Gaming Quiz / All 2 cost cards - Hearthstone (Wild to KoFT)

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Can you name all 2 cost cards - Hearthstone (Wild to KoFT)?

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HintAnswer
Give a minion +2/+2. If it's a Beast, draw a card
Taunt. Choose One - +1 Attack; or +1 Health
Battlecry: Transform a friendly minion into a random minion with the same Cost
Replace your Hero Power and Warlock cards with another class's. The cards cost (1) less
Deal 2 damage to a minion. If it survives, draw a card
Deal 3-6 damage. Overload: (1)
Battlecry: Discover a 1-Cost card
Deathrattle: Summon a 3/2 Big Bad Wolf
Deathrattle: Return any spells you cast on this minion to your hand
Deal 1 damage to all enemy minions. Summon a random 1-Cost minion
Whenever a friendly Beast dies, gain +2/+1
Deal 4 damage to a random enemy minion
Double a minion's Health
Whenever a friendly minion takes damage, gain 1 Armor
Deathrattle: Put a Secret from your deck into the battlefield
Battlecry: Discover a Secret
Give a minion +1/+1 and 'Deathrattle: Add an Explorer's Hat to your hand'
Whenever you summon a Pirate, gain Stealth
2/1. Battlecry: Deal 1 damage
Battlecry: Summon an exact copy of this minion at the end of the turn
Secret: After your opponent plays a minion, give a random minion in your hand +2/+2
Give your weapon Lifesteal
Deal 3 damage
Battlecry: Give a friendly Murloc +1/+1
Deal 2 damage to a minion. If it's a friendly Demon, give it +2/+2 instead
Give a damaged minion +3/+3
Battlecry: Summon a 1/1 Ooze with Taunt
Taunt. Battlecry: Give your C'Thun Taunt (wherever it is)
Deathrattle: Draw a card
1/2. Taunt. Poisonous
Whenever a player casts a spell, put a copy into the other player's hand
Give a minion 'Deathrattle: Resummon this minion'
2/2. Weapon. Battlecry: Summon a Jade Golem. Overload: (1)
Your Mechs cost (1) less
1/2. Taunt. Divine Shield
3/2. Murloc
4/1. Beast
1/4. Lifesteal
Choose One - Transform into a 2/1 with Charge; or a 3/2 with Stealth
Stealth. Poisonous
Give a random Taunt minion in your hand +3/+3
Deal 3 damage. If your hand is empty, draw a card
Freeze any character damaged by this minion
Battlecry: Give a minion -2 Attack this turn
Taunt. Battlecry: Your opponent summons a random minion from their hand
Destroy a Frozen minion
Give your Taunt minions +2/+2
Whenever you cast a spell, gain +2 Attack this turn
At the end of your turn, summon a 1/1 Murloc
Spell Damage +1. After you cast a spell, give your C'Thun +1/+1 (wherever it is)
At the end of your turn, give another random friendly minion +1/+1
Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt
Battlecry: Give all weapons in your hand and deck +1 Attack
2/2. Spell Damage +1
Shuffle a copy of your hand into your deck
Deathrattle: Deal 2 damage to all minions
3/2. Can't be targeted by spells or Hero Powers
Battlecry: Discover a Hunter, Paladin, or Warrior card
Battlecry: If your deck has no 2-Cost cards, give all minions in your deck +1/+1
Priest: Your spells cost (1) less
Battlecry: Discard a random card. Deathrattle: Draw a card
Give a Demon +3/+3. Give your opponent a Mana Crystal
1/3. Weapon. Has +2 Attack while you have Spell Damage
Deal 3 damage to all damaged minions
Battlecry: Freeze an enemy
Battlecry: Reveal a minion in each deck. If yours costs more, draw it
Enrage: +3 Attack
Whenever you discard a card, gain +1/+1
Add two Razorpetals to your hand that deal 1 damage
Secret: When an enemy attacks your hero, instead it attacks another random character
Battlecry: Give adjacent minions Taunt
Battlecry: Destroy your opponent's weapon
Your Hero Power can target minions
Minions with Battlecry cost (2) more
Battlecry: Give a friendly minion +1/+1
Your Hero Power also Freezes the target
Battlecry: Deal 1 damage to a random enemy
After you summon a Pirate, deal 2 damage to a random enemy
Restore 4 Health to your hero and gain +2 Attack this turn
Deal 4 damage to a minion. Overload: (1)
HintAnswer
The next spell you cast this turn costs Health instead of Mana
Add a random minion to your hand. It costs (3) less
Battlecry: Draw a Secret from your deck
Battlecry: Unlock your Overloaded Mana Crystals
Battlecry: Gain Attack equal to the Attack of your weapon
At the end of your turn, restore 1 Health to your hero
Battlecry: Give a friendly minion Divine Shield
Battlecry: If you have at least 2 other minions, Adapt
Battlecry: Enemy spells cost (0) next turn
Battlecry: Give a friendly minion +2 Attack
Give a friendly character +3 Attack this turn
Battlecry: Give a friendly minion Spell Damage +1
Secret: After your opponent plays a minion, deal 4 damage to it
Corrupt every minion. Destroy them at the start of your next turn
3/2. Windfury
Deal 1 damage to all minions. If any die, cast this again
Your Hero Power becomes 'Give a Beast +2/+2'
Battlecry: Discard a random card
Secret: When one of your minions is attacked, summon three 1/1 Snakes
4/5. Can't attack
2/1. Charge
Deal 2 damage. Combo: Deal 4 damage instead
ALL minions cost (1) more
Deal 2 damage. Combo: Summon a Jade Golem
After you cast a spell, deal 1 damage to ALL minions
Draw a card for each damaged friendly character
Combo: Gain +1/+1 for each other card you've played this turn
Choose a minion. Shuffle 3 copies of it into your deck
Transform all enemy minions into random ones that cost (1) less
Trigger all Deathrattles on your minions
3/2. Beast
Summon a random friendly minion that died this game
3/1. Stealth
Deathrattle: Return this to your hand as a 6/6 that costs (6)
Stealth. Deathrattle: Summon a Jade Golem
Deal 2 damage. Unlock your Overloaded Mana Crystals
Battlecry: Give your C'Thun +2/+2 (wherever it is)
Adjacent minions have +1 Attack
2/2. Taunt
Battlecry: Discover a Deathrattle card
You can use your Hero Power twice a turn
At the start of your turn, restore 3 Health to a damaged friendly character
Battlecry: Swap the Attack and Health of a minion
Draw 2 weapons from your deck
2/3. Beast
Battlecry: Add a random minion with 5 or more Attack to your hand
Secret: When your hero is attacked, deal 2 damage to all enemies
Draw 2 cards. Overload: (2)
Put a copy of an enemy minion into your hand
Restore 6 Health
Lifesteal. Deal 2 damage to a minion
0/7. Taunt
Deal 3 damage to a character and Freeze it
Can't attack. Inspire: Can attack as normal this turn
Your minions can't be reduced below 1 Health this turn. Draw a card
Draw a card. If it has Deathrattle, cast this again
3/2. Taunt
At the start of your turn, destroy ALL minions
Battlecry: Destroy a Pirate and gain +1/+1
Spell Damage +1. Deathrattle: Draw a card
At the end of your turn, give another random friendly minion +1 Attack
Give a minion Taunt and +2/+2 (+2 Attack/+2 Health)
Give a minion Windfury
Deathrattle: Add a random class card to your hand (from your opponent's class)
1/1. Divine Shield. Spell Damage +1
Battlecry: Give your weapon +1 Attack
Secret: When one of your minions is attacked, summon a 2/3 Poisonous Cobra
Destroy a damaged enemy minion
Inspire: Gain +1 Health
Each time you cast a spell this turn, add a random Hunter card to your hand
Discover a spell. Reduce its Cost by (2)
Deal 2 damage to a minion. If it survives, give it Poisonous
Gain an empty Mana Crystal
Deal 1 damage to all enemy minions
Deathrattle: Summon a 4/4 Nerubian
Adjacent minions have +2 Attack
Combo: Summon a 2/1 Defias Bandit
Deathrattle: Deal 3 damage to a random enemy minion
Choose One - Deal 3 damage to a minion; or 1 damage and draw a card
Battlecry: Return a friendly minion from the battlefield to your hand
HintAnswer
Deal 2 damage to a minion and 1 damage to adjacent ones
Mage: Your spells cost (1) less
Deal 1 damage to all minions. If you have 12 or less Health, deal 3 damage instead
Deal 1 damage. Draw a card
Deal 2 damage. Add a 1/2 Elemental to your hand
Whenever a character is healed, deal 1 damage to a random enemy
Give a minion 'Deathrattle: Return this to life with 1 Health'
Battlecry: Deal 3 damage randomly split between all other characters
Secret: When an enemy minion attacks, return it to its owner's hand. It costs (2) more
Battlecry: Give all minions in your hand +1/+1
Discover a copy of a spell in your deck
Battlecry: Draw a Pirate from your deck
Deathrattle: Add a random Mage spell to your hand
Battlecry: If you control a Secret, deal 3 damage
Lifesteal. Deal 1 damage to all minions
At the end of your turn, restore 4 Health to your hero
Battlecry: Add a Razorpetal to your hand that deals 1 damage
Draw a card. If it's a Beast, it costs (4) less
Battlecry: Remove the top card of your opponent's deck
Replace your deck with copies of 'Discover a card'
2/2. Weapon. Battlecry: Give a random friendly minion +1 Attack
Secret: After your hero is attacked, summon a 3/3 Bear with Taunt
Battlecry: Discover a 3-Cost card
After you summon a minion, deal 1 damage to a random enemy
Give your opponent a 'Cursed!' card. While they hold it, take 2 damage on their turn
Secret: After an opposing Hero Power is used, deal 5 damage to a random enemy
3/4. Overload: (1)
All minions lose Stealth. Destroy all enemy Secrets. Draw a card
Battlecry: Restore 2 Health
Whenever this minion takes damage, also deal that amount to your hero
Combo: Return a friendly minion to your hand
Combo: Deal 1 damage
Battlecry: Adapt a friendly Beast
Return an enemy minion to your opponent's hand
Discover a minion. Give it +1/+1
Silence a friendly minion. Draw a card
Whenever this minion is healed, summon a 2/2 Crystal
Battlecry: If you're holding a Dragon, Discover a Dragon
Whenever this minion attacks a hero, add the Coin to your hand
Swap the Attack and Health of all minions
Secret: After your opponent casts a spell, summon a 4/2 Panther with Stealth
Your Hero Power deals 1 extra damage
This turn, your healing effects deal damage instead
2/3. Weapon. Overload: (1)
Gain 10 Armor. Reduce the Cost of minions in your opponent's hand by (2)
Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt
2/3. Stealth
1/1. Battlecry: Draw a card
Deathrattle: Deal 1 damage to a random enemy
Deal 2 damage to two random enemy minions
At the start of your turn, you have a 50% chance to draw an extra card
Taunt. Battlecry: Give a minion Taunt
Destroy a minion with 3 or less Attack
Force an enemy minion to deal its damage to the minions next to it
Battlecry: Deal 1 damage to a minion and give it +2 Attack
Whenever you discard this, give it +2/+2 and return it to your hand
Destroy a minion, then return it to life with full Health
Deathrattle: Summon two 1/1 Spectral Spiders
Battlecry: If you're holding a Dragon, gain +1 Attack and Charge
Battlecry: Gain an empty Mana Crystal. Deathrattle: Lose a Mana Crystal
Taunt. Battlecry: Summon three 1/1 Raptors for your opponent
At the start of each turn, gain +1 Attack
Change the Health of ALL minions to 1
Give your hero +4 Attack this turn
Battlecry: Give a random Beast in your hand +1/+1
2/2. Divine Shield
At the start of your opponent's turn, they have a 50% chance to draw an extra card
Taunt. Deathrattle: Deal 1 damage to all minions
Battlecry: Summon a 1/1 Murloc Scout
2/2. Weapon. Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability
Whenever your opponent casts a spell, gain +1 Attack
Battlecry: Reduce the Cost of Elementals in your hand by (1)
Draw 2 Murlocs from your deck
The first minion you play each turn costs (1) less
3/2. Weapon
Choose One - Give your minions +1/+1; or Summon a 3/2 Panther
Give a minion +3/+3 and Freeze it
Set a minion's Attack and Health to 3
Deal 5 damage to the enemy hero

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