Gaming Quiz / All Legendaries (Wild up to Un'Goro)

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Can you name all Legendaries (Wild up to Un'Goro)?

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HintAnswer
Battlecry: Swap Health with another minion
At the end of each turn, gain +1/+1
Battlecry: Trigger a friendly minion's Deathrattle effect
Charrrrrge. Costs (1) less for each friendly Pirate
Deathrattle: Replace your hero with Ragnaros, the Firelord
Battlecry: Choose a friendly minion. Swap it with a minion in your deck
Battlecry: Give your opponent 2 Bananas
Spell Damage +5
Battlecry: Summon two 1/1 Boom Bots. WARNING: Bots may explode
Your minions trigger their Deathrattle twice
Battlecry: Equip a random weapon
Battlecry: Give both players the power to ROCK! (with a Power Chord card)
Charge. Has +1 Attack for each other Murloc on the battlefield
Whenever this minion takes damage, double its Attack
Deathrattle: Summon a random Legendary minion
Battlecry and Deathrattle: Summon a Jade Golem
Battlecry: If you're holding a Dragon, destroy a Legendary minion
Deathrattle: Return this to your hand and summon a 4/4 Nerubian
Deathrattle: Deal 8 damage to all minions
Battlecry: Summon your Deathrattle minions that died this game
Taunt. Battlecry: Draw a Beast, Dragon, and Murloc from your deck
Whenever an enemy minion dies, summon a Leper Gnome
Taunt. Battlecry: Set all other minions' Attack and Health to 3
Battlecry: Discover a new basic Hero Power
Taunt. Battlecry: If your C'Thun has at least 10 Attack, summon another Emperor
Taunt. Battlecry: Draw cards until you draw one that isn't a Dragon
Stealth. Whenever this attacks, add a random card to your hand (from your opponent's class)
After this attacks a minion, it also hits the enemy hero
Whenever you target this minion with a spell, deal 3 damage to a random enemy
Battlecry: Destroy your hero and replace it with Lord Jaraxxus
Battlecry: Discover a powerful Artifact
Charge. Can't attack heroes
Battlecry: Give your weapon +1/+1
Quest: Play five minions with the same name. Reward: Crystal Core
Battlecry: Summon 1/1 Whelps until your side of the battlefield is full
Taunt. Deathrattle: Shuffle 'The Storm Guardian' into your deck
Battlecry: Add 2 Bananas to your hand
Battlecry: Destroy all damaged minions
Battlecry: Add 4 random Murlocs to your hand. Overload: (3)
Your Battlecries twigger twice
Battlecry: Shuffle a Mine into your opponent's deck. When drawn, it explodes for 10 damage
Whenever you play a card, summon a 2/1 Flame of Azzinoth
Spell Damage +1. Deathrattle: Draw a card
Each turn this is in your hand, transform it into a random minion
Deathrattle: Add 3 copies of Arcane Missiles to your hand
Battlecry: Summon a 1/1 copy of each of your other minions
Battlecry: Destroy all cards in your deck that cost (3) or less
When you draw this, deal 2 damage to all characters
Battlecry: If you played an Elemental last turn, cast an Elemental Invocation
Divine Shield. Taunt. Damage dealt by this minion also heals your hero
Battlecry: Deal damage equal to this minion's Attack randomly split among all enemies
Charge. After you play a Pirate, summon this minion from your deck
Whenever this attacks and kills a minion, gain +2/+2
At the end of your turn, summon a 2/2 Gnoll with Taunt
HintAnswer
Battlecry: If your deck has no duplicates, your Hero Power costs (0) this game
Battlecry: If your deck has no duplicates, summon all Demons from your hand
Cards you draw from your Hero Power cost (0)
Poisonous
Battlecry: Summon a 1/1 copy of a random minion in your deck
Battlecry: Equip Atiesh, Greatstaff of the Guardian
Whenever a player casts a spell, put a copy into the other player's hand
Battlecry: Give a random minion in your hand +5/+5
Whenever you cast a 1-mana spell, add a random Mech to your hand
Battlecry: Enemy spells cost (0) next turn
At the start of your turn, if you have at least 3 Mechs, destroy them all and form V-07-TR-0N
Battlecry: Destroy all other minions and discard your hand
Whenever you cast a spell, add a random Priest spell to your hand
Quest: Play 7 Taunt minions. Reward: Sulfuras
Battlecry: Draw 3 cards. Put any minions drawn directly into the battlefield
Inspire: Summon a random Legendary minion
Taunt. Can't be targeted by spells or Hero Powers
Battlecry: The next spell you cast this turn costs Health instead of Mana
Battlecry: Shuffle the 'Map to the Golden Monkey' into your deck
Whenever another minion takes damage, destroy it
Quest: Cast 6 spells on your minions. Reward: Galvadon
Deathrattle: Deal damage equal to this minion's Attack to all enemy minions
Players only have 15 seconds to take their turns
Deathrattle: Take control of a random enemy minion
Battlecry: Set a hero's remaining Health to 15
Combo: Gain +2/+2 for each other card you've played this turn
Whenever you target this minion with a spell, gain Divine Shield
Taunt. Deathrattle: If you're holding a Dragon, deal 3 damage to all minions
Double the damage and healing of your spells and Hero Power
Windfury, Charge, Divine Shield, Taunt
Battlecry: Add 2 random spells to your hand (from your opponent's class)
Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel
After you cast a spell, refresh your Hero Power
After your opponent plays a minion, attack it
Battlecry: Equip a random weapon for each player
Whenever your hero takes damage, this minion takes it instead
At the end of your turn, put a minion from your deck into the battlefield
Deathrattle: Shuffle this minion into your deck
Your minions cost (1)
At the start of your opponent's turn, they have a 50% chance to draw an extra card
Deathrattle: Summon a 3/3 Finkle Einhorn for your opponent
Quest: Play 6 spells that didn't start in your deck. Reward: Time Warp
Whenever you discard this, give it +2/+2 and return it to your hand
Deathrattle: If Stalagg also died this game, summon Thaddius
Quest: Summon 10 Murlocs. Reward: Megafin
Whenever you cast a spell, add a 'Fireball' spell to your hand
At the end of your turn, reduce the Cost of cards in your hand by (1)
Battlecry: Change all enemy minions' Attack to 1
Whenever your opponent casts a spell, summon a Burly Rockjaw Trogg
Deathrattle: Go dormant. Play 4 cards in a turn to revive this minion
Deathrattle: If Feugen also died this game, summon Thaddius
Whenever your opponent casts a spell, gain a copy of it and give them a coin
Battlecry and Deathrattle: Add a Spare Part card to your hand
Can't attack. At the end of your turn, deal 8 damage to a random enemy
HintAnswer
Deathrattle: Summon a 4/5 Baine Bloodhoof
Battlecry: Enemy spells cost (5) more next turn
All targets are chosen randomly
Battlecry and Deathrattle: Add a random Toxin card to your hand
Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt
Your other Demons have +2/+2. Your hero is Immune
Battlecry: If your deck has no duplicates, create a custom spell
Quest: Summon 5 minions with 5 or more Attack. Reward: Barnabus
Whenever this minion takes damage, summon a 2/2 Gnoll with Taunt
Taunt. Battlecry: Gain +5 Health for each Elemental you played last turn
At the start of your turn, you have a 50% chance to draw an extra card
At the end of your turn, deal 1 damage to all other minions
Can't be targeted by spells or Hero Powers
Battlecry: Destroy a Beast
All minions have a 50% chance to attack the wrong enemy
Battlecry: Summon an AWESOME invention
Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer
Also damages the minions next to whomever it attacks
Battlecry: Shuffle a sealed Un'Goro pack into your deck
Whenever your spells deal damage, restore that much Health to your hero
Deathrattle: Reveal a minion in each deck. If yours costs more, return this to your hand
At the end of your turn, add a Dream Card to your hand
Stealth. Whenever this attacks and kills a minion, summon 2 Murlocs from your deck
Deathrattle: Put all Dragons from your hand into the battlefield
Battlecry: Give all minions in your hand and deck +1/+1
Quest: Play seven 1-Cost minions. Reward: Queen Carnassa
Battlecry: Cast a random spell for each spell you've cast this game (targets chosen randomly)
Deathrattle: Return this to your hand as a 6/6 that costs (6)
Battlecry: Give all weapons in your hand and deck +1 Attack
Charge
When the game starts, add 5 extra Legendary minions to your deck
Battlecry: If you have at least 4 other minions, deal 4 damage
Battlecry: Destroy an enemy minion with Taunt
Stealth. At the end of your turn, summon a 1/1 Steward
After you cast a spell on this minion, summon a 1/1 Plant and cast another copy on it
Choose One - Gain 10 Armor; or Refresh your Mana Crystals
Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability
Your Choose One cards have both effects combined
Charge. Enrage: +6 Attack
Battlecry: Replace your starting Hero Power with a better one
Inspire: Add a random spell to your hand
Battlecry: If your deck has no duplicates, fully heal your hero
Battlecry: If your deck has no duplicates, the next spell you cast this turn costs (0)
At the end of your turn, restore 8 Health to a damaged friendly character
After you summon a minion, trigger its Deathrattle effect
At the end of your turn, deal 2 damage to ALL other characters
Whenever a friendly minion dies while this is in your hand, gain +1 Attack
At the end of each turn, summon all friendly minions that died this turn
Quest: Summon 7 Deathrattle minions. Reward: Amara, Warden of Hope
Whenever this attacks, both players draw until they have 3 cards
Charge. Battlecry: Summon two 1/1 Whelps for your opponent
Quest: Discard 6 cards. Reward: Nether Portal
Whenever you draw a card, put another copy into your hand

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