Gaming Quiz / All hearthstone spells - Part 1 (Up to Un'Goro)

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Can you name all the hearthstone spells (Up to Un'Goro)?

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HintAnswer
Draw 2 cards. Costs (1) less for each minion that died this turn
Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions
Spend all your Mana. Summon a random minion that costs that much
Give your minions +2/+2. Costs (1) less for each Murloc you control
Deal 1 damage. Draw a card
Deal 2 damage to a minion and 1 damage to adjacent ones
Destroy all minions.
Corrupt every minion. Destroy them at the start of your next turn
Give a minion +2 Health. Draw a card
Discover a card from your opponent's class
Choose an enemy minion. At the start of your turn, destroy it
Draw a card. Add 2 extra copies of it to your hand
Look at the top 3 cards of your deck. Draw one and discard the others
Draw 4 cards
Give your weapon +2 Attack
Restore 8 Health
Deal 3 damage to a minion. Summon three 1/1 Pterrordaxes
Choose a minion. Whenever it attacks, draw a card
Give a minion +2/+2. If it's a Beast, draw a card
Return an enemy minion to your opponent's hand
Deal 2 damage to an undamaged minion
Secret: When your hero is attacked, deal 2 damage to all enemies
Mage: Draw 2 cards
Deal 3 damage to ALL characters
Choose One - Give your minions +1/+1; or Summon a 3/2 Panther
Secret: When one of your minions dies, return it to life with 1 Health
Choose an enemy minion. Shuffle it into your deck
Secret: When an enemy minion attacks, return it to its owner's hand. It costs (2) more
Mage: Deal 6 damage
Secret: When a friendly minion dies, put 2 copies of it into your hand
Give a minion +4/+4. (+4 Attack/+4 Health)
Freeze an enemy
This turn, your healing effects deal damage instead
Deal 3 damage. If you control a Beast, deal 5 damage instead
Gain an empty Mana Crystal for each friendly minion
Destroy a friendly minion and deal its Attack damage to all enemy minions
Deal 5 damage to an undamaged character
Take control of an enemy minion
Transform all enemy minions into random ones that cost (1) less
Destroy a random enemy minion
Destroy a minion. Restore 3 Health to your hero
Gain 10 Mana Crystals. Discard your hand
Secret: When a minion attacks your hero, destroy it
Summon two 2/3 Spirit Wolves with Taunt. Overload (2)
Discover a Deathrattle card
Deal 3 damage randomly split among all enemies
Add 2 random class cards to your hand (from your opponent's class)
Quest: Play four minions with the same name. Reward: Crystal Core
Quest: Summon 5 minions with 5 or more Attack. Reward: Barnabus
Draw a card and deal damage equal to its cost
Give all minions in your hand +1/+1
Give a minion +1+1 and 'Deathrattle: Add an Explorer's Hat to your hand'
Restore 3 Health. If the target is still damaged, summon a Lightwarden
Change a minion's Health to 1
Your Hero Power becomes 'Give a Beast +2/+2'
Restore 5 Health
Deal 3 damage to all minions. Shuffle this card into your opponent's deck
Destroy a minion, then return it to life with full Health
Give your Totems +2 Health
Give a minion +3/+3. Give your opponent a Mana Crystal
Discover a card with Overload. Overload: (1)
Give your hero +2 Attack this turn. Gain 2 Armor
Choose One - Give a minion +4 Attack; or +4 Health and Taunt
Deal 3 damage to two random enemy minions
Deal 3 damage. Draw a card
Put a copy of a random minion from your opponent's deck into the battlefield
Choose a friendly minion. Summon a copy of it
Destroy all minions and summon 2/2 Treants to replace them
Deal 1 damage to an enemy character and Freeze it
Deal 4 damage. Summon a Jade Golem
Give your minions 'Deathrattle: Summon a 2/2 Treant'
Summon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon
Warlock: Deal 3 damage
Secret: When your opponent casts a spell, Counter it
Secret: When your opponent casts a spell, add a copy to your hand that costs (0)
Force an enemy minion to deal its damage to the minions next to it
Deal 2 damage to 2 random enemy minions. Overload: (2)
Restore a minion to full Health and give it Taunt
Give a minion +3 Attack
Deal 4 damage to a minion. Restore 4 Health to your hero
Destroy a Demon. Restore 5 Health to your hero
Freeze a minion and the minions next to it, and deal 1 damage to them
Deal 3 damage to a minion and the enemy hero
Deal 5 damage to a minion. If it's a friendly Demon, give it +5/+5 instead
Deal 2 damage to all enemy minions and Freeze them
Replace your Hero Power and Warlock cards with another class's. The cards cost (1) less
Discover a minion that costs (8) or more. Summon it
Secret: When a friendly minion dies, return it to your hand
Spend all your mana. Deal that much damage to a minion
Transform a minion into a 1/1 Sheep
Give a minion Divine Shield
Secret: When one of your minions is attacked, summon three 1/1 Snakes
Secret: When one of your minions dies, give a random friendly minion +3/+2
Summon a random friendly minion that died this game
Secret: When a friendly minion dies, summon a random minion with the same Cost
Transform a minion into a 4/2 Boar with Charge
Secret: After your opponent casts a spell, summon a 4/2 Panther with Stealth
Destroy a minion and one of your Mana Crystals
Give a minion +2/+6
Restore 5 Health to a minion and your hero
HintAnswer
Secret: After your opponent plays a minion, transform it into a 1/1 Sheep
Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target
Give a minion +3 Attack and Divine Shield
Discover a minion. Give it +1/+1
Druid: Deal 1 damage
Transform your minions into random minions that cost (1) more
Give a minion 'Deathrattle: Resummon this minion'
Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon
Restore 4 Health to ALL minions
Adapt a friendly minion
Draw 2 Demons from your deck
Destroy a minion. Your opponent draws 2 cards
Deal 3 damage to a character and Freeze it
For each enemy minion, summon a 1/1 Hound with Charge
Deal 3 damage. Shuffle a 'Roaring Torch' into your deck that deals 6 damage
Deal 4 damage. Discard a random card
Destroy an enemy minion
Hunter: Deal 2 damage
Deal 2 damage to all non-Demon minions
Destroy a minion. Add a random minion to your opponent's hand
Deal 3 damage to the enemy hero
Shuffle 3 Ambushes into your opponent's deck. When drawn, you summon a 4/4 Nerubian
Destroy 2 random enemy minions. Discard 2 random cards
Deal 1 damage to all enemy minions. Draw a card
Deal 5 damage to all minions except Dragons
Deal 3 damage. Overload (1)
Deal 9 damage randomly split among ALL characters
Add a random minion to your hand. It costs (3) less
Summon three 1/1 Webspinners
Gain 2 Mana Crystals this turn only
Each time you cast a spell this turn, add a random Hunter card to your hand
Change a minion's Attack to be equal to its Health
Restore 8 Health. Draw 3 cards
Silence all enemy minions. Draw a card
Give a minion +2 Attack. Combo: +4 Attack instead
Deal 8 damage randomly split among all enemies
Summon a random Beast Companion
Deal 2 damage to a minion. This spell gets double bonus from Spell Damage
Secret: When your hero is attacked, gain 8 Armor
Give a minion +2/+2. Summon a random 2-Cost minion
Secret: When an enemy attacks your hero, instead it attacks another random character
Your Hero Power becomes 'Deal 2 damage'. If already in Shadowform: 3 damage
Deal 5 damage. Draw a card
Summon five 1/1 Silver Hand Recruits
Draw 2 cards. Minions drawn cost (2) less
Gain 1 Mana Crystal this turn only
Silence a minion, then deal 1 damage to it
Copy 2 cards in your opponent's deck and add them to your hand
Summon four 1/1 Murlocs
Summon a Jade Golem. Gain an empty Mana Crystal
Deal 2 damage. Restore 2 Health to your hero
Deal 2 damage to all minions
Secret: When your hero takes damage, deal that much damage to the enemy hero
Quest: Play seven 1-Cost minions. Reward: Queen Carnassa
Discover a copy of a spell in your deck
Destroy all minions. Draw a card for each
Secret: When an enemy attacks, summon a 2/1 Defender as the new target
Quest: Cast 6 spells on your minions. Reward: Galvadon
Restore 6 Health. Summon a random 6-Cost minion
Deal damage to each minion equal to its Attack
Give a friendly minion +1/+1, then gain Armor equal to its Attack
Choose a minion. Shuffle 3 copies of it into your deck
When you play or discard this, deal 4 damage to a random enemy
Deal 1 damage to all enemy minions. Summon a random 1-Cost minion
Return all minions to their owner's hand
Draw a card. If it's a Beast, it costs (4) less
Put a copy of a random card in your opponent's hand into your hand
Give your weapon Poisonous
Give your characters +2 Attack this turn
Destroy all minions except each player's highest Attack minion
Deal 5 damage. Restore 5 Health to your hero
Secret: When your turn starts, give your minions +1/+1
Secret: After your opponent plays a minion, summon a copy of it
Restore 4 Health to your hero and gain +2 Attack this turn
Priest: Deal 2 damage
Deal 2 damage. Unlock your Overloaded Mana Crystals
Change a minion's Attack to 1
Shoot three missiles at random enemies that deal 3 damage each
Give a friendly character +3 Attack this turn
Deal damage equal to your hero's Attack to a minion
Give a minion +1/+1 for each of your Totems
Deal 4 damage to an enemy and 1 damage to all other enemies
Deal 8 damage to a minion
Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt
Destroy a Frozen minion
Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2
Transform a minion into a 0/1 Frog with Taunt
Spend all your Mana. Restore twice that much Health
Return a friendly minion to your hand. It costs (2) less
Deal 3 damage. If your hand is empty, draw a card
Secret: After your opponent has at least 3 minions and plays another, destroy it
Restore 12 Health to a friendly character
Set a minion's Attack and Health to 10
Restore all characters to full Health
Quest: Summon 7 Deathrattle minions. Reward: Amara, Warden of Hope
Add two Razorpetals to your hand that deal 1 damage
Warlock: Deal 4 damage to a minion
Secret: After your opponent plays a minion, deal 4 damage to it
Secret: After your hero is attacked, summon a 3/3 Bear with Taunt
Restore 7 Health. Reveal a minion in each deck. If yours costs more, Restore 14 instead
HintAnswer
Give your minions 'Deathrattle: Add a random Beast to your hand'
Shuffle an enemy minion into your opponent's deck
Summon 7 Murlocs that died this game
Mage: Deal 10 damage
Choose One - Deal 3 damage to a minion; or 1 damage and draw a card
Put a random minion from each player's hand into the battlefield
Quest: Discard 6 cards. Reward: Nether Portal
Restore 6 Health
Deal 5 damage to a minion and 2 damage to adjacent ones
Give a minion +3 Attack. If it's a Demon, also give it +3 Health
Freeze all enemy minions
Give your hero +4 Attack this turn and +4 Armor
Deal 4-5 damage to all minions. Overload (5)
Discover a spell. Reduce its Cost by (2)
Give all enemy minions -3 Attack this turn only
Destroy a minion with 5 or more Attack
Quest: Cast 6 spells that didn't start in your deck. Reward: Time Warp
Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor
Deal 1 damage to a minion. If that kills it, draw a card
Deal 2 damage to all enemies. Restore 2 Health to all friendly characters
Deal 4 damage to all enemy minions
Add 3 random Mage spells to your hand
Summon three 2/2 Treants
Deal 2 damage. Combo: Deal 4 damage instead
Choose One - Discover a minion; or Discover a spell
Deal 15 damage to a minion and 3 damage to adjacent ones
Draw cards until you have as many in hand as your opponent
Gain control of an enemy minion with 2 or less Attack until end of turn
Give your weapon +3 Attack. Combo: Give a random friendly minion +3 Attack
Gain an empty Mana Crystal
Summon a 1/1 Candle, 2/2 Broom and 3/3 Teapot
Deal 5 damage to the enemy hero
Give your minions 'Deathrattle: Return this to your hand'
Draw a card. That card costs (3) less
Deal 4 damage to a random enemy minion
Secret: When your hero takes fatal damage, prevent it and become Immune this turn
Draw a card, then add a copy of it to your hand
Deal 2-3 damage to all enemy minions. Overload: (2)
Spend all your mana. Summon that many 1/1 Tentacles
Trigger all Deathrattles on your minions
Destroy a random enemy minion. Combo: And your opponent's weapon
Give a minion Taunt and +2/+2. (+2 Attack/+2 Health)
Freeze a character. If it was already Frozen, deal 4 damage instead
Give your minions Stealth until your next turn
Choose One - Deal 2 damage; or Summon two 1/1 Saplings
Double a minion's Health
Destroy your weapon and deal its damage to all enemy minions
Give a minion +1/+2
Change the Health of ALL minions to 1
Deal 4 damage. Costs (1) less for each minion that died this turn
Give your minions +3 Attack this turn
Deal 15 damage randomly split among all minions. Overload: (2)
Deal 5 damage. Summon a random 5-Cost minion
Silence a minion
Deal 2 damage. Add a 1/2 Elemental to your hand
Deal 2 damage to a character. If that kills it, summon a random Demon
Secret: After your opponent plays a minion, reduce its Health to 1
Draw three 1-Cost minions from your deck
Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly
Secret: After your opponent plays a minion, give a random minion in your hand +2/+2
Deal 4 damage to a minion. Overload (1)
Give a friendly Beast +2 Attack and Immune this turn
Put a copy of each friendly minion into your hand
Give a minion +2/+4 and Spell Damage +1
Give your opponent a 'Cursed!' card. While they hold it, they take 2 damage on their turn
The next spell you cast this turn costs (3) less
Secret: After an opposing Hero Power is used, deal 5 damage to a random enemy
Gain control of an enemy minion with 3 or less Attack until end of turn
Destroy a minion with 3 or less Attack
Each time you play a Beast this turn, add a random Beast to your hand
Deal 3-6 damage. Overload (1)
Deal 5 damage to all characters
Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck
Choose a minion. Whenever it attacks, restore 4 Health to your hero
Deal 5 damage. Overload: (2)
Deal 2 damage to all enemies
Deal 1 damage. Summon a 1/1 Mastiff
Summon two 1/1 Silver Hand Recruits
Deal 2 damage. Combo: Summon a Jade Golem
Deal 2-4 damage to a minion. Summon a 1/1 Imp for each damage dealt
Deal 2 damage to a minion. If it's a friendly Demon, give it +2/+2 instead
Transform your Mana Crystals into 2/2 minions. Recover the mana when they die
Deal 2 damage to a minion and the minions next to it
Give a random Beast in your hand +2/+2
Choose One - Gain 2 Mana Crystals; or Draw 3 cards
Deal 2 damage to the enemy hero. Combo: Return this to your hand next turn
All minions lose Stealth. Destroy all enemy secrets. Draw a card
Deal 1 damage to all enemy minions
Put a copy of an enemy minion into your hand
The next spell you cast this turn costs Health instead of Mana
Draw 2 cards. Overload: (2)
Summon all three Animal Companions
Silence a friendly minion. Draw a card
Destroy all minions with 2 or less Attack
Double a minion's Attack
Give a minion Windfury
Adapt your minions
Give your minions +1/+1
Quest: Summon 10 Murlocs. Reward: Megafin
Swap the Attack and Health of all minions

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