Gaming Quiz / Pokemon Attacks by Description - Fighting

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Can you name the Pokemon Attacks by Description - Fighting?

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Forced Order
Score 0/42 Timer 15:00
Attack DescriptionAttack
Physical, Power varies against user's HP
Status, hits first, prevents all attacks against user this turn, acc decreases by 50% each successful use
Special, causes user to faint and deals damage equal to HP lost by user
60 P, Physical, 85% acc, 30% chance of causing target to flinch
Status, hits first, prevents all 'hits first' attacks against user this turn, acc decreases by 50% each successful use
100 P, Physical, 90% acc, lowers user's Speed by 1
75 P, Physical, ends effects of target's Reflect and/or Light Screen
Physical, hits last, deals twice damage taken by user this turn if it was Physical damage
Physical, deals damage equal to user's level
40 P, Physical, hits first
10 P, Physical, 90% acc, hits 3 times and Power increases by 10 each hit
40 P, Physical, 50% chance of lowering target's Defense
65 P, Physical, lower's target's Speed by 1
80 P, Special, always hits
15 P, Physical, hits 2-5 times
40 P, Special, hits first
Physical, Power varies with target's weight
60 P, Physical, 90% acc, forces target to switch out
60 P, Physical, 30% chance of paralyzing target
40 P, Physical, raises user's Attack by 1
120 P, Physical, lowers user's Defense and SpDef by 1
Attack DescriptionAttack
80 P, Physical, 80% acc, user takes 1/4 damage dealt as recoil
120 P, Physical, lowers user's Attack and Defense by 1
75 P, Physical, user gains 50% of damage dealt
Status, must be used the first turn user is out, user and allies are unaffected by opponent's non-status attacks this turn
100 P, Physical, 95% acc, user loses 1/2 max HP if miss
130 P, Physical, 90% acc, user loses 1/2 max HP if miss
90 P, Physical, ignores target's Defense and Evasion boosts
70 P, Physical, if target is asleep Power is doubled and target wakes up
120 P, Special, 70% acc, 10% chance of lowering target's SpDef by 1
150 P, Physical, user charges up at start of turn, hits last, fails if user is hit by attack before use
100 P, Physical, 50% acc, confuses target
30 P, Physical, hits twice
85 P, Special, uses target's Defense instead of SpDef
60 P, Physical, always crits
80 P, Physical, 95% acc, deals both Fighting and Flying type damage
Status, raises user's Attack and Defense by 1
100 P, Physical, 80% acc, high crit ratio
50 P, Physical, high crit ratio
70 P, Physical, hits last, always hits
60 P, Physical, hits last, Power doubles if user is damaged before use
85 P, Physical, 90% acc

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