Gaming Quiz / All MSOG cards

Random Gaming Quiz

Can you name all MSOG cards (Hearthstone)?

Quiz not verified by Sporcle

Forced Order
Challenge
Share
Tweet
Embed
Score 0/132 Timer 20:00
HintAnswer
Stealth. Whenever this attacks and kills a minion, gain Stealth
Deathrattle: Shuffle this minion into your opponent's deck
Whenever you summon a minion, deal 5 damage to your Hero
Battlecry: Discover a Hunter, Paladin, or Warrior card
Secret: After your opponent plays a minion, give a random minion in your hand +2/+2
Whenever you cast a spell, gain +2 Attack
Costs (2) less for each Secret you've played this game
Battlecry: Give a random Beast in your hand +1/+1
Taunt. Costs (2) less if your opponent has at least three minions
Battlecry: Silence a minion with Deathrattle
At the start of your turn, deal 2 damage to this minion
Deathrattle: Deal 2 damage to the enemy hero
Whenever this attacks a minion and survives, draw a card
Taunt. Battlecry: Summon a Jade Golem
Battlecry: If an enemy minion has Taunt, gain Charge
Charge. After you play a Pirate, summon this minion from your deck
Battlecry and Deathrattle: Summon a Jade Golem
After this minion attacks a hero, transform it into a random 6-Cost minion
Battlecry: Deal 5 damage to an enemy minion. Deathrattle: Deal 5 damage to your hero
Battlecry: Summon a Jade Golem
Transform all enemy minions into random ones that cost (1) less
Battlecry: Silence a minion
Battlecry: If your deck has no duplicates, the next spell you cast this turn costs (0)
Deal 2 damage. Combo: Summon a Jade Golem
Deal 3 damage to all damaged minions
Give a minion +3 Attack. If it's a Demon, also give it +3 Health
Give all minions in your hand +1/+1
4/3. Taunt
Battlecry: Give your Demons +1/+1
Give a random Beast in your hand +2/+2
3/8. Taunt
Battlecry: Deal damage equal to this minion's Attack
Choose One - Gain 10 Amor; or Refresh your Mana Crystals
After you cast a spell, refresh your Hero Power
Deal 2 damage to all minions
Battlecry: Choose a friendly minion. Shuffle a copy into your deck
At the end of your turn, give all minions in your hand +1/+1
Battlecry: If a friendly minion has 5 or more Attack, gain +2/+2
Battlecry: If your deck has no duplicates, summon all Demons from your hand
Deal 5 damage to all characters
Gain an empty Mana Crystal for each friendly minion
Taunt. Whenever this minion deals damage, gain that much Armor
Give your minions +1/+1
Combo: Return a friendly minion to your hand
HintAnswer
Battlecry: Deal 3 damage to all other characters
3/5. Windfury
Stealth. Whenever this attacks, add a random card to your hand (from your opponent's class)
Freeze an enemy
Draw three 1-Cost minions from your deck
Battlecry: Choose a friendly minion. Swap it with a minion in your deck
Discover a card with Overload. Overload: (1)
Battlecry: Enemy minions lose Stealth
Has +2 Attack while you have a weapon equipped
Give all enemy minions -3 Attack this turn only
Battlecry: Summon a Jade Golem. Give it Taunt
Battlecry: Give a random minion in your hand +5/+5
Battlecry: Restore 2 Health
Battlecry: Restore 6 Health. Overload: (1)
After your hero attacks, summon a 1/1 Piranha
Divine Shield. Taunt. Damage dealt by this minion also heals your hero
Battlecry: If you're holding a Dragon, Discover a card in your opponent's deck
Battlecry: If your opponent's hand is empty, gain Charge
Taunt. Battlecry: Your opponent summons a random minion from their hand
Summon four 1/1 Murlocs
Whenever this minion is healed, summon a 2/2 Crystal
Draw 2 cards. Minions drawn cost (2) less
Deathrattle: Give a random minion in your hand +2/+2
Give a random Taunt minion in your hand +3/+3
Battlecry: Give all minions in your hand +1/+1
0/7. Taunt
Battlecry: If your opponent has 6 or more cards in hand, gain Charge
Battlecry: Add a random Potion to your hand
Deathrattle: Summon a number of 1/1 Rats equal to this minion's Attack
5/1. Stealth
Battlecry: Give a friendly minion +3 Health
Battlecry: Gain +2/+2 if an enemy is Frozen
Taunt. Battlecry: Draw cards until you draw one that isn't a Dragon
Deathrattle: If this minion has 2 or more Attack, draw a card
Whenever a friendly minion dies, gain +1 Attack
Shoot three missiles at random enemies that deal 3 damage each
Battlecry: If your deck has no duplicates, create a custom spell
Whenever you summon a Battlecry minion while this is in your hand, gain +1/+1
Discover a Taunt minion
Whenever your opponent casts a spell, add a Coin to your hand
6/3. No special abilities
Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck
Battlecry: Give all weapons in your hand and deck +1 Attack
Stealth. Deathrattle: Summon a Jade Golem
HintAnswer
Deal 5 damage to all minions except Dragons
Battlecry: The next Murloc you play this turn costs Health instead of Mana
Taunt. Battlecry: Give adjacent minions Divine Shield
Battlecry: Give a friendly Beast +2/+2
Battlecry: If you control a minion with 6 or more Health, draw two cards
Restore 12 Health to a friendly character
Summon a Jade Golem. Gain an empty Mana Crystal
Deathrattle: Restore 4 Health to both players
0/7. Spell Damage +1
At the end of your turn, give a random minion in your hand +2/+2
Secret: When a friendly minion dies, return it to your hand
Taunt. Deathrattle: Shuffle 'The Storm Guardian' into your deck
Battlecry: Remove 1 Durability from your opponent's weapon
Battlecry: Summon a 1/1 Cat
Gain control of an enemy minion with 2 or less Attack until end of turn
Battlecry: Discover a Druid, Rogue, or Shaman card
Battlecry: Swap the Attack and Health of a minion
After this attacks a minion, it also hits the enemy hero
Gain 1 Mana Crystal this turn only
Deathrattle: Deal damage equal to this minion's Attack to all enemy minions
At the end of your turn, restore 1 Health to your hero
Battlecry: If your deck has no duplicates, your Hero Power costs (0) this game
Battlecry: Give your weapon +1 Attack
Battlecry: If your weapon has at least 3 Attack, gain +4/+4
Stealth. Whenever this attacks and kills a minion, summon 2 Murlocs from your deck
Battlecry: Give a Stealthed minion +2/+2
Deal 4 damage. Summon a Jade Golem
Destroy a minion and one of your Mana Crystals
Battlecry: Give a random weapon in your hand +1/+1
All targets are chosen randomly
Battlecry: Summon 2 copies of this minion
Battlecry: Deal 1 damage
Battlecry: Summon a Jade Golem. Overload: (1)
Battlecry: Summon a 6/6 Ogre
At the end of your turn, add a random Demon to your hand
Battlecry: Give a random minion in your hand +1/+1
Whenever your opponent draws a card, gain +1/+1
After your hero attacks, give a random minion in your hand +1/+1
Battlecry: Discover a Mage, Priest, or Warlock card
Battlecry: The next Secret you play this turn costs (0)
Battlecry: Restore a minion to full Health
Battlecry: Give a random Murloc in your hand +1/+1
Secret: After your opponent plays a minion, transform it into a 1/1 Sheep
Whenever this attacks, both players draw until they have 3 cards

You're not logged in!

Compare scores with friends on all Sporcle quizzes.
Sign Up with Email
OR
Log In

You Might Also Like...

Show Comments

Extras

Top Quizzes Today


Score Distribution

Your Account Isn't Verified!

In order to create a playlist on Sporcle, you need to verify the email address you used during registration. Go to your Sporcle Settings to finish the process.

Report this User

Report this user for behavior that violates our Community Guidelines.

Details: