Gaming Quiz / All Hearthstone Legendaries (Standard Up to Un'Goro)

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Can you name all the Hearthstone Legendaries (Standard Up to Un'Goro)?

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Quest: Play four minions with the same name. Reward: Crystal Core
Whenever this attacks, both players draw until they have 3 cards
Quest: Play seven 1-Cost minions. Reward: Queen Carnassa
After this attacks a minion, it also hits the enemy hero
After you summon a minion, trigger its Deathrattle effect
After you cast a spell, refresh your Hero Power
Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer
Battlecry: Destroy all damaged minions
Battlecry: Shuffle a sealed Un'Goro pack into your deck
Quest: Play 7 Taunt minions. Reward: Sulfuras
Battlecry: Give your opponent 2 Bananas
Battlecry: Set a hero's remaining Health to 15
Battlecry: Summon your Deathrattle minions that died this game
Battlecry: Give all weapons in your hand and deck +1 Attack
When the game starts, add 5 extra Legendary minions to your deck
After your opponent plays a minion, attack it
Deathrattle: Deal damage equal to this minion's Attack to all enemy minions
Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt
Battlecry: Summon a 1/1 copy of a random minion in your deck
Players only have 15 seconds to take their turns
At the end of your turn, restore 8 Health to a damaged friendly character
Whenever you cast a spell, add a random Priest spell to your hand
At the end of your turn, put a minion from your deck into the battlefield
Battlecry: If your deck has no duplicates, create a custom spell
Battlecry: Equip a random weapon
Can't be targeted by spells or Hero Powers
Charge. Battlecry: Summon two 1/1 Whelps for your opponent
At the end of your turn, summon a 2/2 Gnoll with Taunt
At the end of each turn, gain +1/+1
At the start of your turn, you have a 50% chance to draw an extra card
Taunt. Can't be targeted by spells or Hero Powers
Taunt. Battlecry: Draw cards until you draw one that isn't a Dragon
Taunt. Battlecry: If your C'Thun has at least 10 Attack, summon another Emperor
Battlecry: Enemy spells cost (0) next turn
Battlecry: Give a random minion in your hand +5/+5
Choose One - Gain 10 Armor; or Refresh your Mana Crystals
At the end of your turn, draw a Dream Card
Deathrattle: Summon a 3/3 Finkle Einhorn for your opponent
Taunt. Battlecry: Draw a Beast, Dragon, and Murloc from your deck
Battlecry: Summon 1/1 Whelps until your side of the battlefield is full
Taunt. Deathrattle: Shuffle 'The Storm Guardian' into your deck
Deathrattle: Put all Dragons from your hand into the battlefield
Battlecry: Give your weapon +1/+1
Combo: Gain +2/+2 for each card played earlier this turn
Stealth. At the end of your turn, summon a 1/1 Steward
Deathrattle: Return this to your hand as a 6/6 that costs (6)
Double the damage and healing of your spells and Hero Power
Whenever your spells deal damage, restore that much Health to your hero
Battlecry: If you played an Elemental last turn, cast an Elemental Invocation
Spell Damage +5
At the start of your opponent's turn, they have a 50% chance to draw an extra card
Battlecry: Choose a friendly minion. Swap it with a minion in your deck
Deathrattle: Go dormant. Play 4 cards in a turn to revive this minion
Battlecry: Cast a random spell for each spell you've cast this game (targets chosen randomly)
Battlecry: If your deck has no duplicates, summon all Demons from your hand
Battlecry: If your deck has no duplicates, your Hero Power costs (0) this game
Battlecry: If your deck has no duplicates, the next spell you cast this turn costs (0)
Each turn this is in your hand, transform it into a random minion
Taunt. Battlecry: Set all other minions' Attack and Health to 3
Stealth. Whenever this attacks and kills a minion, summon 2 Murlocs from your deck
When this attacks and kills a minion, gain +2/+2
At the end of your turn, deal 2 damage to ALL other characters
Quest: Cast 6 spells that didn't start in your deck. Reward: Time Warp
Windfury, Charge, Divine Shield, Taunt
Battlecry and Deathrattle: Add a random Toxin card to your hand
Whenever this minion takes damage, summon a 2/2 Gnoll with Taunt
Battlecry: Add 2 Bananas to your hand
Deathrattle: Deal 8 damage to all minions
Charge. After you play a Pirate, summon this minion from your deck
Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel
Battlecry: Trigger a friendly minion's Deathrattle effect
Stealth. Whenever this attacks, add a random card to your hand (from your opponent's class)
Divine Shield. Taunt. Damage dealt by this minion also heals your hero
Battlecry: Deal damage equal to this minion's Attack randomly split among all enemies
Battlecry: Destroy all cards in your deck that cost (3) or less
Quest: Summon 10 Murlocs. Reward: Megafin
Quest: Cast 6 spells on your minions. Reward: Galvadon
Quest: Summon 7 Deathrattle minions. Reward: Amara, Warden of Hope
Quest: Summon 5 minions with 5 or more attack. Reward: Barnabus
Battlecry: Destroy an enemy minion with Taunt
Taunt. Battlecry: Gain +5 Health for each Elemental you played last turn
Deathrattle: Summon a 4/5 Baine Bloodhoof
Battlecry: The next spell you cast this turn costs Health instead of Mana
Whenever a player casts a spell, put a copy into the other player's hand
Battlecry: Summon a 1/1 copy of each of your other minions
Charge. Enrage: +6 Attack
Quest: Discard 6 cards. Reward: Nether Portal
Your Choose One cards have both effects combined
Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability
After you cast a spell on this minion, summon a 1/1 Plant and cast another copy on it
Whenever you play a card, summon a 2/1 Flame of Azzinoth
Whenever you discard this, give it +2/+2 and return it to your hand
Whenever you cast a spell, add a 'Fireball' spell to your hand
Battlecry: Destroy your hero and replace it with Lord Jaraxxus
Battlecry: Destroy all other minions and discard your hand
Battlecry and Deathrattle: Summon a Jade Golem
Battlecry: Equip Atiesh, Greatstaff of the Guardian
All targets are chosen randomly
Spell Damage +1. Deathrattle: Draw a card

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