Gaming Quiz / Hearthstone - All Un'Goro Cards by Ability

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Can you name the Hearthstone - All Un'Goro Cards by Ability?

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HintAnswer
Deathrattle: Summon two 1/1 Raptors
Deathrattle: Return any spells you cast on this minion to your hand
1/1 Weapon. Each turn this is in your hand. transform it into a new weapon.
Battlecry: Discover a Secret
Each time you play a Beast this turn, add a random Beast to your hand
Battlecry: Deal 2 damage
Replace your deck with copies of 'Discover a card'
Battlecry: Discover a spell and cast it with random targets
After you cast a spell on this minion, summon a 1/1 Plant and cast another copy on it
Battlecry: Destroy your opponent's weapon and gain Armor equal to its Attack
Battlecry: Draw two 1-Cost minions from your deck
2/1. Can't be targeted by spells or Hero Powers
Deal 2 damage to a minion and 1 damage to adjacent ones
Summon two 1/1 Silver Hand Recruits
Combo: Gain +1/+1 for each other card you've played this turn
Quest: Summon 7 Deathrattle minions. Reward: Amara, Warden of Hope
Give your weapon Poisonous
Taunt. Deathrattle: Shuffle a 6/9 Direhorn with Taunt into your deck
Battlecry: Add a random Beast to your hand
2/6. Taunt
Deal 4 damage to a minion. Restore 4 Health to your hero
Quest: Play 7 Taunt minions. Reward: Sulfuras
Give your minions 'Deathrattle: Return this to your hand'
Battlecry: If you played an Elemental last turn, cast an Elemental Invocation
Your Hero Power becomes 'Give a Beast +2/+2'
Discover a spell. Reduce its Cost by (2)
Battlecry: Destroy all cards in your deck that cost (3) or less
Taunt. Battlecry: Restore 3 Health
Quest: Summon 5 minions with 5 or more attack. Reward: Barnabus
Corrupt every minion. Destroy them at the start of your next turn
Deathrattle: Summon three 1/1 Murlocs
Battlecry: If you played an Elemental last turn, deal 5 damage
5/4. Battlecry: Adapt
6/10. Taunt
Set a minion's Attack and Health to 10
Taunt. Battlecry: Summon three 1/1 Raptors for your opponent
Battlecry: Choose a friendly minion. Summon a 1/1 copy of it
Adapt a friendly minion
Battlecry: If you're holding a minion with 5 or more Attack, Adapt
Battlecry: Look at 3 cards. Guess which one started in your opponent's deck to get a copy of it
Quest: Play four minions with the same name. Reward: Crystal Core
Quest: Cast 6 spells on your minions. Reward: Galvadon
Battlecry: If you control at least 2 other minions, gain Taunt
Battlecry: Shuffle a sealed Un'Goro pack into your deck
Battlecry: If you control at least 2 other minions, Adapt
HintAnswer
Deal 2 damage. Add a 1/2 Elemental to your hand
Restore 5 Health to a minion and your hero
Taunt. Has +3 Attack during your opponent's turn
Add two Razorpetals to your hand that deal 1 damage
4/3 Weapon. After you attack, summon two 1/1 Silver Hand Recruits
Deathrattle: Shuffle a 4/3 Raptor into your deck
Battlecry: Add a 1/2 Elemental to your hand
Deathrattle: Deal 3 damage to a random enemy minion
Taunt. Battlecry: Gain +5 Health for each Elemental you played last turn
Deal 15 damage to a minion and 3 damage to adjacent ones
Deathrattle: Go dormant. Play 4 cards in a turn to revive this minion
Whenever this minion takes damage, deal 3 damage to your hero
Deal 15 damage randomly split among all minions. Overload (2)
After you summon a minion, trigger its Deathrattle effect
4/8. Windfury
Your next spell this turn costs Health instead of Mana
Adapt your minions
Taunt. Battlecry: Adapt
Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon
Battlecry: If you control another Murloc, Discover a Murloc
Battlecry: Adapt your Murlocs
Choose a friendly minion. Summon a copy of it
Taunt. Battlecry: Discard two random cards
Battlecry: If you played an Elemental last turn, Discover an Elemental
Battlecry: Adapt your Silver Hand Recruits
Taunt. Battlecry: Set all other minions' Attack and Health to 3
Battlecry: Freeze an enemy
Battlecry: Draw a Secret from your deck
Battlecry: If you played an Elemental last turn, Adapt
Discover a minion that costs (8) or more. Summon it
Battlecry: Deal 1 damage to each hero
Taunt. Battlecry: Discover a Taunt minion
Deathrattle: Summon a minion from your hand with 5 or more attack
Gain 5 Armor
Discover a card from your opponent's class
Secret: When your opponent casts a spell, add a copy to your hand that costs (0)
Battlecry: Add a Razorpetal to your hand that deals 1 damage
Battlecry: Adapt, then Adapt
Battlecry: Destroy all damaged minions
8/2. Stealth
Can't be targeted by spells or Hero Powers
Whenever you cast a spell, add a random Priest spell to your hand
Battlecry: Discover a spell. Deal damage to your hero equal to its Cost
Taunt. Has +4 Attack during your opponent's turn
Battlecry: If you played an Elemental last turn, add a 'Flame Geyser' to your hand
HintAnswer
Battlecry: Reduce the Cost of Elementals in your hand by (1)
Battlecry: Adapt a friendly Beast
Deathrattle: Add a random Mage spell to your hand
Discover a copy of a spell in your deck
Taunt. Deathrattle: Give a random friendly minion +1/+1
1/2. Taunt. Poisonous
At the end of your turn, summon a 1/1 Murloc
Deathrattle: Return this to your hand as a 6/6 that costs (6)
Deathrattle: Summon a 5/5 Devilsaur
Battlecry: Add a random minion with 5 or more Attack to your hand
Battlecry: Destroy a friendly minion to Adapt twice
7/14. No special abilities
Combo: Destroy a minion
Draw a card, then add a copy of it to your hand
2/2. Stealth. Poisonous
Summon copies of your damaged minions
Quest: Cast 6 spells that didn't start in your deck. Reward: Time Warp
Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt
Taunt. Battlecry: Deal 2 damage to all other minions
Quest: Discard 6 cards. Reward: Nether Portal
Choose One - Transform into a 5/3 with Stealth; or a 3/5 with Taunt
Whenever you discard this, give it +2/+2 and return it to your hand
Your spells cost (1) less
Deathrattle: Copy a card from your opponent's deck and add it to your hand
After your opponent plays a minion, attack it
Deal 3 damage to a minion. Summon three 1/1 Pterrordaxes
Deathrattle: Add two 1/2 Elementals to your hand
Taunt. Has +2 Attack during your opponent's turn
Battlecry: Give a friendly Murloc +1/+1
Battlecry: If you played an Elemental last turn, gain Taunt and Divine Shield
Quest: Play seven 1-Cost minions. Reward: Queen Carnassa
Battlecry: Destroy a Pirate and gain +1/+1
Battlecry: Trigger a friendly minion's Deathrattle
Battlecry: Draw a card. Change its Cost to (5)
Give a friendly minion +1/+1, then gain Armor equal to its Attack
Can't attack
3/3 Weapon. Costs (1) less for each card you've played from another class
2/2. Battlecry: Adapt
Quest: Summon 10 Murlocs. Reward: Megafin
Transform your Mana Crystals into 2/2 minions. Recover the mana when they die
Charge. Battlecry: Can't attack heroes this turn
Your minions cost (2) more
After this minion attacks, Freeze it
Deathrattle: Summon a random minion you discarded this game
After this minion attacks a hero, Adapt

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