Gaming Quiz / All 3 cost cards - Hearthstone (Wild to KoFT)

Random Gaming Quiz

Can you name all 3 cost cards - Hearthstone (Wild to KoFT)?

 Plays Quiz not verified by Sporcle

Forced Order
Challenge
Share
Tweet
Embed
Score 0/251 Timer 20:00
HintAnswer
3/4. Mech
Battlecry: If you control another Pirate, give your weapon +1/+1
After you cast a spell, refresh your Hero Power
Your Hero Power becomes 'Deal 2 damage'. If already in Shadowform: 3 damage
Give your characters +2 Attack this turn
4/2. Stealth. Beast
Combo: Gain +2/+2 for each other card you've played this turn
If you discard this minion, summon it
Secret: After your opponent plays a minion, transform it into a 1/1 Sheep
2/3. Weapon. Battlecry: Give a random friendly minion Divine Shield and Taunt
Can only attack if your hero attacked this turn
2/8. Taunt. Overload: (3)
Your other Murlocs have +2/+1
Your end of turn effects trigger twice
Taunt. Battlecry: Restore 3 Health
For each enemy minion, summon a 1/1 Hound with Charge
3/1. Divine Shield
Your Battlecries twigger twice
Give your minions 'Deathrattle: Add a random Beast to your hand'
Draw a card. That card costs (3) less
Give your weapon Poisonous
Battlecry: Give all Deathrattle minions in your hand +1/+1
Battlecry: Restore 3 Health
Whenever a minion takes damage, gain +1 Attack
Deal 2-3 damage to all enemy minions. Overload: (2)
Deal 1 damage to all enemy minions. Draw a card
Deal 2 damage to all minions except Demons
Deal 3 damage. If you control a Beast, deal 5 damage instead
Secret: When your hero takes fatal damage, prevent it and become Immune this turn
Whenever this minion takes damage, summon a 1/1 Imp
2/5. Beast
At the start of your turn, restore this minion to full Health
2/2. Battlecry: Adapt
Choose a friendly minion and give it to your opponent
Add a copy of each damaged friendly minion to your hand
Battlecry: Draw a card. If it's a minion, transform it into a Chicken
Deal 1 damage to a minion. Repeat until a minion dies
Whenever you play a card, gain +1/+1
Battlecry: Deal 1 damage to all enemy minions
3/4. Taunt. Beast
Deathrattle: Deal 2 damage to the enemy hero
Whenever you summon a minion, deal 5 damage to your hero
1/3. Weapon. Has +2 Attack while you have a Mech
Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost
Secret: When a friendly minion dies, put 2 copies of it into your hand
Draw three 1-Cost minions from your deck
Inspire: Give your weapon +1 Attack
Your other Pirates have +1/+1
Divine Shield. Taunt. Lifesteal
Battlecry: Discover a Mage, Priest, or Warlock card
Battlecry: Remove 1 Durability from your opponent's weapon
Battlecry: If your opponent has 4 or more minions, take control of one at random
Your opponent's spells cost (1) more
3/2. Weapon. Whenever a friendly Secret is revealed, gain +1 Durability
Secret: After your opponent plays a minion, summon a copy of it
Taunt. Battlecry: Gain +1/+1 for each enemy Deathrattle minion
Deathrattle: Summon a 2/1 Damaged Golem
Whenever you target this minion with a spell, deal 3 damage to a random enemy
Battlecry: If you have a minion with Spell Damage, gain +2/+2
Inspire: Gain Windfury this turn
Deal 4 damage to a minion
Battlecry: Draw a Divine Shield minion from your deck
Gain an empty Mana Crystal for each friendly minion
Whenever you play a 1-Attack minion, give it +2/+2
Deathrattle: Add a 3/2 weapon to your hand
Deathrattle: Your opponent draws a card
If you control a Secret at the end of your turn, restore 4 Health to your hero
Choose One - Give each player a Mana Crystal; or Each player draws a card
Restore 8 Health
Battlecry: The next Secret your play this turn costs (0)
0/7. Spell Damage +1
Secret: When a friendly minion dies, summon a random minion with the same Cost
Battlecry: Add a random spell to each player's hand
Whenever a minion dies, gain +1 Attack
Deal 5 damage. Overload: (2)
Battlecry: Give a friendly minion +3 Health
Taunt. After you summon a minion, gain +1 Health
Whenever you play a card with Overload, gain +1/+1
Deathrattle: If it's your opponent's turn, gain 6 Armor
Battlecry: If you're holding a minion with 5 or more Attack, Adapt
Battlecry: If you have a Mech, gain +1/+1 and add a Spare Part to your hand
Secret: When your hero is attacked, gain 8 Armor
Summon a random Beast Companion
Deal 2 damage. Restore 2 Health to your hero
HintAnswer
Battlecry: Give a random weapon in your hand +1/+1
Whenever you target this minion with a spell, gain Divine Shield
Taunt. Enrage: +3 Attack
Your other minions have +1 Attack
Battlecry: Your opponent's Hero Power costs (5) more next turn
Destroy a minion. Add a random minion to your opponent's hand
5/2. Elemental
Battlecry: If you have a Pirate, gain +1/+1
Whenever you summon a 1-Health minion, give it Divine Shield
Charge. Divine Shield
1/4. Windfury
At the start of your turn, deal 2 damage to this minion
Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor
Destroy a minion with 5 or more Attack
Battlecry: Silence a Demon
Secret: When a minion attacks your hero, destroy it
Deal 2 damage to the enemy hero. Combo: Return this to your hand next turn
Whenever this minion takes damage, discard a random card
Summon two 2/3 Spirit Wolves with Taunt. Overload: (2)
Enrage: Windfury and +1 Attack
Copy the lowest Cost minion in your hand
Battlecry: Silence a minion
Deathrattle: Summon a 5/5 Devilsaur
Battlecry: Destroy your opponent's weapon and gain Armor equal to its Attack
Add 2 random class cards to your hand (from your opponent's class)
Your Charge minions have +1 Attack
5/1. Stealth
Deathrattle: Summon two 1/1 Raptors
Battlecry: If you're holding a Dragon, gain +1/+1
Secret: After your opponent plays a minion, add two copies of it to your hand
2/2. Weapon. Battlecry: Deal 1 damage. Combo: Deal 2 instead
Deathrattle: Summon a random 1-Cost minion
4/2. Weapon. 50% chance to attack the wrong enemy
At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp
3/1. Charge
3/3. Spell Damage +1
2/2. Stealth. Poisonous
Battlecry: Choose a friendly minion. Gain a copy of its Deathrattle
For each enemy minion, summon a 1/1 Pawn with Taunt
Battlecry: Choose a friendly minion. Shuffle a copy into your deck
Taunt. Battlecry: Destroy one of your Mana Crystals
2/2. Battlecry: Deal 1 damage
Battlecry: Trigger a friendly minion's Deathrattle
Battlecry: Deal 4 damage to HIMSELF
Give a minion +3 Attack. If it's a Demon, also give it +3 Health
Battlecry: Summon a 1/3 Spider
2/3. Poisonous
At the end of your turn, deal 1 damage to all other minions
Deal 9 damage randomly split among ALL characters
Battlecry: Freeze your other minions
After this minion attacks a hero, Adapt
1/5. Weapon. After you summon a minion, give it +1/+1 and this loses 1 Durability
Battlecry: Give a random friendly Beast, Dragon, and Murloc +1/+1
Whenever this minion survives damage, summon a 2/2 Ghoul
4/3. Can't be targeted by spells or Hero Powers
Transform a minion into a 0/1 Frog with Taunt
Deathrattle: Deal damage equal to this minion's Attack to all enemy minions
Give a minion +3 Attack and Divine Shield
Deathrattle: Summon a number of 1/1 Rats equal to this minion's Attack
Battlecry: Discover a copy of a minion in your deck
Battlecry: Put a 1-Cost minion from each deck into the battlefield
Deal 2 damage to a minion and the minions next to it
Draw 2 Demons from your deck
Deathrattle: Give your minions +1/+1
Draw 2 cards
3/3. Taunt. Beast
Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel
After you summon a minion, give it +1/+1
Choose a friendly minion. Destroy it and a random enemy minion
Choose One - Transform into a 5/2 minion; or a 2/5 minion
Stealth. At the start of your turn, gain +1/+1
Battlecry: Summon a 1/1 Boar
Secret: When your opponent casts a spell, Counter it
Inspire: Return this minion to your hand
1/4. Taunt. Beast
After you summon a minion, gain +1 Attack
Restore 7 Health. Reveal a minion in each deck. If yours costs more, Restore 14 instead
Battlecry: Choose a friendly minion. Summon a 1/1 copy of it
Stealth. Whenever this attacks, add a random card to your hand (from your opponent's class)
Stealth. At the end of your turn, summon a 1/1 Steward
Taunt. Deathrattle: Your opponent puts a minion from their deck into the battlefield
Battlecry: Summon a random basic Totem
Deathrattle: Add a random Deathrattle minion to your hand
Costs (0) if your hero was healed this turn
HintAnswer
Gain 5 Armor. Draw a card
1/3. Weapon. Destroy any Frozen minion damaged by this
Inspire: Summon a 1/1 Silver Hand Recruit
Battlecry: Destroy both adjacent minions and gain their Attack and Health
Deal 2 damage to all minions
Battlecry: If you control a minion with 5 or more Attack, gain +2/+2
Summon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon
Battlecry: Change an enemy minion's Attack to 1
5/1. Elemental
Whenever you draw a card, reduce its Cost by (1)
Has +4 Attack while your opponent has 6 or more cards in hand
4/8. Can't attack
At the end of your turn, give your C'Thun +1/+1 (wherever it is)
Secret: When your opponent casts a spell, add a copy to your hand that costs (0)
Battlecry: Each player draws 2 cards
3/2. Weapon. Battlecry: Give +1/+1 to your minions with Divine Shield
Battlecry: Deal 1 damage to all other minions
Draw a card, then add a copy of it to your hand
Combo: Give a friendly minion Poisonous
Taunt. Has +2 Attack during your opponent's turn
Battlecry: If you control another Murloc, Discover a Murloc
3/2. Weapon. Battlecry: Your hero is Immune this turn
Battlecry: Give your other Mechs +2 Attack
Battlecry: Give a friendly minion +1/+1
1/5
Battlecry: The next time you use your Hero Power, it costs (2) less
Summon a Jade Golem. Gain an empty Mana Crystal
Battlecry: Give a friendly Beast Immune this turn
1/4. Spell Damage +1
Whenever this minion takes damage, draw a card
Deathrattle: Add two 1/2 Elementals to your hand
Your Secrets cost (0)
Draw cards until you have as many in hand as your opponent
At the end of your turn, draw a card
Give a minion +2/+4 and Spell Damage +1
Battlecry: Give your opponent 2 Bananas
Choose One - Give a minion +4 Attack; or +4 Health and Taunt
2/3. Windfury
Battlecry: Deal 2 damage. Give your C'Thun +2/+2 (wherever it is)
Battlecry: Give your opponent a Mana Crystal
Battlecry: Give a random minion in your hand +1/+1
Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target
3/3. Lifesteal
Battlecry: If you played an Elemental last turn, Adapt
Combo: Deal 2 damage
Copy 2 cards in your opponent's deck and add them to your hand
1/4. Charge. Taunt
Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul
3/2. Weapon. Deathrattle: Give a random friendly Mech +2/+2
Battlecry: If your deck has no 3-Cost cards, transform into a 3/3 copy of a minion
Deathrattle: Give a random friendly minion +3 Health
Stealth. Divine Shield
Battlecry: Give your other Murlocs +2 Health
Transform a minion into a 4/2 Boar with Charge
Battlecry: If an enemy is Frozen, draw a card
3/2. Weapon. Battlecry: If you have a minion with Taunt, gain +1 Durability
Destroy a random enemy minion
Battlecry: Deal 2 damage to all minions with Deathrattle
After you cast a spell, deal 2 damage randomly split among all enemies
At the start of your turn, deal 2 damage to a random enemy
Deal 4-5 damage to all minions. Overload: (5)
Deal 5 damage to an undamaged character
Whenever you summon a Battlecry minion while this is in your hand, gain +1/+1
Your Silver Hand Recruits have +1 Attack
Battlecry: Discover a spell. Deal damage to your hero equal to its Cost
Give your minions 'Deathrattle: Return this to your hand'
Deal 3 damage. Shuffle a 'Roaring Torch' into your deck that deals 6 damage
Battlecry: Look at 3 cards. Guess which one started in your opponent's deck to get a copy of it
Give your hero +3 Attack this turn. Gain 3 Armor
Deal 3 damage. Gain 3 Armor
At the end of your turn, give another friendly Mech +2/+2
Battlecry: Give a friendly minion Immune this turn
During your turn, your hero is Immune
2/4. Taunt
Shuffle 3 Ambushes into your opponent's deck. When drawn, you summon a 4/4 Nerubian
Freeze all enemy minions
Hero Powers are disabled
50% chance to attack the wrong enemy
Taunt. Battlecry: Discover a Taunt minion
4/3. Taunt
Battlecry: If you're holding a Dragon, summon two 1/1 Whelps
Deathrattle: Give a random minion in your hand +2/+2
At the start of your turn, swap this minion with a random one in your hand

You're not logged in!

Compare scores with friends on all Sporcle quizzes.
Join for Free
OR
Log In

You Might Also Like...

Show Comments

Extras

Created Aug 18, 2017ReportNominate
Tags:card, cost, hearthstone, wild

Top Quizzes Today


Score Distribution

Your Account Isn't Verified!

In order to create a playlist on Sporcle, you need to verify the email address you used during registration. Go to your Sporcle Settings to finish the process.

Report this User

Report this user for behavior that violates our Community Guidelines.

Details: