Gaming Quiz / Pokemon Attacks by Description - Fighting

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Can you name the Pokemon Attacks by Description - Fighting?

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Also try: Monopoly (U.K.)
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Score 0/42 Timer 15:00
Attack DescriptionAttack
60 P, Physical, 85% acc, 30% chance of causing target to flinch
100 P, Physical, 90% acc, lowers user's Speed by 1
60 P, Physical, always crits
Status, raises user's Attack and Defense by 1
40 P, Physical, raises user's Attack by 1
Physical, hits last, deals twice damage taken by user this turn if it was Physical damage
130 P, Physical, 90% acc, user loses 1/2 max HP if miss
75 P, Physical, ends effects of target's Reflect and/or Light Screen
Status, hits first, prevents all attacks against user this turn, acc decreases by 50% each successful use
Physical, Power varies with target's weight
100 P, Physical, 95% acc, user loses 1/2 max HP if miss
70 P, Physical, if target is asleep Power is doubled and target wakes up
90 P, Physical, ignores target's Defense and Evasion boosts
Physical, deals damage equal to user's level
100 P, Physical, 50% acc, confuses target
60 P, Physical, 90% acc, forces target to switch out
40 P, Special, hits first
100 P, Physical, 80% acc, high crit ratio
40 P, Physical, 50% chance of lowering target's Defense
Physical, Power varies against user's HP
30 P, Physical, hits twice
Attack DescriptionAttack
60 P, Physical, hits last, Power doubles if user is damaged before use
70 P, Physical, hits last, always hits
40 P, Physical, hits first
80 P, Physical, 80% acc, user takes 1/4 damage dealt as recoil
120 P, Special, 70% acc, 10% chance of lowering target's SpDef by 1
Status, must be used the first turn user is out, user and allies are unaffected by opponent's non-status attacks this turn
120 P, Physical, lowers user's Attack and Defense by 1
10 P, Physical, 90% acc, hits 3 times and Power increases by 10 each hit
75 P, Physical, user gains 50% of damage dealt
85 P, Physical, 90% acc
65 P, Physical, lower's target's Speed by 1
120 P, Physical, lowers user's Defense and SpDef by 1
80 P, Physical, 95% acc, deals both Fighting and Flying type damage
85 P, Special, uses target's Defense instead of SpDef
Status, hits first, prevents all 'hits first' attacks against user this turn, acc decreases by 50% each successful use
50 P, Physical, high crit ratio
150 P, Physical, user charges up at start of turn, hits last, fails if user is hit by attack before use
Special, causes user to faint and deals damage equal to HP lost by user
60 P, Physical, 30% chance of paralyzing target
15 P, Physical, hits 2-5 times
80 P, Special, always hits

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