Gaming Quiz / All Hearthstone Epic's (Standard up to Un'Goro)

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Can you name all the Hearthstone Epic's (Standard up to Un'Goro)?

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Deal 8 damage randomly split among enemy characters
Whenever this minion is healed, summon a 2/2 Crystal
Whenever you summon a minion, deal 5 damage to your Hero
Battlecry: Discover a spell. Deal damage to your hero equal to its Cost
Transform your Mana Crystals into 2/2 minions. Recover the mana when they die
At the start of your turn, set this minion's Attack to 7
Costs (1) less for each other minion on the battlefield
Costs (1) less for each spell you've cast this game
Draw a card. That card costs (3) less
At the start of your turn, put a 10-Cost minion from your deck into your hand
Draw three 1-Cost minions from your deck
Battlecry: If your opponent has 6 or more cards in hand, gain Charge
Give your minions 'Deathrattle: Return this to your hand'
Costs (1) less for each other card in your hand
Add a copy of each damaged friendly minion to your hand
Stealth. Poisonous
At the start of your turn, destroy ALL minions
At the end of your turn, add a random Demon to your hand
Set a minion's Attack and Health to 10
Give a friendly Beast +2 Attack and Immune this turn
Deathrattle: Summon a number of 1/1 Rats equal to this minion's Attack
5/2 Weapon. Your hero is Immune while attacking
Deal 15 damage to a minion and 3 damage to adjacent ones
Battlecry: Your Hero Power becomes 'Summon a 1/1 Murloc'
Deathrattle: Summon a 5/5 Faceless Destroyer
Battlecry: Choose a friendly minion. Shuffle a copy into your deck
1/5 Weapon. Whenever you summon a minion, give it +1/+1 and this loses 1 Durability
Gain an empty Mana Crystal for each friendly minion
Battlecry: Discover a spell and cast it with random targets
At the start of your turn, deal 2 damage to this minion
Battlecry: Destroy a minion. Add its Attack and Health to C'Thun's (wherever it is)
Summon copies of your damaged minions
Combo: Gain +1/+1 for each other card you've played this turn
Deathrattle: Summon a minion from your hand with 5 or more Attack
Taunt. Battlecry: Gain +1 Health for each enemy minion
Spend all your Mana. Summon a random minion that costs that much
Secret: When your hero takes fatal damage, prevent it and become Immune this turn
Deal 10 damage
2/2 Weapon. Deathrattle: Return this to your hand
Your minions cost (2) more
Destroy all minions
Stealth. Whenever this attacks and kills a minion, gain Stealth
If you control two of these at the end of your turn, merge them into 'The Ancient One'
Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target
Taunt. Battlecry: Copy a friendly minion's Attack and Health
Deathrattle: If this minion has 2 or more Attack, draw a card
Battlecry: If you played an Elemental last turn, deal 5 damage
Your next spell this turn costs Health instead of Mana
Battlecry: Look at 3 cards. Guess which one started in your opponent's deck to get a copy of it
Combo: Destroy a minion
Whenever this minion kills another minion, it may attack again
Battlecry: Spend all your Mana. Gain +1/+1 for each mana spent
Battlecry: If your weapon has at least 3 Attack, gain +4/+4
Battlecry: If you control a minion with 6 or more Health, draw two cards
This turn, your healing effects deal damage instead
4/2 Weapon. Deathrattle: Summon a 4/2 Elemental
Battlecry: Choose a minion and become a copy of it
Deathrattle: Return any spells you cast on this minion to your hand
Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2
Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost
Battlecry: Deal 5 damage to your hero
Battlecry: Destroy a minion with an Attack of 7 or more
At the start of your turn, double this minion's Attack
Battlecry: Destroy a Murloc and gain +2/+2
Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt
Summon all three Animal Companions
Battlecry: Destroy your opponent's weapon and gain Armor equal to its Attack
Choose One - +5 Attack; or +5 Health and Taunt
7/1 Weapon. Attacking a minion costs 1 Attack instead of 1 Durability
Restore 8 Health. Draw 3 cards
Battlecry: Take control of an enemy minion that has 2 or less Attack
Put a copy of a random minion from your opponent's deck into the battlefield
Destroy all minions. Draw a card for each
Taunt. Whenever this minion takes damage, give your C'Thun +1/+1 (wherever it is)
Taunt. Overload (3)
Spend all your Mana. Deal that much damage to a minion
Battlecry: Silence a minion with Deathrattle
Shoot three missiles at random enemies that deal 3 damage each
Deal 5 damage to all minions except Dragons
Taunt. Battlecry: Deal 2 damage to all other minions
Add 3 random Mage spells to your hand
Your other Murlocs have +2/+1
Discover a spell. Reduce its Cost by (2)
Deal 2 damage to a character. If that kills it, summon a random Demon
Discover a copy of a spell in your deck
Your Hero Power becomes 'Give a Beast +2/+2'
After this minion attacks a hero, transform it into a random 6-Cost minion
Your Hero Power becomes 'Deal 2 damage'. If already in Shadowform: 3 damage
Destroy all minions except one (chosen randomly)
Deathrattle: Shuffle this minion into your opponent's deck
2/8 Weapon. Windfury, Overload: (2)
Whenever you summon a Battlecry minion while this is in your hand, gain +1/+1
Each time you play a Beast this turn, add a random Beast to your hand
Replace your deck with copies of 'Discover a card'
Whenever this minion takes damage, deal 3 damage to your hero
Spend all your Mana. Restore twice that much Health
Secret: When one of your minions is attacked, summon three 1/1 Snakes
Replace your Hero Power and Warlock cards with another class's. The cards cost (1) less
Whenever this attacks a minion and survives, draw a card
Choose One - Draw a card; or Restore 5 Health
Discover a card with Overload. Overload: (1)
Battlecry: Choose a friendly minion. Add a 1/1 copy to your hand that costs (1)
Taunt. Battlecry: Your opponent summons a random minion from their hand
2/4 Weapon. After your hero attacks, summon a 1/1 Piranha
Your other Pirates have +1/+1
Costs (1) less for each damage your hero has taken
Whenever your opponent casts a spell, add a coin to your hand
The next spell you cast this turn costs (3) less
Summon three 2/2 Treants
Battlecry: Adapt your Murlocs
Battlecry: Unlock your Overloaded Mana Crystals
Charge. Battlecry: Can't attack heroes this turn
Deal 1 damage to a minion for each Armor you have
Deal 3 damage to all damaged minions
Battlecry: Swap stats with a friendly minion
Combo: Return a minion to its owner's hand
2/3 Weapon. After your hero attacks, give a random minion in your hand +1/+1
Draw 2 cards. Minions drawn cost (2) less
Battlecry: Draw a card. Change its Cost to (5)

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