Gaming Quiz / Pokemon by Signature Abilities

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Can you name the Pokemon by their signature abilities?

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Score 0/72 Timer 10:00
AbilityPokmeonDescription
ImposterThe Pokémon transforms itself into the Pokémon it's facing.
TriageGives priority to healing moves.
Victory StarBoosts the accuracy of its allies and itself.
Shadow ShieldLowers damage taken when at full HP.
NormalizeAll the Pokémon's moves become Normal type.
Misty SurgeInduces Misty Terrain
GalvanizeNormal type moves are electric type and have 20% power increase.
ForecastPokemon transforms with the weather.
Gale WingsGives priority to Flying-type moves.
StallThe Pokémon moves after all other Pokémon do.
Grass PeltBoosts the Defense stat in Grassy Terrain.
Liquid VoiceSound moves become Water type.
Surge SurferDoubles speed if on Electric Terrain.
MummyContact with the Pokémon spreads this Ability.
Primordial SeaInduces heavy rain that nullifies fire attacks.
Long ReachContact moves don't make contact.
HeatproofWeakens the power of Fire-type moves.
SchoolingTransforms into School Form if above 25% HP.
Slow StartTemporarily halves Attack and Speed.
DefeatistLowers stats when HP is halved.
Full Metal BodyPrevents stat reduction caused by opponent.
Pure PowerBoosts the Pokémon's Attack stat.
RKS SystemChanges type according to attached Memory.
Water CompactionDefense rises two stages when hit by water move.
AbilityPokmeonDescription
Grassy SurgeInduces Grassy Terrain
Psychic SurgeInduces Psychic Terrain.
Bad DreamsReduces a sleeping foe's HP.
MultitypeChanges the Pokémon's type to match the Plate it holds.
IllusionComes out disguised as the Pokémon in back.
Innards OutUpon fainting, damages opponent by amount equal to last HP.
Soul-HeartBoost special attack when a Pokemon faints.
Prism ArmorReduces damage from super effective attacks.
FluffyHalves damage from contact moves but doubles fire damage.
CorrosionCan poison Steel and Poison type Pokemon.
Aroma VeilProtects allies from attacks that effect their mental state.
Aura BreakThe effects of 'Aura' Abilities are reversed.
Fairy AuraPowers up each Pokémon's Fairy-type moves.
Tangling HairContact with the Pokémon lowers the attacker's Speed.
GooeyContact with the Pokémon lowers the attacker's Speed.
Wimp OutFlees or switches when HP falls below half.
Power ConstructChange into Complete Forme when 10% of 50% Formes fall below half HP.
Flare BoostPowers up special attacks when the Pokémon is burned.
StakeoutDoubles damage if opponent switches.
BerserkSpecial Attack raised when HP drops below half.
Air LockEliminates the effects of weather.
Flower GiftPowers up party Pokémon when it's sunny.
StaminaBoosts defense when hit by an attack.
DancerImmediately copies dancing moves.
AbilityPokmeonDescription
DazzlingOpponents can't use priority moves.
Electric SurgeInduces Electric Terrain.
Stance ChangeThe Pokémon changes form depending on how it battles.
ReceiverCopies ability of a defeated ally.
Water BubblePrevents burn and lowers fire type damage.
Toxic BoostPowers up physical attacks when the Pokémon is poisoned.
Battle BondTransforms into Ash version after causing opponent to faint.
Desolate LandInduces extremely harsh sunlight that nullifies water attacks.
BatteryRaises power of allies' special moves.
Power of AlchemyCopies ability of a defeated ally.
Delta StreamInduces mysterious air current and eliminates Flying type weaknesses.
Wonder GuardOnly supereffective moves will hit.
DisguiseProtects from attack once per battle.
Zen ModeChanges the Pokémon's shape when HP is halved.
SteelworkerBoosts power of steel moves by 50%.
ComatoseActs as if asleep, but Pokemon can attack.
Queenly MajestyOpponents can't use priority moves.
Shields DownShell breaks when HP drops below half.
Color ChangeChanges the Pokémon's type to the foe's move.
MercilessGuarantees critical hits on poisoned opponents.
Parental BondParent and child attack together.
Dark AuraPowers up each Pokémon's Dark-type moves.
Iron BarbsInflicts damage to the attacker on contact.
Emergency ExitFlees or switches when HP falls below half.

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