Pokémon Abilities

Can you name the Pokémon Abilities

Forced Order Answers have to be entered in order
Random Order Randomize order of answers
0/188
20:00
Ability DescriptionAbility Name# of Pokémon who can use it
Powers up each Pokémon's Fairy-type moves. 1
Determines what moves the foe has. 6
Heightens the critical-hit ratios of moves. 9
Protects the Pokémon from recoil damage. 23
The Pokémon copies a foe's Ability. 7
Powers up “not very effective” moves. 9
Prevents the Pokémon from falling asleep. 12
Enables moves to hit Ghost-type foes. 10
Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. 15
Prevents the foe from escaping. 6
The effects of 'Aura' Abilities are reversed. 1
Ensures the Pokémon and its foe’s attacks land. 8
Boosts Defense if there is a status problem. 3
Normal-type moves become Fairy-type moves.2
The stench may cause the target to flinch. 7
The Pokémon is protected against critical hits. 27
Moves can be used regardless of Abilities. 2
Prevents Steel-type Pokémon from escaping. 5
Contact with this Pokémon spreads this Ability. 2
The Pokémon is protected against 1-hit KO attacks. 35
Doubles Speed during a sandstorm. 6
Raises evasion if the Pokémon is confused. 7
Prevents the Pokémon from becoming frozen. 3
Prevents the Pokémon from getting poisoned. 3
Powers up moves of the same type. 9
Powers up Fire-type moves in a pinch. 20
Boosts the power of punching moves. 12
Restores HP as well when the Pokémon eats a Berry. 3
Prevents the foe from fleeing. 3
Restores HP if the Pokémon is poisoned. 3
Changes the Pokémon's type to the same type of the move it is using. 4
Boosts the Defense stat in Grassy Terrain2
Prevents combatants from self destructing. 18
Prevents the Pokémon from losing accuracy. 31
Transforms with the weather. 1
Protects the Pokémon from item theft. 8
Prevents the Pokémon from becoming confused20
Restores HP if hit by an Water-type move. 21
Has a 30% chance of curing each adjacent ally of any major status ailment after each turn. 7
Powers up Water-type moves in a pinch. 20
Increases Special Attack to 1.5× when burned. 2
Gives full immunity to all sound-based moves. 12
Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move. 11
The Pokémon may pick up items. 3
Halves damage from physical moves. 1
Raises the likelihood of meeting wild Pokémon6
The Pokémon is protected against critical hits. 8
Adjusts power according to the foe’s lowest defensive stat. 4
Normal-type moves become Ice-type moves. 2
Increases the frequency of multi-strike moves.7
The Pokémon's strong jaw gives it tremendous biting power. 2
Absorbs Grass moves, raising Attack one stage. 16
The Pokémon awakens quickly from sleep. 15
Enables sure getaway from wild Pokémon. 24
Contact with the Pokémon lowers the attacker's Speed stat. 3
Senses the foe’s dangerous moves. 6
The Pokémon is protected from paralysis. 10
Moves can be used regardless of Abilities. 2
Eliminates the effects of weather. 6
Increases Attack to 1.5× when poisoned. 1
Halves the Pokémon's weight. 5
Ignores any change in stats by the foe. 7
The Pokémon makes it sunny if it is in battle. 4
Ability DescriptionAbility Name# of Pokémon who can use it
Heals status problems if it is raining. 21
Prevents the Pokémon’s stats from being lowered. 2
Negates moves that force switching out.5
Inverts stat modifiers. 7
Contact with the Pokémon may cause infatuation. 14
Powers up each Pokémon's Dark-type moves. 1
Powers up the Pokémon’s weaker moves. 14
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects. 24
Raises Attack one stage upon KOing a Pokémon. 13
The Pokémon regains HP in a hailstorm. 14
The Pokémon gradually recovers HP in rain. 11
The Pokémon only takes damage from attacks. 10
Boosts the Pokémon’s evasion in a sandstorm. 20
Contact with the Pokémon may poison the foe. 16
Boosts the Pokémon’s Speed in sunshine.35
Prevents opposing Pokémon from eating held Berries19
Boosts Sp. Atk, but lowers HP in sunshine. 9
Changes the Pokémon’s type to the foe’s move. 1
The Pokémon can check the foe’s held item. 20
Raises Speed each time the Pokémon flinches. 10
Boosts Attack if there is a status problem. 21
The Pokémon summons a hailstorm in battle. 4
Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move. 2
Raises the Pokémon’s Attack stat. 6
Prevents status problems in sunny weather. 14
Doubles the Pokémon's weight. 5
Protects the Pokémon from some ball and bomb moves. 3
Eliminates the effects of weather.1
Powers up aura and pulse moves. 3
Reflects most non-damaging moves back at their user. 4
Protects the Pokémon from Defense-lowering attacks. 12
Powers up Grass-type moves in a pinch. 20
Has a 30% chance of poisoning Pokémon upon contact when attacking. 7
Restores HP if hit by an Electric-type move. 5
Raises Speed if a held item is used. 12
Boosts the Attack stat, but lowers accuracy. 18
The Pokémon may heal its own status problems16
Boosts Speed if there is a status problem.9
Heals for 1/3 max HP upon leaving battle. 17
Prevents the Pokémon’s stats from being lowered. 12
Blocks the added effects of attacks taken. 7
The Pokémon’s accuracy is boosted. 9
Restores any held Berry after the turn on which it is used. 5
Powers down super-effective moves. 3
Parent and child attack together. 1
Prevents the Attack stat from being lowered. 9
Ignores Light Screen, Reflect, and Safeguard. 21
Contact with the Pokémon may burn the foe.18
Weakens the power of Fire-type moves. 2
Halves damage taken from full HP. 2
Boosts the power of physical attacks.2
The Pokémon may gather Honey from somewhere. 2
Protects against damaging moves from friendly Pokémon. 16
Prevents the Pokémon from falling asleep. 14
All the Pokémon’s moves become the Normal type. 2
Normal-type moves become Flying-type moves1
Halves Attack and Special Attack below 50% HP. 2
Raises Attack when hit by dark-type moves. 9
The Pokémon steals the held item of a Pokémon it hits with a move. 4
Changes type to match the held Plate. 1
Powers up moves that make direct contact. 2
Temporarily halves Attack and Speed. 1
The Pokémon can pass an item to an ally. 3
Ability DescriptionAbility Name# of Pokémon who can use it
Decreases damage inflicted against ally Pokémon. 8
Raises Speed and lowers Defense by one stage each upon being hit by any move.16
Powers up Bug-type moves in a pinch. 24
All status problems are healed upon switching out. 15
Boosts Sp. Atk if another Pokémon has Plus. 6
The Pokémon raises the foe’s PP usage. 25
The Pokémon moves after even slower foes. 1
The Pokémon can't attack on consecutive turns.3
The Pokémon draws in all Electric-type moves. 14
Raises a random stat two stages and lowers another one stage after each turn. 7
Strengthens moves when moving last.12
Moves can be used regardless of Abilities. 17
Raises Attack upon taking a critical hit.7
Passes on a burn, poison, or paralysis to the foe. 15
Contact may paralyze, poison, or cause sleep. 7
Inflicts damage to the foe on contact. 6
The Pokémon’s Speed stat is gradually boosted. 11
Prevents the Pokémon from becoming infatuated. 19
Changes the Pokémon's shape when HP is halved. 1
The Pokémon summons a sandstorm in battle. 3
Powers up Fire-type moves if hit by a fire move. 18
Boosts the Sp.Atk stat when a stat is lowered. 7
Raises Attack two stages upon having any stat lowered. 12
The Pokémon is prone to wild stat changes. 5
Gives priority to Flying-type moves.3
The Pokémon makes it rain if it appears in battle. 2
Raises non-damaging moves' priority by one stage. 14
Has a 30% chance of Disabling any move that hits the Pokémon. 5
Steals attacking Pokémon's held item on contact. 7
Damages attacking Pokémon for 1/8 their max HP on contact. 2
Raises Attack if the foe is of the same gender. 18
Raises Speed if hit by an Electric-type move. 4
Reduces a sleeping foe’s HP. 1
Powers up moves that have recoil damage. 11
Powers up party Pokémon when it is sunny. 1
The Pokémon is protected from flinching. 26
Protects allies from attacks that limit their move choices. 2
Raises resistance to Fire- and Ice-type moves. 23
Protects against damage from weather. 12
Prevents itself and its allies from falling asleep. 2
Gives full immunity to all Ground-type moves. 32
Prevents the Pokémon from getting a burn. 11
Transforms upon entering battle. 1
The Pokémon draws in all Water-type moves. 7
Raises moves' accuracy to 1.1× for friendly Pokémon. 1
The Pokémon changes form depending on how it battles. 1
Contact with the Pokémon may cause paralysis. 14
Reduces HP if it is hot. Water restores HP. 7
Boosts the Pokémon’s Speed in rain. 38
Boosts the likelihood of added effects appearing. 12
Prevents lowering of ally Grass-type Pokémon's stats. 3
Powers up moves if they become critical hits. 14
The Pokémon can’t use any held items. 7
Inflicts damage on foes using any draining move. 4
Damages the foe landing the finishing hit. 8
Encourages the early use of a held Berry. 19
Lowers the foe’s Attack stat. 29
Boosts Sp. Atk if another Pokémon has Minus. 8
Only super effective moves will hit. 1
Has a 50% chance of protecting against non-damaging moves that inflict major status ailments. 4
Raises evasion in a hailstorm. 8
Powers down super-effective moves. 4
Quiz Playlist
Details
More Info:
  • Can you guess the Pokémon abilities based on their descriptions? Some are a little obvious. Others, not so much.
Classic: Type in answers that appear in a list
Forced Order: Answers have to be entered in order
Random Order: Randomize order of answers
Last Updated: Feb 16, 2017

Quiz Scoreboard

Comments

May contain spoilers

More to Explore

You Might Also Like...

Today's Top Quizzes in Gaming

Browse Gaming

Today's Top Quizzes in Pokémon

Browse Pokémon

Your Account Isn't Verified!

In order to create a playlist on Sporcle, you need to verify the email address you used during registration. Go to your Sporcle Settings to finish the process.

Report this User

Report this user for behavior that violates our Community Guidelines.

Details: