Gaming Quiz / Hearthstone Abilities - League of Explorers

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Can you name the Hearthstone Abilities - League of Explorers?

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Can't attack unless it's the only minion on the battlefield.
Battlecry: If you have 6 other minions, gain +4/+4.
Whenever you cast a spell, summon a random minion of the same cost.
Battlecry: Discover a 1-Cost card.
Battlecry: Shuffle an 'Ancient Curse' into your deck that deals 7 damage to you when drawn.
Battlecry: Discover a new basic Hero Power.
Battlecry: Discover a powerful Artifact.
Deathrattle: Give a random friendly minion +3/+3.
2/1, Poisonous.
Secret: After an opposing Hero Power is used, deal 5 damage to a random enemy.
Deathrattle: Deal 1 damage to a random enemy.
Double all damage dealt to your hero.
Battlecry: If your deck has no duplicates, fully heal your hero.
Whenever you Overload, gain +1 Attack per locked Mana Crystal.
Secret: After your opponent has at least 3 minions and plays another, destroy it.
Deathrattle: Summon three 2/2 Runts.
Battlecry: Discover a Deathrattle card.
Give a minion +1/+1 and 'Deathrattle: Add an Explorer's Hat to your hand'.
Your hero can only take 1 damage at a time.
Both players have Spell Damage +2.
At the end of your turn, summon a 1/1 Scarab with Taunt.
Battlecry: Shuffle the 'Map to the Golden Monkey' into your deck.
Choose an enemy minion. Shuffle it into your deck.
Your cards cost (5).
Battlecry: Discover a beast.
Battlecry: Discover a spell.
Battlecry: Discover a 3-Cost card.
Battlecry: If you control a Beast, gain Taunt.
Deathrattle: Summon a random 1-Cost minion.
Battlecry: Choose a friendly minion. Gain a copy of its Deathrattle.
3/4, Taunt.
Your Battlecries trigger twice.
Deathrattle: Add a Coin to your hand.
Battlecry: If you control another Mech, Discover a Mech.
Give your opponent a 'Cursed!' card. While they hold it, they take 2 damage on their turn.
Summon 7 Murlocs that died this game.
Deal 3 damage to all minions. Shuffle this card into your opponent's deck.
After you cast a spell on another friendly minion, cast a copy of it on this one.
Battlecry: Put a 1-Cost minion from each deck into the battlefield.
Choose One - Discover a minion; or Discover a spell.
After you play a Battlecry minion, deal 2 damage to a random enemy.
Give your minions +2/+2. Costs (1) less for each Murloc you control.
Deal 3 damage. Shuffle a 'Roaring Torch' into your deck that deals 6 damage.
Battlecry: Set a minion's Attack and Health to 3.
1/1. No special Abilities.

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