Gaming Quiz / All Hearthstone Epic's (Standard up to Un'Goro)

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Can you name all the Hearthstone Epic's (Standard up to Un'Goro)?

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Score 0/119 Timer 18:00
At the start of your turn, deal 2 damage to this minion
Shoot three missiles at random enemies that deal 3 damage each
Deal 10 damage
Deathrattle: If this minion has 2 or more Attack, draw a card
Gain an empty Mana Crystal for each friendly minion
Transform your Mana Crystals into 2/2 minions. Recover the mana when they die
Your Hero Power becomes 'Give a Beast +2/+2'
Battlecry: Your Hero Power becomes 'Summon a 1/1 Murloc'
Whenever this minion is healed, summon a 2/2 Crystal
This turn, your healing effects deal damage instead
Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2
At the start of your turn, put a 10-Cost minion from your deck into your hand
Add 3 random Mage spells to your hand
Battlecry: Destroy a minion. Add its Attack and Health to C'Thun's (wherever it is)
Costs (1) less for each other minion on the battlefield
Taunt. Battlecry: Your opponent summons a random minion from their hand
Battlecry: Choose a friendly minion. Shuffle a copy into your deck
Secret: When one of your minions is attacked, summon three 1/1 Snakes
Battlecry: If your opponent has 6 or more cards in hand, gain Charge
Draw 2 cards. Minions drawn cost (2) less
At the start of your turn, double this minion's Attack
Combo: Destroy a minion
Battlecry: If your weapon has at least 3 Attack, gain +4/+4
Battlecry: Adapt your Murlocs
Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt
Deathrattle: Summon a 5/5 Faceless Destroyer
Give your minions 'Deathrattle: Return this to your hand'
Taunt. Battlecry: Copy a friendly minion's Attack and Health
Spend all your Mana. Deal that much damage to a minion
Your Hero Power becomes 'Deal 2 damage'. If already in Shadowform: 3 damage
At the end of your turn, add a random Demon to your hand
1/5 Weapon. Whenever you summon a minion, give it +1/+1 and this loses 1 Durability
Deathrattle: Return any spells you cast on this minion to your hand
Deal 15 damage to a minion and 3 damage to adjacent ones
Battlecry: Discover a spell. Deal damage to your hero equal to its Cost
Summon copies of your damaged minions
Charge. Battlecry: Can't attack heroes this turn
2/3 Weapon. After your hero attacks, give a random minion in your hand +1/+1
Taunt. Whenever this minion takes damage, give your C'Thun +1/+1 (wherever it is)
Each time you play a Beast this turn, add a random Beast to your hand
Whenever this minion takes damage, deal 3 damage to your hero
Battlecry: If you played an Elemental last turn, deal 5 damage
7/1 Weapon. Attacking a minion costs 1 Attack instead of 1 Durability
Deal 5 damage to all minions except Dragons
Combo: Gain +1/+1 for each other card you've played this turn
2/8 Weapon. Windfury, Overload: (2)
Taunt. Battlecry: Deal 2 damage to all other minions
Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target
The next spell you cast this turn costs (3) less
Battlecry: Unlock your Overloaded Mana Crystals
Whenever you summon a minion, deal 5 damage to your Hero
Replace your Hero Power and Warlock cards with another class's. The cards cost (1) less
Spend all your Mana. Restore twice that much Health
Summon all three Animal Companions
Battlecry: Spend all your Mana. Gain +1/+1 for each mana spent
Draw a card. That card costs (3) less
Destroy all minions. Draw a card for each
Deathrattle: Shuffle this minion into your opponent's deck
Restore 8 Health. Draw 3 cards
Battlecry: Choose a minion and become a copy of it
Battlecry: Take control of an enemy minion that has 2 or less Attack
Destroy all minions except one (chosen randomly)
Replace your deck with copies of 'Discover a card'
Spend all your Mana. Summon a random minion that costs that much
Whenever this minion kills another minion, it may attack again
Whenever this attacks a minion and survives, draw a card
Your other Murlocs have +2/+1
Battlecry: Destroy a Murloc and gain +2/+2
Costs (1) less for each damage your hero has taken
Battlecry: Look at 3 cards. Guess which one started in your opponent's deck to get a copy of it
Secret: When your hero takes fatal damage, prevent it and become Immune this turn
Taunt. Battlecry: Gain +1 Health for each enemy minion
Deal 2 damage to a character. If that kills it, summon a random Demon
Give a friendly Beast +2 Attack and Immune this turn
Whenever your opponent casts a spell, add a coin to your hand
After this minion attacks a hero, transform it into a random 6-Cost minion
4/2 Weapon. Deathrattle: Summon a 4/2 Elemental
Battlecry: Destroy your opponent's weapon and gain Armor equal to its Attack
Add a copy of each damaged friendly minion to your hand
Deal 3 damage to all damaged minions
Battlecry: Deal 5 damage to your hero
Summon three 2/2 Treants
Costs (1) less for each spell you've cast this game
If you control two of these at the end of your turn, merge them into 'The Ancient One'
Stealth. Whenever this attacks and kills a minion, gain Stealth
Battlecry: If you control a minion with 6 or more Health, draw two cards
Battlecry: Swap stats with a friendly minion
Destroy all minions
Discover a spell. Reduce its Cost by (2)
Your next spell this turn costs Health instead of Mana
Deal 8 damage randomly split among enemy characters
Discover a card with Overload. Overload: (1)
Your minions cost (2) more
At the start of your turn, destroy ALL minions
Taunt. Overload (3)
Deathrattle: Summon a number of 1/1 Rats equal to this minion's Attack
Battlecry: Destroy a minion with an Attack of 7 or more
Choose One - Draw a card; or Restore 5 Health
Choose One - +5 Attack; or +5 Health and Taunt
Your other Pirates have +1/+1
Set a minion's Attack and Health to 10
Stealth. Poisonous
Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost
Whenever you summon a Battlecry minion while this is in your hand, gain +1/+1
Battlecry: Silence a minion with Deathrattle
At the start of your turn, set this minion's Attack to 7
Costs (1) less for each other card in your hand
2/4 Weapon. After your hero attacks, summon a 1/1 Piranha
Deal 1 damage to a minion for each Armor you have
5/2 Weapon. Your hero is Immune while attacking
Battlecry: Discover a spell and cast it with random targets
Put a copy of a random minion from your opponent's deck into the battlefield
Battlecry: Choose a friendly minion. Add a 1/1 copy to your hand that costs (1)
Deathrattle: Summon a minion from your hand with 5 or more Attack
Discover a copy of a spell in your deck
2/2 Weapon. Deathrattle: Return this to your hand
Combo: Return a minion to its owner's hand
Battlecry: Draw a card. Change its Cost to (5)
Draw three 1-Cost minions from your deck

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