Description | Move |
Foe with opposite gender has its Sp. Attack lowered by 2 stages | |
User attacks last, but cannot miss | |
An attack lasting for 5 turns that grows in power | |
Opponent can only use moves that attack | |
All Pokemon on the field become confused | |
Only hits if opponent uses Protect or Detect in the same turn | |
Opponent cannot escape/switch | |
Disappears on the 1st turn, attacks on the 2nd turn | |
Confuses opponent, but raises its Special Attack by one stage | |
The lower the user's HP, the higher the power | |
Power of your Electric-type attacks increase next turn, and the user's special defense rises. | |
Move's power and type changes with the weather | |
User goes first | |
Resets opponent's Evasiveness, Normal-type and Fighting-type attacks can now hit Ghosts, and Ghost-type attacks hit Normal | |
Deals damage equal to 1.5x opponent's attack | |
Cancels out the effect of the opponent's Ability | |
Restores a little HP each turn | |
Opponent cannot use hold items | |
Cures paralysis, poison, and burns | |
Cures all status problems in your party | |