Gaming Quiz / All 5 cost cards - Hearthstone (Wild to KoFT)

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Can you name all 5 cost cards - Hearthstone (Wild to KoFT)?

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HintAnswer
Your Deathrattle cards cost (2) less
4/2. Weapon. Deathrattle: Summon a 4/2 Elemental
At the start of your turn, set this minion's Attack to 7
Enrage: Your weapon has +2 Attack
At the end of your turn, deal 1 damage to all enemy minions
Battlecry: Give adjacent minions +2 Health
Battlecry: Summon 2 copies of this minion
Your minions cost (3) more
Destroy all minions except one (chosen randomly)
2/4. Weapon. After your hero attacks, summon a 1/1 Piranha
5/6
2/5. Poisonous
Battlecry: Discover a Druid, Rogue, or Shaman card
4/4. Lifesteal
Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again
Give your minions +3 Attack this turn
Deal 3 damage to a minion. Summon three 1/1 Pterrordaxes
Deathrattle: Restore 8 Health to the enemy hero
Deal 3 damage to a minion and the enemy hero
Battlecry: Reveal a minion in each deck. If yours costs more, restore 7 Health to your hero
Draw 2 cards. Costs (1) less for each minion that died this turn
Death Knight. Battlecry: Transform your minions into random ones that cost (2) more
Whenever you summon a Beast, draw a card
Battlecry: If your deck has no duplicates, your Hero Power costs (0) this game
Taunt. Deathrattle: Deal 2 damage to ALL characters
Inspire: Give your other minions +1/+1
Draw a card and deal damage equal to its Cost
Your cards cost (5)
Battlecry: Give your weapon +1/+1
Battlecry: Silence a minion
Battlecry: Restore 2 Health to all friendly characters
2/2. Deathrattle: If it's your opponent's turn, summon an 8/8 Skeleton
Add 3 random Mage spells to your hand
3/6. Taunt
Whenever your opponent casts a spell, add a Coin to your hand
Divine Shield. After a friendly minion loses Divine Shield, gain +2 Attack
7/8. Taunt. Overload: (3)
Battlecry: Enemy spells cost (5) more next turn
3/4. Weapon
Deal 15 damage randomly split among all minions. Overload: (2)
Battlecry: Restore 5 Health
Charge. Battlecry: Discard two random cards
Taunt. Whenever this minion takes damage, give your C'Thun +1/+1 (wherever it is)
Battlecry: Swap stats with a friendly minion
Taunt. Deathrattle: Shuffle a 6/9 Direhorn with Taunt into your deck
Battlecry: If you have a Beast, transform this minion into a 7/7
Battlecry: Destroy a minion with 7 or more Attack
4/2. Battlecry: Deal 2 damage
At the end of your turn, give all minions in your hand +1/+1
Battlecry: The next Dragon you play costs (2) less
Deathrattle: Give a random friendly minion +3/+3
After you cast a spell on another friendly minion, cast a copy of it on this one
3/5. Windfury
Battlecry: If you played an Elemental last turn, Discover an Elemental
Battlecry: Destroy a random enemy minion with 2 or less Attack
3/4. Weapon. Unlimited attacks each turn. Can't attack heroes
Taunt. Battlecry: Gain +1 Attack for each other Beast you have
HintAnswer
Battlecry: Deal 4 damage to a random enemy minion
Your Beasts have Charge
Inspire: Add a random spell to your hand
Battlecry: If you're holding a Dragon, deal 3 damage
Whenever a friendly minion dies while this is in your hand, gain +1 Attack
Battlecry: Give a friendly Beast +2/+2
Whenever you cast a spell, summon a random minion of the same Cost
Inspire: Gain +2/+2
Battlecry: Trigger a friendly minion's Deathrattle
Whenever your opponent plays a card, remove the top 3 cards of your deck
Deal 2 damage to a character. If that kills it, summon a random Demon
Battlecry: If an enemy minion has Taunt, gain Charge
Battlecry: If you control a Secret, gain +1/+1 and Taunt
2/7. Taunt. Freeze any character damaged by this minion
Deal 5 damage to a minion and 2 damage to adjacent ones
Deal 5 damage to a minion. If it's a friendly Demon, give it +5/+5 instead
5/4. Battlecry: Adapt
Battlecry: If an enemy is Frozen, gain +2/+2
Deathrattle: If Feugen also died this game, summon Thaddius
Battlecry: Gain +1/+1 for each damaged minion
3/4. Taunt. Divine Shield
Battlecry: Deal 6 damage randomly split between all other characters
Transform your Mana Crystals into 2/2 minions. Recover the mana when they die
Battlecry: Cast a random spell that costs (5) or less (targets chosen randomly)
4/6. Can't be targeted by spells or Hero Powers
Whenever this minion takes damage, gain +3 Attack
Battlecry: Swap Health with another minion
Whenever a friendly Mech dies, gain +2/+2
Choose One - Transform into a 4/4 with Charge; or a 4/6 with Taunt
Battlecry: Discover a spell
Deal 8 damage to a minion
Battlecry: For each enemy minion, restore 2 Health to your hero
When the game starts, add 5 extra Legendary minions to your deck
Taunt. Deathrattle: Shuffle 'The Storm Guardian' into your deck
Charge. Battlecry: Summon two 1/1 Whelps for your opponent
5/2. Weapon
Battlecry: Deal 5 damage to an enemy minion. Deathrattle: Deal 5 damage to your hero
Summon three 2/2 Treants
Deal 3 damage to all minions. Shuffle this card into your opponent's deck
Stealth. Whenever this attacks and kills a minion, gain Stealth
Battlecry: Summon a 2/2 Squire
2/2. Weapon. Deathrattle: Return this to your hand
Battlecry: Summon a friendly minion that died this game
Battlecry: If you have a Beast, summon a random Beast
Battlecry: Gain +1/+1 for each other friendly minion on the battlefield
Battlecry: Give a random friendly Beast, Dragon, and Murloc +2/+2
Choose a Deathrattle (Secretly) - Deal 3 damage to all minions; or Give them +2/+2
Taunt. Whenever this minion deals damage, gain that much Armor
Battlecry: Deal 2 damage to all undamaged enemy minions
Battlecry: Give a friendly Mech +4 Health
Battlecry: Give both players the power to ROCK! (with a Power Chord card)
Give a minion +2/+6
Battlecry: Add a random Deathrattle minion that died this game to your hand
Destroy an enemy minion
Taunt. Has +3 Attack during your opponent's turn
Choose One - Gain 2 Mana Crystals; or Draw 3 cards
2/8. Windfury, Overload: (2)
HintAnswer
Stealth. Whenever this attacks and kills a minion, summon 2 Murlocs from your deck
Battlecry: Give a friendly Mech +1/+1
Whenever you summon a Mech, gain Divine Shield
Battlecry: If your C'Thun has at least 10 Attack, restore 10 Health to your hero
Battlecry: Choose a friendly minion. Add a 1/1 copy to your hand that costs (1)
Double a minion's Attack
Taunt. Costs (2) less if your opponent has at least three minions
Battlecry: If you control at least 2 other minions, gain Taunt
Deathrattle: If Stalagg also died this game, summon Thaddius
Deathrattle: Add two 1/1 Skeletons to your hand
Battlecry: Give your Silver Hand Recruits +2/+2
Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions
Whenever you cast a spell, gain +2 Attack
Taunt. Deathrattle: Summon a 1/2 Slime with Taunt
Battlecry: Enemy minions lose Stealth
At the start of your turn, if you have at least 3 Mechs, destroy them all and form V-07-TR-0N
Whenever your hero takes damage on your turn, gain +2/+2
Battlecry: Draw two 1-Cost minions from your deck
Summon five 1/1 Silver Hand Recruits
5/5. Stealth
Lifesteal. Has +1 Attack for each card you've discarded this game
Inspire: Give your Totems +2 Attack
Summon two 1/2 Poisonous Spiders
Gain 4 Armor. Summon a random 4-Cost minion
Battlecry: Give a friendly minion 'Deathrattle: Resummon this minion'
Battlecry: Equip a random weapon for each player
At the end of your turn, give another random friendly minion +3 Attack
Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability
Battlecry: If you're holding any non-Rogue class cards, reduce their Cost by (2)
After this attacks a minion, it also hits the enemy hero
Battlecry: If you're holding a Dragon, Discover a card in your opponent's deck
Battlecry: Destroy a Beast
Combo: Destroy a minion
Draw 2 cards. Minions drawn cost (2) less
Whenever your spells deal damage, restore that much Health to your hero
Summon copies of your damaged minions
Battlecry: Shuffle a sealed Un'Goro pack into your deck
Summon a 1/1 Candle, 2/2 Broom, and 3/3 Teapot
Battlecry: Restore 8 Health to your hero
Stealth. 50% chance to attack the wrong enemy
Battlecry: Deal 3 damage to the enemy hero
Deal 4 damage. Costs (1) less for each minion that died this turn
Whenever you cast a spell, add a random Priest spell to your hand
5/4. Taunt
Whenever a friendly minion dies, give your C'Thun +1/+1 (wherever it is)
Spell Damage +1. Battlecry: Draw a card
Whenever you gain Armor, give this minion +1 Attack
Deal 2 damage to all enemies. Restore 2 Health to all friendly characters
Whenever this minion takes damage, deal 3 damage to your hero
Whenever this minion survives damage, summon another Grim Patron
Copy 3 cards in your opponent's deck and add them to your hand
7/4. Pirate
Battlecry: Choose a minion and become a copy of it
Combo: Gain +3 Attack
Inspire: Add a 2/2 Squire to your hand

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Created Aug 18, 2017ReportNominate
Tags:card, cost, hearthstone, wild

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