Gaming Quiz / All 2 cost cards - Hearthstone (Wild to KoFT)

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QUIZ: Can you name all 2 cost cards - Hearthstone (Wild to KoFT)?

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HintAnswer
Destroy a Frozen minion
Battlecry: Discard a random card
Put a copy of an enemy minion into your hand
At the end of your turn, give another random friendly minion +1/+1
Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt
Deathrattle: Summon two 1/1 Spectral Spiders
Deal 4 damage to a minion. Overload: (1)
Transform all enemy minions into random ones that cost (1) less
Deal 1 damage to all minions. If any die, cast this again
Battlecry: Draw a Pirate from your deck
1/4. Lifesteal
Battlecry: Gain an empty Mana Crystal. Deathrattle: Lose a Mana Crystal
Whenever a character is healed, deal 1 damage to a random enemy
2/2. Spell Damage +1
Battlecry: If you have at least 2 other minions, Adapt
Deathrattle: Add a random Mage spell to your hand
Deathrattle: Add a random class card to your hand (from your opponent's class)
Taunt. Deathrattle: Deal 1 damage to all minions
1/1. Divine Shield. Spell Damage +1
Silence a friendly minion. Draw a card
4/1. Beast
At the start of your turn, you have a 50% chance to draw an extra card
Battlecry: Add a Razorpetal to your hand that deals 1 damage
Lifesteal. Deal 1 damage to all minions
Deal 2 damage. Add a 1/2 Elemental to your hand
3/2. Can't be targeted by spells or Hero Powers
Battlecry: Deal 1 damage to a random enemy
Battlecry: Reveal a minion in each deck. If yours costs more, draw it
Secret: After your opponent casts a spell, summon a 4/2 Panther with Stealth
Battlecry: If you're holding a Dragon, gain +1 Attack and Charge
Battlecry: Swap the Attack and Health of a minion
2/3. Weapon. Overload: (1)
Give a minion +2/+2. If it's a Beast, draw a card
After you summon a Pirate, deal 2 damage to a random enemy
Battlecry: Give a random Beast in your hand +1/+1
Deathrattle: Deal 3 damage to a random enemy minion
Deathrattle: Put a Secret from your deck into the battlefield
Battlecry: Restore 2 Health
Battlecry: Give a friendly minion +2 Attack
Secret: After your opponent plays a minion, give a random minion in your hand +2/+2
Battlecry: If you're holding a Dragon, Discover a Dragon
Deal 4 damage to a random enemy minion
ALL minions cost (1) more
Give a minion 'Deathrattle: Resummon this minion'
Lifesteal. Deal 2 damage to a minion
Deal 3 damage. If your hand is empty, draw a card
Deal 1 damage to all enemy minions
Give a damaged minion +3/+3
Deal 2 damage. Combo: Summon a Jade Golem
Battlecry: Give your weapon +1 Attack
Deal 3 damage
Deathrattle: Summon a 4/4 Nerubian
2/3. Stealth
Give your opponent a 'Cursed!' card. While they hold it, take 2 damage on their turn
2/2. Divine Shield
Swap the Attack and Health of all minions
Battlecry: If your deck has no 2-Cost cards, give all minions in your deck +1/+1
Your Mechs cost (1) less
Deathrattle: Deal 2 damage to all minions
Restore 6 Health
Draw 2 weapons from your deck
Draw a card. If it has Deathrattle, cast this again
Choose a minion. Shuffle 3 copies of it into your deck
Choose One - Give your minions +1/+1; or Summon a 3/2 Panther
Whenever your opponent casts a spell, gain +1 Attack
Stealth. Deathrattle: Summon a Jade Golem
Give your weapon Lifesteal
Adjacent minions have +2 Attack
Taunt. Battlecry: Your opponent summons a random minion from their hand
Deal 3 damage to a character and Freeze it
1/2. Taunt. Poisonous
Return an enemy minion to your opponent's hand
3/2. Taunt
Deal 1 damage to all enemy minions. Summon a random 1-Cost minion
Deal 2 damage to a minion. If it survives, draw a card
Combo: Summon a 2/1 Defias Bandit
2/2. Weapon. Battlecry: Summon a Jade Golem. Overload: (1)
Destroy a minion with 3 or less Attack
Draw a card. If it's a Beast, it costs (4) less
3/2. Murloc
HintAnswer
Give a minion Windfury
Taunt. Battlecry: Give your C'Thun Taunt (wherever it is)
At the start of your opponent's turn, they have a 50% chance to draw an extra card
Gain an empty Mana Crystal
Spell Damage +1. Deathrattle: Draw a card
Your minions can't be reduced below 1 Health this turn. Draw a card
At the end of your turn, restore 1 Health to your hero
Deal 2 damage to a minion and 1 damage to adjacent ones
At the start of your turn, restore 3 Health to a damaged friendly character
Your Hero Power deals 1 extra damage
Mage: Your spells cost (1) less
Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt
Whenever a player casts a spell, put a copy into the other player's hand
Battlecry: Discover a Hunter, Paladin, or Warrior card
Destroy a damaged enemy minion
Replace your deck with copies of 'Discover a card'
Restore 4 Health to your hero and gain +2 Attack this turn
1/3. Weapon. Has +2 Attack while you have Spell Damage
Give a minion +3/+3 and Freeze it
Battlecry: Unlock your Overloaded Mana Crystals
Deal 3-6 damage. Overload: (1)
Destroy a minion, then return it to life with full Health
After you summon a minion, deal 1 damage to a random enemy
3/2. Weapon
Can't attack. Inspire: Can attack as normal this turn
Double a minion's Health
Battlecry: Discover a 3-Cost card
1/1. Battlecry: Draw a card
Minions with Battlecry cost (2) more
Deal 2 damage to two random enemy minions
Give a minion 'Deathrattle: Return this to life with 1 Health'
Battlecry: Discover a Deathrattle card
Shuffle a copy of your hand into your deck
Battlecry: Return a friendly minion from the battlefield to your hand
3/1. Stealth
Whenever you discard this, give it +2/+2 and return it to your hand
2/1. Charge
Battlecry: Reduce the Cost of Elementals in your hand by (1)
Whenever you discard a card, gain +1/+1
Combo: Return a friendly minion to your hand
Battlecry: Adapt a friendly Beast
Trigger all Deathrattles on your minions
Battlecry: Summon a 1/1 Murloc Scout
Battlecry: If you control a Secret, deal 3 damage
Give your hero +4 Attack this turn
Deal 1 damage. Draw a card
Draw 2 Murlocs from your deck
Battlecry: Give all weapons in your hand and deck +1 Attack
Battlecry: Deal 3 damage randomly split between all other characters
Discover a copy of a spell in your deck
Combo: Deal 1 damage
Inspire: Gain +1 Health
Battlecry: Give adjacent minions Taunt
Give your Taunt minions +2/+2
2/3. Beast
Set a minion's Attack and Health to 3
At the start of your turn, destroy ALL minions
All minions lose Stealth. Destroy all enemy Secrets. Draw a card
Deal 3 damage to all damaged minions
Deal 2 damage. Combo: Deal 4 damage instead
Give a Demon +3/+3. Give your opponent a Mana Crystal
Adjacent minions have +1 Attack
Whenever you cast a spell, gain +2 Attack this turn
Enrage: +3 Attack
4/5. Can't attack
Give a friendly character +3 Attack this turn
Battlecry: Draw a Secret from your deck
Battlecry: Freeze an enemy
Battlecry: Give your C'Thun +2/+2 (wherever it is)
Force an enemy minion to deal its damage to the minions next to it
Freeze any character damaged by this minion
At the end of your turn, give another random friendly minion +1 Attack
Battlecry: Discover a Secret
Whenever you summon a Pirate, gain Stealth
Priest: Your spells cost (1) less
Deal 1 damage to all minions. If you have 12 or less Health, deal 3 damage instead
Battlecry: Summon a 1/1 Ooze with Taunt
Deathrattle: Return this to your hand as a 6/6 that costs (6)
Stealth. Poisonous
Spell Damage +1. After you cast a spell, give your C'Thun +1/+1 (wherever it is)
HintAnswer
Deathrattle: Return any spells you cast on this minion to your hand
Draw a card for each damaged friendly character
2/2. Weapon. Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability
Battlecry: Discover a 1-Cost card
Combo: Gain +1/+1 for each other card you've played this turn
Battlecry: Give a minion -2 Attack this turn
Give a minion Taunt and +2/+2 (+2 Attack/+2 Health)
Corrupt every minion. Destroy them at the start of your next turn
Battlecry: Enemy spells cost (0) next turn
Your Hero Power can target minions
3/4. Overload: (1)
Battlecry: Give a friendly Murloc +1/+1
Battlecry: Give a friendly minion Divine Shield
Secret: When your hero is attacked, deal 2 damage to all enemies
Battlecry: Remove the top card of your opponent's deck
Deathrattle: Draw a card
2/2. Taunt
Battlecry: Transform a friendly minion into a random minion with the same Cost
Battlecry: Give a friendly minion +1/+1
Secret: After your hero is attacked, summon a 3/3 Bear with Taunt
Secret: When an enemy attacks your hero, instead it attacks another random character
Battlecry: Discard a random card. Deathrattle: Draw a card
Add a random minion to your hand. It costs (3) less
Taunt. Choose One - +1 Attack; or +1 Health
Choose One - Transform into a 2/1 with Charge; or a 3/2 with Stealth
Deal 2 damage to a minion. If it survives, give it Poisonous
Battlecry: Destroy a Pirate and gain +1/+1
This turn, your healing effects deal damage instead
3/2. Beast
Deal 2 damage to a minion. If it's a friendly Demon, give it +2/+2 instead
Battlecry: Gain Attack equal to the Attack of your weapon
Battlecry: Give a friendly minion Spell Damage +1
Summon a random friendly minion that died this game
Deathrattle: Deal 1 damage to a random enemy
Taunt. Battlecry: Summon three 1/1 Raptors for your opponent
Gain 10 Armor. Reduce the Cost of minions in your opponent's hand by (2)
Change the Health of ALL minions to 1
Battlecry: Destroy your opponent's weapon
Choose One - Deal 3 damage to a minion; or 1 damage and draw a card
Discover a minion. Give it +1/+1
2/1. Battlecry: Deal 1 damage
At the end of your turn, restore 4 Health to your hero
Whenever a friendly Beast dies, gain +2/+1
Secret: When one of your minions is attacked, summon three 1/1 Snakes
Deathrattle: Summon a 3/2 Big Bad Wolf
Your Hero Power becomes 'Give a Beast +2/+2'
Taunt. Battlecry: Give a minion Taunt
You can use your Hero Power twice a turn
At the end of your turn, summon a 1/1 Murloc
Replace your Hero Power and Warlock cards with another class's. The cards cost (1) less
Give a random Taunt minion in your hand +3/+3
After you cast a spell, deal 1 damage to ALL minions
Battlecry: Deal 1 damage to a minion and give it +2 Attack
Secret: When an enemy minion attacks, return it to its owner's hand. It costs (2) more
Your Hero Power also Freezes the target
Whenever this minion takes damage, also deal that amount to your hero
Battlecry: Give all minions in your hand +1/+1
2/2. Weapon. Battlecry: Give a random friendly minion +1 Attack
Add two Razorpetals to your hand that deal 1 damage
Deal 5 damage to the enemy hero
Whenever this minion is healed, summon a 2/2 Crystal
Secret: After an opposing Hero Power is used, deal 5 damage to a random enemy
Battlecry: Summon an exact copy of this minion at the end of the turn
Whenever a friendly minion takes damage, gain 1 Armor
The next spell you cast this turn costs Health instead of Mana
At the start of each turn, gain +1 Attack
0/7. Taunt
Battlecry: Add a random minion with 5 or more Attack to your hand
The first minion you play each turn costs (1) less
Draw 2 cards. Overload: (2)
Each time you cast a spell this turn, add a random Hunter card to your hand
1/2. Taunt. Divine Shield
Deal 2 damage. Unlock your Overloaded Mana Crystals
Give a minion +1/+1 and 'Deathrattle: Add an Explorer's Hat to your hand'
Whenever this minion attacks a hero, add the Coin to your hand
Discover a spell. Reduce its Cost by (2)
3/2. Windfury
Secret: After your opponent plays a minion, deal 4 damage to it
Secret: When one of your minions is attacked, summon a 2/3 Poisonous Cobra

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