Gaming Quiz / Pokemon by Signature Abilities

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Can you name the Pokemon by their signature abilities?

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AbilityPokmeonDescription
MultitypeChanges the Pokémon's type to match the Plate it holds.
ForecastPokemon transforms with the weather.
Desolate LandInduces extremely harsh sunlight that nullifies water attacks.
Iron BarbsInflicts damage to the attacker on contact.
Surge SurferDoubles speed if on Electric Terrain.
Stance ChangeThe Pokémon changes form depending on how it battles.
Victory StarBoosts the accuracy of its allies and itself.
Queenly MajestyOpponents can't use priority moves.
HeatproofWeakens the power of Fire-type moves.
SchoolingTransforms into School Form if above 25% HP.
MummyContact with the Pokémon spreads this Ability.
ImposterThe Pokémon transforms itself into the Pokémon it's facing.
Delta StreamInduces mysterious air current and eliminates Flying type weaknesses.
Innards OutUpon fainting, damages opponent by amount equal to last HP.
DazzlingOpponents can't use priority moves.
StallThe Pokémon moves after all other Pokémon do.
FluffyHalves damage from contact moves but doubles fire damage.
Long ReachContact moves don't make contact.
Aura BreakThe effects of 'Aura' Abilities are reversed.
Emergency ExitFlees or switches when HP falls below half.
Shields DownShell breaks when HP drops below half.
Color ChangeChanges the Pokémon's type to the foe's move.
Dark AuraPowers up each Pokémon's Dark-type moves.
Water CompactionDefense rises two stages when hit by water move.
AbilityPokmeonDescription
DancerImmediately copies dancing moves.
DefeatistLowers stats when HP is halved.
Fairy AuraPowers up each Pokémon's Fairy-type moves.
Flare BoostPowers up special attacks when the Pokémon is burned.
ComatoseActs as if asleep, but Pokemon can attack.
SteelworkerBoosts power of steel moves by 50%.
Gale WingsGives priority to Flying-type moves.
Pure PowerBoosts the Pokémon's Attack stat.
RKS SystemChanges type according to attached Memory.
Toxic BoostPowers up physical attacks when the Pokémon is poisoned.
Bad DreamsReduces a sleeping foe's HP.
CorrosionCan poison Steel and Poison type Pokemon.
Zen ModeChanges the Pokémon's shape when HP is halved.
Misty SurgeInduces Misty Terrain
BerserkSpecial Attack raised when HP drops below half.
GalvanizeNormal type moves are electric type and have 20% power increase.
IllusionComes out disguised as the Pokémon in back.
Tangling HairContact with the Pokémon lowers the attacker's Speed.
Air LockEliminates the effects of weather.
TriageGives priority to healing moves.
StakeoutDoubles damage if opponent switches.
NormalizeAll the Pokémon's moves become Normal type.
Parental BondParent and child attack together.
Primordial SeaInduces heavy rain that nullifies fire attacks.
AbilityPokmeonDescription
StaminaBoosts defense when hit by an attack.
Prism ArmorReduces damage from super effective attacks.
Power ConstructChange into Complete Forme when 10% of 50% Formes fall below half HP.
Aroma VeilProtects allies from attacks that effect their mental state.
ReceiverCopies ability of a defeated ally.
BatteryRaises power of allies' special moves.
Wonder GuardOnly supereffective moves will hit.
Wimp OutFlees or switches when HP falls below half.
Grass PeltBoosts the Defense stat in Grassy Terrain.
Full Metal BodyPrevents stat reduction caused by opponent.
Grassy SurgeInduces Grassy Terrain
Flower GiftPowers up party Pokémon when it's sunny.
Power of AlchemyCopies ability of a defeated ally.
Battle BondTransforms into Ash version after causing opponent to faint.
Soul-HeartBoost special attack when a Pokemon faints.
Shadow ShieldLowers damage taken when at full HP.
Psychic SurgeInduces Psychic Terrain.
Water BubblePrevents burn and lowers fire type damage.
MercilessGuarantees critical hits on poisoned opponents.
GooeyContact with the Pokémon lowers the attacker's Speed.
Slow StartTemporarily halves Attack and Speed.
Liquid VoiceSound moves become Water type.
DisguiseProtects from attack once per battle.
Electric SurgeInduces Electric Terrain.

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