Hint | Answer |
Trigger a friendly minion's Deathrattle | |
1/1. Lifesteal | |
Battlecry: Add a random Deathrattle minion that died this game to your hand | |
Divine Shield. After a friendly minion loses Divine Shield, gain +2 Attack | |
Summon a 5/5 copy of a random minion in your deck | |
Battlecry: Give a friendly minion +1 Attack | |
4/3. Can't be targeted by spells or Hero Powers | |
Deathrattle: Deal 5 damage to your minions | |
Choose a friendly minion. Destroy it and a random enemy minion | |
Whenever another minion is Frozen, add a copy of it to your hand | |
Your Hero Power also Freezes the target | |
Battlecry: Shuffle a copy of your opponent's deck into your deck | |
Whenever this minion survives damage, summon a 2/2 Ghoul | |
Battlecry: Discover a copy of a minion in your deck | |
Deathrattle: Add a random Death Knight card to your hand | |
Deathrattle: Summon a random friendly Beast that died this game | |
Battlecry: Freeze an enemy | |
Deathrattle: Add a random Deathrattle minion to your hand | |
Death Knight. Battlecry: Deal 2 damage to all enemy minions | |
5/2. Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul | |
Put one of each Secret from your deck into the battlefield | |
Battlecry: Gain stats equal to your weapon's | |
Battlecry: If your deck has no 3-Cost cards, transform into a 3/3 copy of a minion | |
Deal 5 damage. Draw 5 cards. Gain 5 Armor. Summon a 5/5 Ghoul | |
Give your weapon Lifesteal | |
Battlecry: Freeze your other minions | |
Freeze a minion and deal 3 damage to adjacent ones | |
Battlecry: Draw a Divine Shield minion from your deck | |
Taunt. After you summon a minion, gain +1 Health | |
Lifesteal. Deal 2 damage to a minion | |
Battlecry: Your Hero is Immune this turn | |
Deal 2 damage to a minion. If it survives, give it Poisonous | |
Gain 10 Armor. Reduce the Cost of minions in your opponent's hand by (2) | |
Draw 2 Murlocs from your deck | |
Throw your weapon at a minion. It deals its damage, then returns to your hand | |
Deathrattle: Deal 2 damage to all enemy minions | |
Discover a friendly minion that died this game. Summon it | |
Deal 2 damage to a random enemy minion and Freeze it | |
Copy 3 cards in your opponent's deck and add them to your hand | |
Battlecry: Gain +1/+1 for each minion that died this turn | |
Choose an enemy minion. At the start of your turn, gain control of it | |
Combo: Deal damage equal to the number of other cards you've played this turn | |
Your end of turn effects trigger twice | |
Whenever your hero is healed, deal that much damage to a random enemy minion | |
Battlecry: Summon two 0/1 Frozen Champions | |
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