Gaming Quiz / All hearthstone spells - Part 1 (Up to Un'Goro)

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QUIZ: Can you name all the hearthstone spells (Up to Un'Goro)?

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Your Hero Power becomes 'Deal 2 damage'. If already in Shadowform: 3 damage
Secret: After your opponent casts a spell, summon a 4/2 Panther with Stealth
Druid: Deal 1 damage
Secret: After your opponent has at least 3 minions and plays another, destroy it
Gain an empty Mana Crystal
Destroy a friendly minion and deal its Attack damage to all enemy minions
Deal 5 damage to all characters
Deal 2 damage to a character. If that kills it, summon a random Demon
Deal 4 damage. Summon a Jade Golem
Shuffle an enemy minion into your opponent's deck
Give all minions in your hand +1/+1
Set a minion's Attack and Health to 10
Warlock: Deal 3 damage
Give your weapon +3 Attack. Combo: Give a random friendly minion +3 Attack
Destroy all minions with 2 or less Attack
Give a friendly minion +1/+1, then gain Armor equal to its Attack
Mage: Deal 6 damage
Spend all your Mana. Restore twice that much Health
Mage: Deal 10 damage
Deal 5 damage to a minion and 2 damage to adjacent ones
Give your weapon +2 Attack
Give a minion +3 Attack and Divine Shield
Draw 2 cards. Costs (1) less for each minion that died this turn
Give all enemy minions -3 Attack this turn only
Deal 1 damage to all enemy minions. Summon a random 1-Cost minion
Deal 2 damage. Add a 1/2 Elemental to your hand
Destroy a minion, then return it to life with full Health
Deal 1 damage to all enemy minions. Draw a card
Secret: When your hero takes fatal damage, prevent it and become Immune this turn
Shoot three missiles at random enemies that deal 3 damage each
Restore 8 Health. Draw 3 cards
Give a minion +1+1 and 'Deathrattle: Add an Explorer's Hat to your hand'
Secret: When your turn starts, give your minions +1/+1
Put a copy of a random card in your opponent's hand into your hand
Deal 3 damage to a minion and the enemy hero
Gain an empty Mana Crystal for each friendly minion
Deal 2 damage. Unlock your Overloaded Mana Crystals
Deal 3 damage. If you control a Beast, deal 5 damage instead
Quest: Cast 6 spells that didn't start in your deck. Reward: Time Warp
Give your minions 'Deathrattle: Add a random Beast to your hand'
Deal 2 damage to a minion. If it's a friendly Demon, give it +2/+2 instead
Choose One - Deal 3 damage to a minion; or 1 damage and draw a card
Give your minions Stealth until your next turn
Choose One - Discover a minion; or Discover a spell
Give a minion 'Deathrattle: Resummon this minion'
Deal 4 damage to a minion. Restore 4 Health to your hero
Summon a 1/1 Candle, 2/2 Broom and 3/3 Teapot
Destroy a minion with 5 or more Attack
Deal 5 damage to a minion. If it's a friendly Demon, give it +5/+5 instead
Draw a card. Add 2 extra copies of it to your hand
Deal 15 damage to a minion and 3 damage to adjacent ones
Summon 7 Murlocs that died this game
Deal 3 damage to the enemy hero
When you play or discard this, deal 4 damage to a random enemy
Give a minion Taunt and +2/+2. (+2 Attack/+2 Health)
Deal 4 damage. Costs (1) less for each minion that died this turn
Secret: When a friendly minion dies, summon a random minion with the same Cost
Return all minions to their owner's hand
Secret: After your opponent plays a minion, reduce its Health to 1
Change a minion's Health to 1
Secret: When a friendly minion dies, return it to your hand
Deal 2 damage to all enemy minions and Freeze them
Transform your Mana Crystals into 2/2 minions. Recover the mana when they die
Deal 1 damage to a minion. If that kills it, draw a card
Quest: Summon 7 Deathrattle minions. Reward: Amara, Warden of Hope
Choose One - Deal 2 damage; or Summon two 1/1 Saplings
For each enemy minion, summon a 1/1 Hound with Charge
Summon two 1/1 Silver Hand Recruits
Give a minion Windfury
Secret: When an enemy attacks your hero, instead it attacks another random character
Freeze an enemy
Destroy a Demon. Restore 5 Health to your hero
Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2
Deal 2 damage to all enemies. Restore 2 Health to all friendly characters
Choose an enemy minion. At the start of your turn, destroy it
Discover a Deathrattle card
Discover a copy of a spell in your deck
Deal 5 damage. Overload: (2)
Copy 2 cards in your opponent's deck and add them to your hand
Choose a minion. Whenever it attacks, restore 4 Health to your hero
Destroy a minion. Restore 3 Health to your hero
Restore 12 Health to a friendly character
Return an enemy minion to your opponent's hand
Deal 2 damage. Restore 2 Health to your hero
Deal damage to each minion equal to its Attack
Deal 2-3 damage to all enemy minions. Overload: (2)
Take control of an enemy minion
Deal 5 damage. Restore 5 Health to your hero
Give a minion +3 Attack. If it's a Demon, also give it +3 Health
Deal 2 damage to a minion and the minions next to it
Deal 3 damage to a minion. Summon three 1/1 Pterrordaxes
Deal 2 damage to all minions
Freeze a minion and the minions next to it, and deal 1 damage to them
Restore 5 Health
Choose a minion. Shuffle 3 copies of it into your deck
Deal 3 damage. Draw a card
The next spell you cast this turn costs Health instead of Mana
Quest: Discard 6 cards. Reward: Nether Portal
Deal 2 damage to all enemies
Deal 3 damage. Shuffle a 'Roaring Torch' into your deck that deals 6 damage
HintAnswer
Put a copy of a random minion from your opponent's deck into the battlefield
Destroy a minion and one of your Mana Crystals
Quest: Play seven 1-Cost minions. Reward: Queen Carnassa
Destroy a minion with 3 or less Attack
Give your minions 'Deathrattle: Summon a 2/2 Treant'
Adapt your minions
Shuffle 3 Ambushes into your opponent's deck. When drawn, you summon a 4/4 Nerubian
Spend all your Mana. Summon a random minion that costs that much
Deal 3 damage. If your hand is empty, draw a card
Summon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon
Give a minion +4/+4. (+4 Attack/+4 Health)
Adapt a friendly minion
Silence all enemy minions. Draw a card
Secret: After your hero is attacked, summon a 3/3 Bear with Taunt
Draw three 1-Cost minions from your deck
Summon five 1/1 Silver Hand Recruits
Quest: Summon 5 minions with 5 or more Attack. Reward: Barnabus
Choose a minion. Whenever it attacks, draw a card
Secret: When an enemy attacks, summon a 2/1 Defender as the new target
Give a minion +2/+2. If it's a Beast, draw a card
Secret: When an enemy minion attacks, return it to its owner's hand. It costs (2) more
Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target
Give a minion +2 Attack. Combo: +4 Attack instead
Restore all characters to full Health
Transform your minions into random minions that cost (1) more
Destroy a random enemy minion. Combo: And your opponent's weapon
Deal 3 damage randomly split among all enemies
Destroy all minions and summon 2/2 Treants to replace them
Deal 4 damage to a minion. Overload (1)
Deal 2 damage to a minion. This spell gets double bonus from Spell Damage
Secret: When one of your minions is attacked, summon three 1/1 Snakes
Restore 8 Health
Give your opponent a 'Cursed!' card. While they hold it, they take 2 damage on their turn
Spend all your mana. Summon that many 1/1 Tentacles
Draw 2 cards. Overload: (2)
Corrupt every minion. Destroy them at the start of your next turn
Draw a card, then add a copy of it to your hand
Deal 1 damage to all enemy minions
Deal 3 damage to two random enemy minions
Summon a random Beast Companion
Freeze a character. If it was already Frozen, deal 4 damage instead
Deal damage equal to your hero's Attack to a minion
Summon four 1/1 Murlocs
Each time you play a Beast this turn, add a random Beast to your hand
Secret: When your hero is attacked, deal 2 damage to all enemies
Quest: Cast 6 spells on your minions. Reward: Galvadon
Transform a minion into a 4/2 Boar with Charge
Restore 4 Health to your hero and gain +2 Attack this turn
Give a minion +2/+2. Summon a random 2-Cost minion
Put a copy of each friendly minion into your hand
Quest: Play four minions with the same name. Reward: Crystal Core
Give your Totems +2 Health
Destroy a Frozen minion
Destroy a minion. Add a random minion to your opponent's hand
Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly
Give your minions +1/+1
Deal 2-4 damage to a minion. Summon a 1/1 Imp for each damage dealt
Transform all enemy minions into random ones that cost (1) less
Deal 4 damage to all enemy minions
Give your weapon Poisonous
Choose One - Give a minion +4 Attack; or +4 Health and Taunt
Deal 1 damage. Summon a 1/1 Mastiff
Secret: After your opponent plays a minion, summon a copy of it
Deal 5 damage. Draw a card
Mage: Draw 2 cards
Deal 2 damage to an undamaged minion
Give a minion +1/+2
Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions
Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck
Summon three 1/1 Webspinners
Deal 2 damage. Combo: Deal 4 damage instead
Add two Razorpetals to your hand that deal 1 damage
Secret: When one of your minions dies, give a random friendly minion +3/+2
Change the Health of ALL minions to 1
Deal 8 damage to a minion
Summon all three Animal Companions
Restore 3 Health. If the target is still damaged, summon a Lightwarden
Put a copy of an enemy minion into your hand
Your Hero Power becomes 'Give a Beast +2/+2'
Gain 1 Mana Crystal this turn only
Put a random minion from each player's hand into the battlefield
Deal 2 damage to 2 random enemy minions. Overload: (2)
Deal 1 damage to an enemy character and Freeze it
Secret: When your opponent casts a spell, add a copy to your hand that costs (0)
Discover a card with Overload. Overload: (1)
Return a friendly minion to your hand. It costs (2) less
Secret: After your opponent plays a minion, give a random minion in your hand +2/+2
Deal 15 damage randomly split among all minions. Overload: (2)
Deal 2 damage. Combo: Summon a Jade Golem
Silence a minion, then deal 1 damage to it
Force an enemy minion to deal its damage to the minions next to it
Give a minion +2 Health. Draw a card
Draw cards until you have as many in hand as your opponent
Secret: When one of your minions dies, return it to life with 1 Health
Freeze all enemy minions
Destroy a random enemy minion
Silence a friendly minion. Draw a card
Each time you cast a spell this turn, add a random Hunter card to your hand
Secret: When your opponent casts a spell, Counter it
Deal 4 damage. Discard a random card
HintAnswer
Draw a card and deal damage equal to its cost
Deal 5 damage to all minions except Dragons
Secret: When your hero takes damage, deal that much damage to the enemy hero
Trigger all Deathrattles on your minions
Destroy your weapon and deal its damage to all enemy minions
Discover a minion. Give it +1/+1
Deal 4 damage to an enemy and 1 damage to all other enemies
Give your characters +2 Attack this turn
Deal 5 damage to the enemy hero
Restore 5 Health to a minion and your hero
Spend all your mana. Deal that much damage to a minion
Restore 7 Health. Reveal a minion in each deck. If yours costs more, Restore 14 instead
Give a minion +3 Attack
Destroy all minions.
Give a random Beast in your hand +2/+2
Transform a minion into a 0/1 Frog with Taunt
Gain control of an enemy minion with 2 or less Attack until end of turn
Gain control of an enemy minion with 3 or less Attack until end of turn
Swap the Attack and Health of all minions
Gain 2 Mana Crystals this turn only
Deal 2 damage to the enemy hero. Combo: Return this to your hand next turn
Silence a minion
Secret: When a friendly minion dies, put 2 copies of it into your hand
Draw 2 Demons from your deck
Warlock: Deal 4 damage to a minion
Hunter: Deal 2 damage
The next spell you cast this turn costs (3) less
Summon three 2/2 Treants
Change a minion's Attack to 1
Deal 5 damage. Summon a random 5-Cost minion
Give a friendly character +3 Attack this turn
Add 3 random Mage spells to your hand
Give your hero +4 Attack this turn and +4 Armor
Replace your Hero Power and Warlock cards with another class's. The cards cost (1) less
Deal 9 damage randomly split among ALL characters
This turn, your healing effects deal damage instead
Choose an enemy minion. Shuffle it into your deck
Deal 4-5 damage to all minions. Overload (5)
Summon a random friendly minion that died this game
Give your minions 'Deathrattle: Return this to your hand'
Draw a card. If it's a Beast, it costs (4) less
Restore 6 Health
Give your minions +3 Attack this turn
Discover a minion that costs (8) or more. Summon it
Give your hero +2 Attack this turn. Gain 2 Armor
Deal 4 damage to a random enemy minion
Quest: Summon 10 Murlocs. Reward: Megafin
Give a minion +2/+6
Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt
Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor
Double a minion's Attack
Deal 3 damage to a character and Freeze it
Give a minion +1/+1 for each of your Totems
Deal 2 damage to a minion and 1 damage to adjacent ones
Give a minion Divine Shield
Destroy 2 random enemy minions. Discard 2 random cards
Restore 4 Health to ALL minions
Secret: After your opponent plays a minion, transform it into a 1/1 Sheep
Summon two 2/3 Spirit Wolves with Taunt. Overload (2)
Gain 10 Mana Crystals. Discard your hand
Deal 2 damage to all non-Demon minions
Give a minion +3/+3. Give your opponent a Mana Crystal
Add a random minion to your hand. It costs (3) less
Secret: When your hero is attacked, gain 8 Armor
Restore 6 Health. Summon a random 6-Cost minion
Discover a card from your opponent's class
Give your minions +2/+2. Costs (1) less for each Murloc you control
Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon
Give a friendly Beast +2 Attack and Immune this turn
Look at the top 3 cards of your deck. Draw one and discard the others
Restore a minion to full Health and give it Taunt
Choose a friendly minion. Summon a copy of it
Destroy all minions except each player's highest Attack minion
Choose One - Give your minions +1/+1; or Summon a 3/2 Panther
Draw 4 cards
Secret: After your opponent plays a minion, deal 4 damage to it
All minions lose Stealth. Destroy all enemy secrets. Draw a card
Draw a card. That card costs (3) less
Secret: After an opposing Hero Power is used, deal 5 damage to a random enemy
Deal 5 damage to an undamaged character
Choose One - Gain 2 Mana Crystals; or Draw 3 cards
Secret: When a minion attacks your hero, destroy it
Deal 3 damage. Overload (1)
Discover a spell. Reduce its Cost by (2)
Double a minion's Health
Draw 2 cards. Minions drawn cost (2) less
Deal 3 damage to all minions. Shuffle this card into your opponent's deck
Deal 8 damage randomly split among all enemies
Deal 3 damage to ALL characters
Destroy all minions. Draw a card for each
Add 2 random class cards to your hand (from your opponent's class)
Destroy a minion. Your opponent draws 2 cards
Summon a Jade Golem. Gain an empty Mana Crystal
Change a minion's Attack to be equal to its Health
Transform a minion into a 1/1 Sheep
Priest: Deal 2 damage
Give a minion +2/+4 and Spell Damage +1
Deal 3-6 damage. Overload (1)
Deal 1 damage. Draw a card
Destroy an enemy minion

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