, 80% acc, lowers target's Accuracy by 1
Status, all Pokemon's Defense and SpDef stats are switched for 5 turns
Status, raises user's SpDef by 2
Status, user faints and Pokemon replacing user gains max HP and status conditions are removed
Status, halves Physical damage dealt to user's party for 5 turns
Status, raises user's Defense and SpDef by 1
70 P, Special, 50% chance of lowering target's SpDef
Status, user and target switch held items
20 P, Special, Power increases by 20 for each positive stat change of user
80 P, Special, uses target's Defense instead of SpDef
65 P, Special, 10% chance of confusing target
Status, user and target switch abilities
50 P, Special, 10% chance of confusing target
Status, hits first, user switches places with ally in opposite position
Attack DescriptionAttack
Status, for 5 turns target gains effects of Levitate and all moves will hit target regardless of Accuracy and Evasion
Status, halves Special damage dealt to user's party for 5 turns
Status, restores 50% of target's max HP
120 P, Special, hits 2 turns after use
100 P, Special, uses target's Defense instead of SpDef
90 P, Special, 10% chance of lowering target's SpDef by 1
Status, 60% acc, puts target to sleep
Status, hits first, status ailments inflicted on user this turn are inflicted on that Pokemon instead
Status, raises user's Attack by 1
Status, for 5 turns all Pokemon lose immunity to Ground attacks and Evasion of all Pokemon is lowered by 2
Status, changes user's ability to target's ability
120 P, Special, only hits if target shares a type in common with user
Status, user faints and Pokemon replacing user gains max HP, max PP for all attacks, and status conditions are removed
Special, 80% acc, Power varies randomly with user's level
70 P, Special, 50% chance of lowering target's SpAtk
Status, raises user's SpAtk and SpDef by 1
Status, user flees from battle
Status, hits last, move order based on Speed is reversed for 5 turns
Status, user's and target's Attack and SpAtk stats are averaged
Status, user's Attack and Defense stats are switched
100 P, Special, user gains 50% of damage dealt, target must be asleep
Status, target cannot gain HP via attacks or abilities
60 P, Physical, 30% chance of causing target to flinch
Status, raises user's Speed by 2
Status, user's and target's Defense and SpDef stats are averaged
Status, user gains full HP and is put to sleep, user will awaken 3 turns after use
140 P, Special, 90% acc, lowers user's SpAtk by 2

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