Gaming Quiz / Pokémon Abilities

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Can you name the Pokémon Abilities

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Score 0/188 Timer 20:00
Ability DescriptionAbility Name# of Pokémon who can use it
Transforms upon entering battle. 1
Raises Attack upon taking a critical hit.7
Changes the Pokémon’s type to the foe’s move. 1
Powers up party Pokémon when it is sunny. 1
Raises non-damaging moves' priority by one stage. 14
Gives priority to Flying-type moves.3
Boosts Sp. Atk, but lowers HP in sunshine. 9
Raises moves' accuracy to 1.1× for friendly Pokémon. 1
Blocks the added effects of attacks taken. 7
The Pokémon is prone to wild stat changes. 5
Decreases damage inflicted against ally Pokémon. 8
The Pokémon's strong jaw gives it tremendous biting power. 2
Boosts the likelihood of added effects appearing. 12
Gives full immunity to all sound-based moves. 12
The Pokémon’s Speed stat is gradually boosted. 11
The Pokémon’s accuracy is boosted. 9
Protects the Pokémon from some ball and bomb moves. 3
Contact with the Pokémon may cause paralysis. 14
Strengthens moves when moving last.12
The Pokémon awakens quickly from sleep. 15
Restores any held Berry after the turn on which it is used. 5
Prevents the Pokémon from losing accuracy. 31
The Pokémon copies a foe's Ability. 7
Encourages the early use of a held Berry. 19
Raises Attack one stage upon KOing a Pokémon. 13
Boosts the power of punching moves. 12
Damages attacking Pokémon for 1/8 their max HP on contact. 2
Powers up the Pokémon’s weaker moves. 14
Has a 30% chance of curing each adjacent ally of any major status ailment after each turn. 7
The Pokémon regains HP in a hailstorm. 14
Doubles the Pokémon's weight. 5
Restores HP if the Pokémon is poisoned. 3
The Pokémon is protected against critical hits. 8
Powers up moves that make direct contact. 2
Prevents combatants from self destructing. 18
Ignores Light Screen, Reflect, and Safeguard. 21
Increases Special Attack to 1.5× when burned. 2
All status problems are healed upon switching out. 15
Contact with the Pokémon may cause infatuation. 14
Raises Attack if the foe is of the same gender. 18
Raises the Pokémon’s Attack stat. 6
Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. 15
Halves the Pokémon's weight. 5
Normal-type moves become Ice-type moves. 2
Inverts stat modifiers. 7
Boosts the Pokémon’s Speed in sunshine.35
Weakens the power of Fire-type moves. 2
The Pokémon may heal its own status problems16
Boosts Sp. Atk if another Pokémon has Plus. 6
The Pokémon is protected from paralysis. 10
Reduces HP if it is hot. Water restores HP. 7
Powers up Grass-type moves in a pinch. 20
Prevents the Pokémon from becoming confused20
Negates moves that force switching out.5
Prevents the Pokémon from getting a burn. 11
Protects the Pokémon from recoil damage. 23
Enables sure getaway from wild Pokémon. 24
Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move. 11
Powers up each Pokémon's Dark-type moves. 1
Contact with the Pokémon lowers the attacker's Speed stat. 3
Raises Speed if a held item is used. 12
Prevents the Pokémon from becoming infatuated. 19
Prevents the Pokémon’s stats from being lowered. 12
Ability DescriptionAbility Name# of Pokémon who can use it
Transforms with the weather. 1
The Pokémon draws in all Water-type moves. 7
Increases the frequency of multi-strike moves.7
The Pokémon draws in all Electric-type moves. 14
Powers down super-effective moves. 4
Powers up “not very effective” moves. 9
Heals for 1/3 max HP upon leaving battle. 17
Powers up Fire-type moves in a pinch. 20
Powers up moves if they become critical hits. 14
Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move. 2
Contact with the Pokémon may burn the foe.18
Raises a random stat two stages and lowers another one stage after each turn. 7
The Pokémon may gather Honey from somewhere. 2
Senses the foe’s dangerous moves. 6
Boosts Attack if there is a status problem. 21
Protects against damaging moves from friendly Pokémon. 16
Inflicts damage to the foe on contact. 6
Reflects most non-damaging moves back at their user. 4
Raises the likelihood of meeting wild Pokémon6
Protects the Pokémon from Defense-lowering attacks. 12
Increases Attack to 1.5× when poisoned. 1
The Pokémon gradually recovers HP in rain. 11
Restores HP if hit by an Electric-type move. 5
Boosts the Attack stat, but lowers accuracy. 18
Contact with the Pokémon may poison the foe. 16
Boosts the Defense stat in Grassy Terrain2
Powers up each Pokémon's Fairy-type moves. 1
Powers up moves of the same type. 9
Raises Speed and lowers Defense by one stage each upon being hit by any move.16
The Pokémon is protected against critical hits. 27
Powers up moves that have recoil damage. 11
Reduces a sleeping foe’s HP. 1
Ensures the Pokémon and its foe’s attacks land. 8
Doubles Speed during a sandstorm. 6
The Pokémon makes it sunny if it is in battle. 4
Prevents the foe from escaping. 6
Prevents status problems in sunny weather. 14
Changes the Pokémon's type to the same type of the move it is using. 4
Halves Attack and Special Attack below 50% HP. 2
Boosts the Pokémon’s Speed in rain. 38
Enables moves to hit Ghost-type foes. 10
Determines what moves the foe has. 6
Boosts Sp. Atk if another Pokémon has Minus. 8
Moves can be used regardless of Abilities. 2
Prevents the Pokémon’s stats from being lowered. 2
Protects against damage from weather. 12
Raises evasion in a hailstorm. 8
Changes the Pokémon's shape when HP is halved. 1
Moves can be used regardless of Abilities. 17
The Pokémon can’t use any held items. 7
Steals attacking Pokémon's held item on contact. 7
Powers up aura and pulse moves. 3
Restores HP if hit by an Water-type move. 21
The Pokémon steals the held item of a Pokémon it hits with a move. 4
Ignores any change in stats by the foe. 7
Halves damage from physical moves. 1
Boosts the Pokémon’s evasion in a sandstorm. 20
Powers down super-effective moves. 3
Temporarily halves Attack and Speed. 1
The Pokémon summons a sandstorm in battle. 3
Prevents the foe from fleeing. 3
Eliminates the effects of weather.1
Raises Attack when hit by dark-type moves. 9
Ability DescriptionAbility Name# of Pokémon who can use it
Has a 30% chance of Disabling any move that hits the Pokémon. 5
Normal-type moves become Flying-type moves1
Raises Attack two stages upon having any stat lowered. 12
Prevents opposing Pokémon from eating held Berries19
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects. 24
Has a 50% chance of protecting against non-damaging moves that inflict major status ailments. 4
Raises evasion if the Pokémon is confused. 7
Heightens the critical-hit ratios of moves. 9
Normal-type moves become Fairy-type moves.2
The Pokémon makes it rain if it appears in battle. 2
Prevents the Pokémon from falling asleep. 12
Powers up Fire-type moves if hit by a fire move. 18
Prevents the Pokémon from falling asleep. 14
Eliminates the effects of weather. 6
The Pokémon summons a hailstorm in battle. 4
Halves damage taken from full HP. 2
Moves can be used regardless of Abilities. 2
The Pokémon can pass an item to an ally. 3
Protects the Pokémon from item theft. 8
The Pokémon raises the foe’s PP usage. 25
Parent and child attack together. 1
Lowers the foe’s Attack stat. 29
Boosts the Sp.Atk stat when a stat is lowered. 7
Raises Speed if hit by an Electric-type move. 4
Damages the foe landing the finishing hit. 8
The Pokémon may pick up items. 3
The Pokémon changes form depending on how it battles. 1
Boosts Speed if there is a status problem.9
Adjusts power according to the foe’s lowest defensive stat. 4
Boosts Defense if there is a status problem. 3
Changes type to match the held Plate. 1
The Pokémon is protected against 1-hit KO attacks. 35
Protects allies from attacks that limit their move choices. 2
Prevents the Pokémon from becoming frozen. 3
Inflicts damage on foes using any draining move. 4
Prevents itself and its allies from falling asleep. 2
The effects of 'Aura' Abilities are reversed. 1
Heals status problems if it is raining. 21
Prevents Steel-type Pokémon from escaping. 5
Prevents lowering of ally Grass-type Pokémon's stats. 3
Contact with this Pokémon spreads this Ability. 2
Boosts the power of physical attacks.2
Prevents the Attack stat from being lowered. 9
Only super effective moves will hit. 1
Powers up Water-type moves in a pinch. 20
The stench may cause the target to flinch. 7
All the Pokémon’s moves become the Normal type. 2
Powers up Bug-type moves in a pinch. 24
Passes on a burn, poison, or paralysis to the foe. 15
Raises resistance to Fire- and Ice-type moves. 23
The Pokémon can't attack on consecutive turns.3
Gives full immunity to all Ground-type moves. 32
Raises Speed each time the Pokémon flinches. 10
The Pokémon can check the foe’s held item. 20
The Pokémon is protected from flinching. 26
Prevents the Pokémon from getting poisoned. 3
Has a 30% chance of poisoning Pokémon upon contact when attacking. 7
Restores HP as well when the Pokémon eats a Berry. 3
Absorbs Grass moves, raising Attack one stage. 16
The Pokémon moves after even slower foes. 1
Contact may paralyze, poison, or cause sleep. 7
The Pokémon only takes damage from attacks. 10

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