Gaming Quiz / All Knights of the Frozen Throne cards

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Can you name all Knights of the Frozen Throne cards?

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Taunt. Divine Shield
Put one of each Secret from your deck into the battlefield
Battlecry: Replace spells in your hand with random spells (from your opponent's class)
Deathrattle: Summon your Taunt minions that died this game
Battlecry: Give a random Lifesteal minion in your hand +2/+2
Deal 5 damage. Draw 5 cards. Gain 5 Armor. Summon a 5/5 Ghoul
Death Knight. Battlecry: Transform your minions into random ones that cost (2) more
Deathrattle: Add a random Death Knight card to your hand
Battlecry: Gain Taunt if your deck has a Taunt minion. Repeat for Divine Shield, Lifesteal, Windfury
2/5. Poisonous
At the end of your turn, give another random friendly minion +3 Attack
Battlecry: If your deck has no 2-Cost cards, give all minion in your deck +1/+1
Battlecry and Deathrattle: Deal 1 damage to all minions
Death Knight. Battlecry: Summon a 3/6 Water Elemental. Your Elementals have Lifesteal this game
At the end of your turn, give another friendly minion +1/+1
After you play a Secret, put a random Hunter Secret into the battlefield
Deal 2 damage to a random enemy minion and Freeze it
Battlecry: Gain stats equal to your weapon's
Deathrattle: Deal 5 damage to your minions
Battlecry: Add a 'Mirror Image' spell to your hand
Battlecry: Give your Taunt minions +2/+2
3/3. Lifesteal
Discover a friendly minion that died this game. Summon it
1/1. Lifesteal
Battlecry: Your Hero is Immune this turn
Battlecry: Shuffle a copy of your opponent's deck into your deck
Throw your weapon at a minion. It deals its damage, then returns to your hand
Battlecry: Give a friendly minion Spell Damage +1
Deal 2 damage to a minion. If it survives, give it Poisonous
Whenever this minion takes damage, discard a random card
Summon a 5/5 copy of a random minion in your deck
During your turn, your weapon doesn't lose Durability
Battlecry: Discover a copy of a minion in your deck
Copy the lowest Cost minion in your hand
Shuffle a copy of your hand into your deck
Deal 1 damage to all minions. If any die, cast this again
Spells cost (2) more
Battlecry: Summon two 1/1 Skeletons
Whenever your hero is healed, deal that much damage to a random enemy minion
Your end of turn effects trigger twice
Battlecry: Add a random Deathrattle minion that died this game to your hand
After you play a minion, deal 1 damage to it
Death Knight. Battlecry: Summon all friendly Demons that died this game
Battlecry: Summon a 5/5 Skeleton. Deathrattle: Summon one for your opponent
Battlecry: If your deck has no 3-Cost cards, transform into a 3/3 copy of a minion
HintAnswer
Costs (0) if your hero was healed this turn
Draw 2 Murlocs from your deck
Death Knight. Battlecry: Equip a 4/3 Shadowmourne that also damages adjacent minions
Battlecry: Summon two 0/1 Frozen Champions
Trigger a friendly minion's Deathrattle
Destroy any Frozen minion damaged by this
Deathrattle: Add a random Deathrattle minion to your hand
Combo: Deal damage equal to the number of other cards you've played this turn
At the end of your turn, deal 1 damage to all enemy minions
Give a minion +3/+3 and Freeze it
Battlecry: Remove the top card of your opponent's deck
Death Knight. Battlecry: Equip a 5/3 Lifesteal weapon
Battlecry: Destroy a friendly minion and gain +2/+2
Spell Damage +2
Draw a card. If it has Deathrattle, cast this again
4/3. Can't be targeted by spells or Hero Powers
Deathrattle: Summon a minion from your deck with less Attack than this minion
Secret: When one of your minions is attacked, summon a 2/3 Poisonous Cobra
Your opponent's spells cost (1) more
1/1. Beast
Lifesteal. Deal 2 damage to a minion
Choose a Deathrattle (Secretly) - Deal 3 damage to all minions; or Give them +2/+2
Battlecry: Give a friendly minion +1 Attack
Taunt. Freeze any character damaged by this minion
Lifesteal. Has +1 Attack for each card you've discarded this game
Whenever this minion attacks, deal 2 damage to the enemy hero
Lifesteal. Deal 1 damage to all minions
Death Knight. Battlecry: Destroy all minions with 5 or more Attack
Battlecry: Draw a Divine Shield minion from your deck
Battlecry: Destroy all 1-Cost spells in both hands and decks
Whenever this minion survives damage, summon a random Legendary minion
Whenever this minion takes damage, gain +2 Attack
Your Hero Power also Freezes the target
Choose a friendly minion. Destroy it and a random enemy minion
Copy 3 cards in your opponent's deck and add them to your hand
Battlecry: Give a friendly minion +1/+1
Deathrattle: If it's your opponent's turn, summon an 8/8 Skeleton
Battlecry: Freeze your other minions
Gain 10 Armor. Reduce the Cost of minions in your opponent's hand by (2)
Freeze a minion and deal 3 damage to adjacent ones
4/4. Lifesteal
Deathrattle: Summon a random friendly Beast that died this game
Choose a friendly minion and give it to your opponent
Costs (1) less for each Mana Crystal you've Overloaded this game
Battlecry: Discard all weapons from your hand and gain their stats
HintAnswer
Whenever one of your other minions dies, summon a 2/2 Ghoul
Choose an enemy minion. At the start of your turn, gain control of it
Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again
Battlecry: Give a friendly minion 'Deathrattle: Resummon this minion'
Summon two 1/2 Poisonous Spiders
Battlecry: Freeze an enemy
Taunt. Battlecry: Summon a copy of this minion
Whenever your weapon is destroyed, gain +1/+1
Death Knight. Battlecry: Gain Stealth until your next turn
Give your weapon Lifesteal
5/2. Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul
Battlecry: Gain +1/+1 for each minion that died this turn
Give a minion 'Deathrattle: Return this to life with 1 Health'
Secret: After your opponent plays a minion, add two copies of it to your hand
Battlecry: If an enemy is Frozen, draw a card
Hero Powers are disabled
Divine Shield. After a friendly minion loses Divine Shield, gain +2 Attack
Deathrattle: Add a random Dragon to your hand
Taunt. After you summon a minion, gain +1 Health
Battlecry: Give a friendly minion +4/+4 and Taunt
Deathrattle: If it's your opponent's turn, gain 6 Armor
Taunt. Overload: (3)
Charge. Lifesteal
After a friendly minion loses Divine Shield, gain +1 Attack
Your Deathrattle cards cost (2) less
Set a minion's Attack and Health to 3
Battlecry: Give adjacent minions +2 Health
Deathrattle: Deal 2 damage to all enemy minions
Taunt. At the end of your turn, add a random Death Knight card to your hand
Taunt. Lifesteal. Deathrattle: Destroy a random enemy minion
Deathrattle: Add two 1/1 Skeletons to your hand
3/1. Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul
Whenever another minion is Frozen, add a copy of it to your hand
Battlecry: Gain +1/+1 for each damaged minion
Battlecry: Give a friendly minion Immune this turn
Whenever this minion survives damage, summon a 2/2 Ghoul
Divine Shield. Spell Damage +1
Death Knight. Battlecry: Deal 2 damage to all enemy minions
Whenever you play a card, remove the top 3 cards of your deck
Give your hero +3 Attack this turn. Gain 3 Armor
Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt
Death Knight. Choose One - Summon 2 Poisonous Spiders; or 2 Scarabs with Taunt
Combo: Give a friendly minion Poisonous
Battlecry: If your deck has no 4-Cost cards, gain Lifesteal and Taunt
Draw 2 weapons from your deck

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