Gaming Quiz / All mechs (Wild upto KoFT)

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Can you name all mechs (Wild upto KoFT)?

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Score 0/54 Timer 15:00
Battlecry: Give a friendly Mech +4 Health
At the start of your turn, swap this minion with a random one in your hand
Battlecry: Give your weapon +1 Attack
At the start of each turn, gain +1 Attack
Whenever you summon a Mech, gain Divine Shield
Whenever a friendly Mech dies, gain +2/+2
Taunt. Battlecry: Draw a Beast, Dragon, and Murloc from your deck
Battlecry: Give your other Mechs +2 Attack
Whenever a character is healed, deal 1 damage to a random enemy
Battlecry: Give a friendly Mech +1/+1
Also damages the minions next to whomever it attacks
At the end of each player's turn, that player draws until they have 3 cards
7/7. Divine Shield
2/2. Divine Shield
Costs (1) less for each card in your opponent's hand
1/4. Windfury
Taunt. Choose One - +1 Attack; or +1 Health
Deathrattle: Restore 8 Health to the enemy hero
Deathrattle: Summon a random 2-Cost minion
Deathrattle: Summon a random 4-Cost minion
Deathrattle: Summon a 2/1 Damaged Golem
3/2. Windfury
Battlecry: Restore 8 Health to your hero
Whenever your opponent plays a card, remove the top 3 cards of your deck
Deathrattle: Deal 2 damage to all minions
Your Mechs cost (1) less
Battlecry: Give a friendly Mech +2/+2
Spell Damage +1
1/2. Taunt. Divine Shield
At the end of each turn, destroy this minion if it's your only one
At the start of your turn, deal 2 damage to a random enemy
Deathrattle: Give each player a Spare Part
Deathrattle: Add a Spare Part card to your hand
Whenever this minion takes damage, add a Spare Part card to your hand
3/4. Taunt. Divine Shield
Battlecry: Give your other minions Windfury, Taunt, or Divine Shield (at random)
Deathrattle: Summon a minion from your deck with less Attack than this minion
When you draw this, deal 2 damage to all characters
Enrage: +1 Attack
Whenever an enemy minion dies, summon a Leper Gnome
Deathrattle: Summon a random Legendary minion
Taunt. Can't be targeted by spells or Hero Powers
Battlecry: Equip a random weapon for each player
At the start of your turn, if you have at least 3 Mechs, destroy them all and form V-07-TR-0N
Battlecry: Give a random friendly Beast, Dragon, and Murloc +1/+1
Whenever you gain Armor, give this minion +1 Attack
Whenever this attacks a minion and survives, draw a card
Freeze any character damaged by this minion
0/2. Taunt
At the end of your turn, give another friendly Mech +2/+2
Battlecry: If you control another Mech, Discover a Mech
At the end of your turn, deal 2 damage to a non-Mech minion
Battlecry: Shuffle a Mine into your opponent's deck. When drawn, it explodes for 10 damage

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Created Aug 25, 2017ReportNominate
Tags:much, wild

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