Gaming Quiz / Pokemon Attacks by Description - Psychic

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Can you name the Pokemon Attacks by Description - Psychic?

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Score 0/54 Timer 18:00
Attack DescriptionAttack
120 P, Special, only hits if target shares a type in common with user
Status, for 5 turns all Pokemon lose immunity to Ground attacks and Evasion of all Pokemon is lowered by 2
Special, 80% acc, Power varies randomly with user's level
Status, restores 50% of target's max HP
Status, 80% acc, lowers target's Accuracy by 1
90 P, Special, 10% chance of lowering target's SpDef by 1
70 P, Special, 50% chance of lowering target's SpAtk
Status, negates Dark target's immunity to Psychic attacks, resets target's Evasion to 0, always hits
Status, user flees from battle
Status, changes user's ability to target's ability
60 P, Physical, 30% chance of causing target to flinch
120 P, Special, hits 2 turns after use
70 P, Special, 50% chance of lowering target's SpDef
Status, halves Physical damage dealt to user's party for 5 turns
80 P, Special, uses target's Defense instead of SpDef
Status, user's and target's Attack and SpAtk stats are averaged
Status, hits first, user switches places with ally in opposite position
Status, halves Special damage dealt to user's party for 5 turns
50 P, Special, 10% chance of confusing target
Status, raises user's Attack by 1
Status, user gains full HP and is put to sleep, user will awaken 3 turns after use
Status, user faints and Pokemon replacing user gains max HP and status conditions are removed
Status, user's Attack and SpAtk changes switch with target's Attack and SpAtk changes
65 P, Special, 10% chance of confusing target
100 P, Special, user gains 50% of damage dealt, target must be asleep
Status, raises user's Defense and SpDef by 1
Status, raises user's SpDef by 2
Attack DescriptionAttack
Status, raises user's SpAtk and SpDef by 1
80P, Special, always hits
Status, user and target switch abilities
Status, raises user's Speed by 2
70 P, Physical, high crit ratio
80 P, Physical, 90% acc, 20% chance of causing target to flinch
Status, raises user's Defense by 2
Status, target cannot use attacks also known by user
Status, hits first, status ailments inflicted on user this turn are inflicted on that Pokemon instead
Status, all Pokemon's Defense and SpDef stats are switched for 5 turns
Status, transmits user's status condition to target
Status, for 5 turns target gains effects of Levitate and all moves will hit target regardless of Accuracy and Evasion
Status, hits last, all held items lose effects for 5 turns
Status, user's and target's Defense and SpDef stats are averaged
Status, target cannot gain HP via attacks or abilities
80 P, Special, 10% chance of causing target to flinch
140 P, Special, 90% acc, lowers user's SpAtk by 2
Status, 60% acc, puts target to sleep
20 P, Special, Power increases by 20 for each positive stat change of user
Status, user's Attack and Defense stats are switched
Status, user and target switch held items
Status, user's stat changes switch with target's stat changes
Status, user faints and Pokemon replacing user gains max HP, max PP for all attacks, and status conditions are removed
Special, hits last, deals twice damage taken by user this turn if it was Special damage
Status, user's Defense and SpDef changes switch with target's Defense and SpDef changes
Status, hits last, move order based on Speed is reversed for 5 turns
100 P, Special, uses target's Defense instead of SpDef

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