Gaming Quiz / All 5 cost cards - Hearthstone (Wild to KoFT)

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QUIZ: Can you name all 5 cost cards - Hearthstone (Wild to KoFT)?

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3/4. Weapon. Unlimited attacks each turn. Can't attack heroes
Battlecry: Give your Silver Hand Recruits +2/+2
Whenever you cast a spell, summon a random minion of the same Cost
At the start of your turn, if you have at least 3 Mechs, destroy them all and form V-07-TR-0N
4/2. Weapon. Deathrattle: Summon a 4/2 Elemental
Battlecry: Give a friendly Mech +4 Health
5/5. Stealth
At the start of your turn, set this minion's Attack to 7
Double a minion's Attack
Deal 2 damage to all enemies. Restore 2 Health to all friendly characters
Battlecry: Give your weapon +1/+1
Inspire: Add a random spell to your hand
Taunt. Whenever this minion deals damage, gain that much Armor
Your minions cost (3) more
At the end of your turn, give all minions in your hand +1/+1
Battlecry: Enemy minions lose Stealth
At the end of your turn, give another random friendly minion +3 Attack
Whenever this minion takes damage, gain +3 Attack
Battlecry: Deal 2 damage to all undamaged enemy minions
2/2. Deathrattle: If it's your opponent's turn, summon an 8/8 Skeleton
Battlecry: Enemy spells cost (5) more next turn
Battlecry: Equip a random weapon for each player
Taunt. Whenever this minion takes damage, give your C'Thun +1/+1 (wherever it is)
Charge. Battlecry: Summon two 1/1 Whelps for your opponent
Stealth. Whenever this attacks and kills a minion, summon 2 Murlocs from your deck
2/7. Taunt. Freeze any character damaged by this minion
4/6. Can't be targeted by spells or Hero Powers
Battlecry: Cast a random spell that costs (5) or less (targets chosen randomly)
Battlecry: Silence a minion
Battlecry: Destroy a minion with 7 or more Attack
Battlecry: Gain +1/+1 for each other friendly minion on the battlefield
Deal 8 damage to a minion
Battlecry: If you control a Secret, gain +1/+1 and Taunt
Summon three 2/2 Treants
Inspire: Gain +2/+2
5/6
Battlecry: Trigger a friendly minion's Deathrattle
Deathrattle: If Feugen also died this game, summon Thaddius
Battlecry: If you control at least 2 other minions, gain Taunt
Battlecry: Give a friendly Beast +2/+2
Combo: Destroy a minion
Charge. Battlecry: Discard two random cards
Whenever your opponent plays a card, remove the top 3 cards of your deck
Battlecry: If you have a Beast, summon a random Beast
3/4. Weapon
Battlecry: Choose a minion and become a copy of it
After you cast a spell on another friendly minion, cast a copy of it on this one
5/4. Taunt
Deal 3 damage to all minions. Shuffle this card into your opponent's deck
Battlecry: Deal 3 damage to the enemy hero
Death Knight. Battlecry: Transform your minions into random ones that cost (2) more
Battlecry: Swap Health with another minion
Deathrattle: Give a random friendly minion +3/+3
Stealth. Whenever this attacks and kills a minion, gain Stealth
Gain 4 Armor. Summon a random 4-Cost minion
Battlecry: Give a friendly minion 'Deathrattle: Resummon this minion'
Battlecry: Restore 5 Health
HintAnswer
Battlecry: Summon a friendly minion that died this game
Whenever a friendly minion dies while this is in your hand, gain +1 Attack
Battlecry: If you're holding a Dragon, deal 3 damage
Deathrattle: Restore 8 Health to the enemy hero
Inspire: Add a 2/2 Squire to your hand
Battlecry: Destroy a Beast
Battlecry: If you have a Beast, transform this minion into a 7/7
7/4. Pirate
Summon two 1/2 Poisonous Spiders
Taunt. Deathrattle: Deal 2 damage to ALL characters
When the game starts, add 5 extra Legendary minions to your deck
Choose One - Gain 2 Mana Crystals; or Draw 3 cards
Battlecry: Restore 8 Health to your hero
Battlecry: Discover a spell
Your Beasts have Charge
Add 3 random Mage spells to your hand
Summon copies of your damaged minions
Whenever your opponent casts a spell, add a Coin to your hand
Battlecry: Deal 4 damage to a random enemy minion
After this attacks a minion, it also hits the enemy hero
Battlecry: Give a friendly Mech +1/+1
2/5. Poisonous
Battlecry: Deal 6 damage randomly split between all other characters
Deal 5 damage to a minion and 2 damage to adjacent ones
Whenever you cast a spell, add a random Priest spell to your hand
Battlecry: Shuffle a sealed Un'Goro pack into your deck
Battlecry: If an enemy is Frozen, gain +2/+2
Taunt. Deathrattle: Shuffle 'The Storm Guardian' into your deck
Battlecry: Gain +1/+1 for each damaged minion
Lifesteal. Has +1 Attack for each card you've discarded this game
3/5. Windfury
Deal 3 damage to a minion and the enemy hero
2/2. Weapon. Deathrattle: Return this to your hand
4/4. Lifesteal
Battlecry: Give both players the power to ROCK! (with a Power Chord card)
Battlecry: Give a random friendly Beast, Dragon, and Murloc +2/+2
Whenever you cast a spell, gain +2 Attack
Draw 2 cards. Minions drawn cost (2) less
Draw a card and deal damage equal to its Cost
Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again
Taunt. Deathrattle: Shuffle a 6/9 Direhorn with Taunt into your deck
Destroy all minions except one (chosen randomly)
Deal 3 damage to a minion. Summon three 1/1 Pterrordaxes
Taunt. Costs (2) less if your opponent has at least three minions
Battlecry: If you're holding any non-Rogue class cards, reduce their Cost by (2)
Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability
Your Deathrattle cards cost (2) less
3/4. Taunt. Divine Shield
Divine Shield. After a friendly minion loses Divine Shield, gain +2 Attack
Deathrattle: If Stalagg also died this game, summon Thaddius
Choose a Deathrattle (Secretly) - Deal 3 damage to all minions; or Give them +2/+2
Battlecry: If your C'Thun has at least 10 Attack, restore 10 Health to your hero
Battlecry: Summon 2 copies of this minion
Battlecry: Draw two 1-Cost minions from your deck
Whenever this minion takes damage, deal 3 damage to your hero
Inspire: Give your other minions +1/+1
Taunt. Battlecry: Gain +1 Attack for each other Beast you have
HintAnswer
Battlecry: Swap stats with a friendly minion
4/2. Battlecry: Deal 2 damage
5/2. Weapon
Battlecry: Deal 5 damage to an enemy minion. Deathrattle: Deal 5 damage to your hero
Choose One - Transform into a 4/4 with Charge; or a 4/6 with Taunt
Stealth. 50% chance to attack the wrong enemy
Battlecry: If an enemy minion has Taunt, gain Charge
Whenever you gain Armor, give this minion +1 Attack
Deal 2 damage to a character. If that kills it, summon a random Demon
Battlecry: If you played an Elemental last turn, Discover an Elemental
Deal 5 damage to a minion. If it's a friendly Demon, give it +5/+5 instead
Battlecry: Summon a 2/2 Squire
2/8. Windfury, Overload: (2)
Draw 2 cards. Costs (1) less for each minion that died this turn
2/4. Weapon. After your hero attacks, summon a 1/1 Piranha
Summon five 1/1 Silver Hand Recruits
Destroy an enemy minion
Whenever a friendly minion dies, give your C'Thun +1/+1 (wherever it is)
Whenever a friendly Mech dies, gain +2/+2
Taunt. Deathrattle: Summon a 1/2 Slime with Taunt
Give your minions +3 Attack this turn
At the end of your turn, deal 1 damage to all enemy minions
Battlecry: For each enemy minion, restore 2 Health to your hero
Spell Damage +1. Battlecry: Draw a card
Battlecry: Restore 2 Health to all friendly characters
Battlecry: Destroy a random enemy minion with 2 or less Attack
Whenever you summon a Mech, gain Divine Shield
Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions
7/8. Taunt. Overload: (3)
Battlecry: If you're holding a Dragon, Discover a card in your opponent's deck
Combo: Gain +3 Attack
Whenever your hero takes damage on your turn, gain +2/+2
Battlecry: Choose a friendly minion. Add a 1/1 copy to your hand that costs (1)
Enrage: Your weapon has +2 Attack
Battlecry: Add a random Deathrattle minion that died this game to your hand
Battlecry: Give adjacent minions +2 Health
Battlecry: Discover a Druid, Rogue, or Shaman card
Deal 15 damage randomly split among all minions. Overload: (2)
Whenever you summon a Beast, draw a card
Whenever your spells deal damage, restore that much Health to your hero
5/4. Battlecry: Adapt
Give a minion +2/+6
Transform your Mana Crystals into 2/2 minions. Recover the mana when they die
Battlecry: The next Dragon you play costs (2) less
Your cards cost (5)
Taunt. Has +3 Attack during your opponent's turn
Battlecry: If your deck has no duplicates, your Hero Power costs (0) this game
Deathrattle: Add two 1/1 Skeletons to your hand
Deal 4 damage. Costs (1) less for each minion that died this turn
Inspire: Give your Totems +2 Attack
Battlecry: Reveal a minion in each deck. If yours costs more, restore 7 Health to your hero
Whenever this minion survives damage, summon another Grim Patron
3/6. Taunt
Copy 3 cards in your opponent's deck and add them to your hand
Summon a 1/1 Candle, 2/2 Broom, and 3/3 Teapot

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