Gaming Quiz / Competitive Pokemon Held Items

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Can you name the Pokemon held items given descriptions of their effects?

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In-battle EffectItem
A consumable item that forces the holder to switch out when hit by an attack.
Lengthens duration of Rain Dance and Drizzle from 5 to 8 turns.
Boosts Attack by 50% but only allows use of the first move selected.
Inflicts the holder with bad poison after one turn of battle.
Boosts power of super effective moves by 20%.
Removes any negative stat changes to holder. Consumed after use.
Lengthens duration of Sandstorm and Sand Stream from 5 to 8 turns.
Inflicts the holder with a burn after one turn of battle.
A consumable item that raises the holder's Attack and Special Attack 2 stages when hit by a super effective move.
Heals 1/16 of holder's max HP each turn.
A consumable item that forces the opponent to switch to a random Pokémon when the holder is attacked.
Heals 1/16 of holder's max HP each turn when held by Poison-type Pokémon and damages others by 1/8 of max HP each turn.
Lengthens duration of Light Screen and Reflect from 5 to 8 turns.
In-battle EffectItem
If the holder has full HP and is hit by an attack that would cause fainting, it survives with 1 HP.
Boosts Special Attack by 50% but only allows use of the first move selected.
Raises the holder's Special Defense by 50% but prevents the use of status moves.
Gives the holder immunity to Ground-type moves but pops when the holder is attacked.
Lengthens duration of Sunny Day and Drought from 5 to 8 turns.
Boosts the power of moves by 30% at the cost of 10% max HP each time the holder attacks.
Boosts Speed by 50% but only allows use of the first move selected.
Removes effects of infatuation, Taunt, Encore, Torment, Disable, and Cursed Body.
Increases the holder's critical hit ratio by one stage.
Grounds holder and cuts Speed by 50%.
Contact moves used against the holder will damage the attacker by 1/6 of their maximum HP.
Grants the holder immunity to weather-related damage and powder moves.

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