Gaming Quiz / All 1 cost cards - Hearthstone (Wild to KoFT)

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QUIZ: Can you name all 1 cost cards - Hearthstone (Wild to KoFT)?

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Score 0/168 Timer 20:00
HintAnswer
Whenever a character is healed, gain +2 Attack
Give a minion +2 Attack. Combo: +4 Attack instead
1/3. Taunt
Give a minion +1/+2
1/1. Taunt. Divine Shield
Battlecry: Remove 1 Durability from your opponent's weapon
Deathrattle: Add a Spare Part card to your hand
Battlecry: If you have 6 other minions, gain +4/+4
Deathrattle: Deal 2 damage to the enemy hero
Whenever you discard a card, draw a card
Summon two 0/2 minions with Taunt
Deal 1 damage to a minion. If it survives, summon a 2/2 Slime
Whenever you cast a spell, gain +1 Attack
Give your hero +2 Attack this turn. Gain 2 Armor
Quest: Play five minions with the same name. Reward: Crystal Core
Battlecry: If you're holding a Dragon, gain +2 Health
Quest: Cast 6 spells on your minions. Reward: Galvadon
Battlecry: Restore 2 Health
Give a random Beast in your hand +2/+2
Deathrattle: Restore 4 Health to each hero
2/2. Beast
Battlecry: Add a random Beast to your hand
Battlecry: Deal 3 damage to this minion
Deal 3 damage randomly split among all enemies
Whenever a Secret is played, gain +1/+1
Give a friendly Beast +2 Attack and Immune this turn
Deathrattle: If this minion has 2 or more Attack, draw a card
Transform your minions into random minions that cost (1) more
Battlecry: Discover a new basic Hero Power
Battlecry: Summon a 1/1 Cat
Enrage: +5 Attack
2/1. Can't be targeted by spells or Hero Powers
Choose One - Deal 2 damage; or Summon two 1/1 Saplings
Battlecry: Spend all your Mana. Gain +1/+1 for each mana spent
Destroy a minion. Your opponent draws 2 cards
Enrage: +1 Attack
Battlecry: Give a random Murloc in your hand +1/+1
Each turn this is in your hand, transform it into a random minion
Whenever you equip a weapon, give it +1 Attack
Whenever this minion takes damage, summon a 2/1 Whelp
Trigger a friendly minion's Deathrattle
Give a minion +1/+1 for each of your Totems
0/4. Taunt
Deal 3 damage. Overload: (1)
Battlecry: Add a random class card to your hand (from your opponent's class)
Give your minions Stealth until your next turn
Quest: Discard 6 cards. Reward: Nether Portal
Give a minion +3 Attack
2/1. Murloc
Charge. After you play a Pirate, summon this minion from your deck
Restore 3 Health. If the target is still damaged, summon a Lightwarden
Battlecry: Deal 3 damage to each hero
1/4. Weapon
2/3. Weapon. Double all damaged dealt to your hero
Quest: Play 7 Taunt minions. Reward: Sulfuras
1/2. Taunt
HintAnswer
Silence a minion, then deal 1 damage to it
Give a minion Divine Shield
Battlecry: Destroy a Murloc and gain +2/+2
Deal 1 damage to a minion for each Armor you have
3/1. Windfury. Overload: (2)
Whenever you cast a spell, give this minion +1 Health
Quest: Cast 6 spells that didn't start in your deck. Reward: Time Warp
Battlecry: Your Hero Power becomes 'Summon a 1/1 Murloc'
Battlecry: Freeze an enemy
1/1. Charge
Choose a minion. Whenever it attacks, draw a card
Discover a Deathrattle card
Battlecry: Equip a 1/3 Rusty Hook
Choose an enemy minion. At the start of your turn, destroy it
Deathrattle: Shuffle a 4/3 Raptor into your deck
Give your minions +1/+1
Whenever you summon a minion with Deathrattle, gain +1 Attack
Throw your weapon at a minion. It deals its damage, then returns to your hand
2/1. Stealth
Secret: When an enemy attacks, summon a 2/1 Defender as the new target
Deathrattle: Copy a card from your opponent's deck and add it to your hand
Deathrattle: Summon a 1/1 Shadowbeast
Each time you play a Beast this turn, add a random Beast to your hand
Secret: When your hero takes damage, deal that much damage to the enemy hero
Discover a card with Overload. Overload: (1)
Restore 5 Health
Deal 1 damage to an enemy character and Freeze it
1/1. Lifesteal
Choose a minion. Whenever it attacks, restore 4 Health to your hero
Whenever you Overload, gain +1 Attack per locked Mana Crystal
Stealth. At the end of your turn, give another random friendly minion +1 Health
Hunter: Deal 2 damage
Deathrattle: Shuffle this minion into your opponent's deck
Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly
Deal 1 damage. Summon a 1/1 Mastiff
Your minions cost (2) more
Gain 5 Armor
Inspire: Gain +1 Attack
Has +2 Attack while you have a weapon equipped
Restore 5 Health to a minion and your hero
Has +2 Attack while you have a Mech
Put a copy of a random card in your opponent's hand into your hand
Priest: Deal 2 damage
Your other Beasts have +1 Attack
Quest: Summon 7 Deathrattle minions. Reward: Amara, Warden of Hope
Give a minion +2 Health. Draw a card
Combo: Gain +1/+1
Whenever a minion is healed, draw a card
2/1. Poisonous
Deathrattle: Give a random friendly minion Divine Shield
Secret: When your turn starts, give your minions +1/+1
Battlecry: Add a random Mage spell to your hand
Battlecry: Add a 1/2 Elemental to your hand
Give all minions in your hand +1/+1
Change a minion's Attack to be equal to its Health
Change a minion's Attack to 1
HintAnswer
Battlecry: Destroy a friendly minion and gain +2/+2
Deal 2 damage to a minion. This spell gets double bonus from Spell Damage
Quest: Summon 5 minions with 5 or more Attack. Reward: Barnabus
Give your weapon +2 Attack
Inspire: If your hand is empty, deal 2 damage to the enemy hero
Battlecry: Deal 3 damage to your hero
Deathrattle: Restore 5 Health to the enemy hero
Deathrattle: Draw a card
Choose One - Discover a minion; or Discover a spell
Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck
1/1. Weapon. Each turn this is in your hand, transform it into a new weapon
Look at the top 3 cards of your deck. Draw one and discard the others
Deathrattle: Deal 1 damage to a random enemy
Deal 3 damage to the enemy hero
1/1. Divine Shield
Deal 1 damage to a minion. If that kills it, draw a card
Deathrattle: Deal 1 damage to all minions
Deathrattle: Give a random friendly minion +1/+1
Whenever this minion attacks, deal 2 damage to the enemy hero
Battlecry: Give a friendly minion +1 Attack
Battlecry: Give a minion +2 Attack this turn
Deathrattle: Add a random Beast card to your hand
Adapt a friendly minion
Gain control of an enemy minion with 2 or less Attack until end of turn
Whenever you summon a Murloc, gain +1 Attack
If you have a weapon, give it +1/+1. Otherwise equip a 1/3 weapon
Quest: Summon 10 Murlocs. Reward: Megafin
Freeze a character. If it was already Frozen, deal 4 damage instead
Discover a card from your opponent's class
Summon two 1/1 Silver Hand Recruits
Has Charge while you have a weapon equipped
Secret: When one of your minions dies, give a random friendly minion +3/+2
Change a minion's Health to 1
Deal 2 damage to a random enemy minion and Freeze it
After you play a minion, deal 1 damage to it
Deal 1 damage to ALL minions
Discover a Taunt minion
Battlecry: Deal 1 damage to each hero
Secret: After your opponent has at least 3 minions and plays another, destroy it
1/1. Battlecry: Deal 1 damage
Your other Murlocs have +1 Attack
2/1. Taunt
Battlecry: The next Secret you play this turn costs (0)
1/1. Windfury
Deal 2 damage to 2 random enemy minions. Overload: (2)
Deal damage equal to your hero's Attack to a minion
Secret: When a friendly minion dies, return it to your hand
Quest: Play seven 1-Cost minions. Reward: Queen Carnassa
Give a friendly minion +1/+1, then gain Armor equal to its Attack
Secret: After your opponent plays a minion, reduce its Health to 1
Deal 4 damage. Discard a random card
At the end of your turn, give another random friendly minion +1 Health
Secret: When a friendly minion dies, return it to life with 1 Health
Give all enemy minions -3 Attack this turn only
Battlecry: Reveal minion in each deck. If yours costs more, gain +1/+1
Give a friendly minion Charge. It can't attack heroes this turn

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