Gaming Quiz / All Legendaries (Wild up to Un'Goro)

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QUIZ: Can you name all Legendaries (Wild up to Un'Goro)?

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Score 0/161 Timer 20:00
HintAnswer
All targets are chosen randomly
At the end of your turn, deal 1 damage to all other minions
Whenever you target this minion with a spell, deal 3 damage to a random enemy
Whenever this attacks, both players draw until they have 3 cards
Charge. Can't attack heroes
At the end of each turn, gain +1/+1
Whenever you cast a spell, add a random Priest spell to your hand
Whenever an enemy minion dies, summon a Leper Gnome
Deathrattle: Deal damage equal to this minion's Attack to all enemy minions
Charge. Has +1 Attack for each other Murloc on the battlefield
Battlecry: Summon a 1/1 copy of a random minion in your deck
At the start of your opponent's turn, they have a 50% chance to draw an extra card
Battlecry: Destroy all other minions and discard your hand
Deathrattle: Return this to your hand as a 6/6 that costs (6)
Battlecry: If you played an Elemental last turn, cast an Elemental Invocation
Battlecry: Change all enemy minions' Attack to 1
At the start of your turn, if you have at least 3 Mechs, destroy them all and form V-07-TR-0N
Poisonous
Charge. Battlecry: Summon two 1/1 Whelps for your opponent
Deathrattle: Reveal a minion in each deck. If yours costs more, return this to your hand
Battlecry: Give your weapon +1/+1
Double the damage and healing of your spells and Hero Power
Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt
Whenever a friendly minion dies while this is in your hand, gain +1 Attack
Battlecry: If your deck has no duplicates, summon all Demons from your hand
Battlecry: Destroy a Beast
Battlecry: Trigger a friendly minion's Deathrattle effect
Deathrattle: If Feugen also died this game, summon Thaddius
Can't be targeted by spells or Hero Powers
After you summon a minion, trigger its Deathrattle effect
Your Battlecries twigger twice
Your other Demons have +2/+2. Your hero is Immune
At the end of your turn, put a minion from your deck into the battlefield
Whenever your spells deal damage, restore that much Health to your hero
Quest: Cast 6 spells on your minions. Reward: Galvadon
Deathrattle: Summon a 4/5 Baine Bloodhoof
After your opponent plays a minion, attack it
Taunt. Battlecry: Set all other minions' Attack and Health to 3
Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability
Deathrattle: Summon a 3/3 Finkle Einhorn for your opponent
Whenever you target this minion with a spell, gain Divine Shield
Spell Damage +5
Whenever you cast a 1-mana spell, add a random Mech to your hand
Deathrattle: Add 3 copies of Arcane Missiles to your hand
Battlecry: Shuffle the 'Map to the Golden Monkey' into your deck
Whenever you draw a card, put another copy into your hand
Quest: Discard 6 cards. Reward: Nether Portal
Whenever you discard this, give it +2/+2 and return it to your hand
Battlecry: Give both players the power to ROCK! (with a Power Chord card)
Deathrattle: Deal 8 damage to all minions
Battlecry and Deathrattle: Summon a Jade Golem
Battlecry: Equip a random weapon for each player
Battlecry: Summon a 1/1 copy of each of your other minions
Cards you draw from your Hero Power cost (0)
HintAnswer
Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel
After this attacks a minion, it also hits the enemy hero
Battlecry: Destroy your hero and replace it with Lord Jaraxxus
Deathrattle: Summon a random Legendary minion
Battlecry: Discover a powerful Artifact
Quest: Play 7 Taunt minions. Reward: Sulfuras
Charge. Enrage: +6 Attack
Taunt. Deathrattle: If you're holding a Dragon, deal 3 damage to all minions
Battlecry: Summon your Deathrattle minions that died this game
Quest: Play 6 spells that didn't start in your deck. Reward: Time Warp
Players only have 15 seconds to take their turns
Whenever your hero takes damage, this minion takes it instead
Whenever your opponent casts a spell, summon a Burly Rockjaw Trogg
Battlecry: Equip a random weapon
Deathrattle: If Stalagg also died this game, summon Thaddius
Battlecry: Give all weapons in your hand and deck +1 Attack
Quest: Summon 10 Murlocs. Reward: Megafin
Divine Shield. Taunt. Damage dealt by this minion also heals your hero
Taunt. Battlecry: Gain +5 Health for each Elemental you played last turn
Taunt. Battlecry: If your C'Thun has at least 10 Attack, summon another Emperor
Deathrattle: Return this to your hand and summon a 4/4 Nerubian
Taunt. Can't be targeted by spells or Hero Powers
Charge. After you play a Pirate, summon this minion from your deck
Battlecry: Destroy an enemy minion with Taunt
Battlecry and Deathrattle: Add a random Toxin card to your hand
Battlecry: Deal damage equal to this minion's Attack randomly split among all enemies
After you cast a spell on this minion, summon a 1/1 Plant and cast another copy on it
Battlecry: Give a random minion in your hand +5/+5
Battlecry and Deathrattle: Add a Spare Part card to your hand
Stealth. Whenever this attacks, add a random card to your hand (from your opponent's class)
Also damages the minions next to whomever it attacks
Battlecry: If your deck has no duplicates, create a custom spell
Battlecry: If your deck has no duplicates, your Hero Power costs (0) this game
Your Choose One cards have both effects combined
At the end of your turn, deal 2 damage to ALL other characters
Battlecry: If your deck has no duplicates, fully heal your hero
Quest: Summon 7 Deathrattle minions. Reward: Amara, Warden of Hope
Inspire: Summon a random Legendary minion
Stealth. Whenever this attacks and kills a minion, summon 2 Murlocs from your deck
Battlecry: Shuffle a Mine into your opponent's deck. When drawn, it explodes for 10 damage
Battlecry: Add 2 Bananas to your hand
Deathrattle: Take control of a random enemy minion
Whenever this minion takes damage, double its Attack
Battlecry: Choose a friendly minion. Swap it with a minion in your deck
At the end of your turn, restore 8 Health to a damaged friendly character
Can't attack. At the end of your turn, deal 8 damage to a random enemy
Battlecry: Summon 1/1 Whelps until your side of the battlefield is full
Charge
Battlecry: Summon an AWESOME invention
At the end of your turn, add a Dream Card to your hand
Each turn this is in your hand, transform it into a random minion
Quest: Play seven 1-Cost minions. Reward: Queen Carnassa
At the end of your turn, summon a 2/2 Gnoll with Taunt
Deathrattle: Put all Dragons from your hand into the battlefield
HintAnswer
Stealth. At the end of your turn, summon a 1/1 Steward
Battlecry: Enemy spells cost (0) next turn
Battlecry: If your deck has no duplicates, the next spell you cast this turn costs (0)
Quest: Play five minions with the same name. Reward: Crystal Core
Battlecry: Enemy spells cost (5) more next turn
Choose One - Gain 10 Armor; or Refresh your Mana Crystals
Whenever another minion takes damage, destroy it
All minions have a 50% chance to attack the wrong enemy
Battlecry: Set a hero's remaining Health to 15
Battlecry: If you're holding a Dragon, destroy a Legendary minion
Your minions trigger their Deathrattle twice
Whenever your opponent casts a spell, gain a copy of it and give them a coin
Deathrattle: Go dormant. Play 4 cards in a turn to revive this minion
Battlecry: If you have at least 4 other minions, deal 4 damage
Your minions cost (1)
Deathrattle: Shuffle this minion into your deck
Battlecry: Draw 3 cards. Put any minions drawn directly into the battlefield
Combo: Gain +2/+2 for each other card you've played this turn
After you cast a spell, refresh your Hero Power
Whenever this minion takes damage, summon a 2/2 Gnoll with Taunt
Deathrattle: Replace your hero with Ragnaros, the Firelord
When you draw this, deal 2 damage to all characters
Battlecry: Cast a random spell for each spell you've cast this game (targets chosen randomly)
When the game starts, add 5 extra Legendary minions to your deck
Whenever a player casts a spell, put a copy into the other player's hand
Battlecry: Shuffle a sealed Un'Goro pack into your deck
Battlecry: Discover a new basic Hero Power
Quest: Summon 5 minions with 5 or more Attack. Reward: Barnabus
Windfury, Charge, Divine Shield, Taunt
Battlecry: Give your opponent 2 Bananas
Battlecry: Destroy all damaged minions
Battlecry: The next spell you cast this turn costs Health instead of Mana
At the end of your turn, reduce the Cost of cards in your hand by (1)
Whenever you cast a spell, add a 'Fireball' spell to your hand
Battlecry: Swap Health with another minion
Battlecry: Summon two 1/1 Boom Bots. WARNING: Bots may explode
Whenever you play a card, summon a 2/1 Flame of Azzinoth
At the end of each turn, summon all friendly minions that died this turn
Taunt. Deathrattle: Shuffle 'The Storm Guardian' into your deck
Battlecry: Equip Atiesh, Greatstaff of the Guardian
Taunt. Battlecry: Draw cards until you draw one that isn't a Dragon
Battlecry: Add 2 random spells to your hand (from your opponent's class)
Battlecry: Add 4 random Murlocs to your hand. Overload: (3)
Battlecry: Give all minions in your hand and deck +1/+1
Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer
Battlecry: Replace your starting Hero Power with a better one
At the start of your turn, you have a 50% chance to draw an extra card
Whenever this attacks and kills a minion, gain +2/+2
Battlecry: Destroy all cards in your deck that cost (3) or less
Spell Damage +1. Deathrattle: Draw a card
Charrrrrge. Costs (1) less for each friendly Pirate
Taunt. Battlecry: Draw a Beast, Dragon, and Murloc from your deck
Inspire: Add a random spell to your hand

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