Gaming Quiz / All Paladin cards (Wild up to KoFT)

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Can you name all Paladin cards (Wild up to KoFT)?

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Score 0/89 Timer 20:00
HintAnswer
Draw 2 cards. Costs (1) less for each minion that died this turn
Deal 8 damage randomly split among all enemies
Give all minions in your hand +1/+1
Deathrattle: Give a random friendly minion Divine Shield
Battlecry: Equip a 5/3 Lifesteal weapon
2/2. Divine Shield. Mech
Taunt. Battlecry: Give adjacent minions Divine Shield
Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability
Deal 3 damage. Draw a card
Battlecry: Your Hero Power becomes 'Summon a 1/1 Murloc'
Summon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon
Draw cards until you have as many in hand as your opponent
Summon five 1/1 Silver Hand Recruits
After a friendly minion loses Divine Shield, gain +1 Attack
Draw a card and deal damage equal to its Cost
Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon
Deal 2 damage to all enemies
Battlecry: Adapt your Silver Hand Recruits
Whenever you summon a 1-Health minion, give it Divine Shield
Whenever your hero is healed, deal that much damage to a random enemy minion
Choose a minion. Whenever it attacks, draw a card
At the end of your turn, restore 8 Health to a damaged friendly character
Charge. Lifesteal
Give a minion 'Deathrattle: Return this to life with 1 Health'
Give a minion +4/+4
Give a minion Divine Shield
After you summon a minion, give it +1/+1 and this loses 1 Durability
Taunt. Battlecry: Set all other minions' Attack and Health to 3
Destroy all minions except each player's highest Attack minion
1/4. Weapon
HintAnswer
Change a minion's Attack to 1
Battlecry: Reveal a minion in each deck. If yours costs more, restore 7 Health to your hero
Battlecry: Give a random friendly minion Divine Shield and Taunt
Summon 7 Murlocs that died this game
Whenever a friendly minion dies while this is in your hand, gain +1 Attack
Battlecry: Discover a Secret
Divine Shield. After a friendly minion loses Divine Shield, gain +2 Attack
Battlecry: Put one of each Secret from your deck into the battlefield
After your hero attacks, summon two 1/1 Silver Hand Recruits
Discover a minion. Give it +1/+1
Battlecry: Deal 2 damage to all minions with Deathrattle
Give a minion +3 Attack and Divine Shield
Whenever your hero attacks, restore 2 Health to it
Quest: Cast 6 spells on your minions. Reward: Galvadon
Secret: When your turn starts, give your minions +1/+1
Battlecry: If you're holding a Dragon, summon two 1/1 Whelps
Battlecry: Change an enemy minion's Attack to 1
Divine Shield. Taunt. Lifesteal
Secret: When an enemy attacks, summon a 2/1 Defender as the new target
1/1. Taunt. Divine Shield
Set a minion's Attack and Health to 3
Your Silver Hand Recruits have +1 Attack
Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul
Secret: When a friendly minion dies, return it to your hand
Deathrattle: Return any spells you cast on this minion to your hand
Secret: When your hero takes damage, deal that much damage to the enemy hero
Give a minion +2/+2. Summon a random 2-Cost minion
Double a minion's Attack
Give a minion +1/+2
Battlecry: Give a random Murloc in your hand +1/+1
HintAnswer
Deathrattle: If this minion has 2 or more Attack, draw a card
Secret: When a friendly minion dies, return it to life with 1 Health
Whenever you summon a Mech, gain Divine Shield
Battlecry: The next Dragon you play costs (2) less
Set a minion's Attack and Health to 10
Secret: After your opponent plays a minion, reduce its Health to 1
Summon two 1/1 Silver Hand Recruits
Inspire: Summon a random Murloc
Battlecry: Give +1/+1 to your minions with Divine Shield
Battlecry: Draw a Divine Shield minion from your deck
Secret: After your opponent has at least 3 minions and plays another, destroy it
Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer
Spend all your Mana. Restore twice that much Health
Restore 6 Health
Battlecry: Discover a spell. Restore Health to your hero equal to its Cost
Battlecry: Set a minion's Attack and Health to 3
Draw three 1-Cost minions from your deck
Battlecry: Change all enemy minions' Attack to 1
At the end of your turn, give all minions in your hand +1/+1
Battlecry: Restore 6 Health to your hero
Restore 4 Health to your hero and gain +2 Attack this turn
Battlecry: Give all minions in your hand +1/+1
Battlecry: Give a friendly minion Divine Shield
Battlecry: Give your Silver Hand Recruits +2/+2
Restore 8 Health. Draw 3 cards
Change the Health of ALL minions to 1
Secret: When one of your minions dies, give a random friendly minion +3/+2
Adapt a friendly minion
Give a minion +3 Attack

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Created Aug 22, 2017ReportNominate
Tags:card, paladin, wild

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