Gaming Quiz / Competitive Pokemon Held Items

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Can you name the Pokemon held items given descriptions of their effects?

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In-battle EffectItem
Removes any negative stat changes to holder. Consumed after use.
A consumable item that raises the holder's Attack and Special Attack 2 stages when hit by a super effective move.
Contact moves used against the holder will damage the attacker by 1/6 of their maximum HP.
Increases the holder's critical hit ratio by one stage.
Heals 1/16 of holder's max HP each turn.
Gives the holder immunity to Ground-type moves but pops when the holder is attacked.
A consumable item that forces the opponent to switch to a random Pokémon when the holder is attacked.
If the holder has full HP and is hit by an attack that would cause fainting, it survives with 1 HP.
Lengthens duration of Rain Dance and Drizzle from 5 to 8 turns.
Lengthens duration of Sandstorm and Sand Stream from 5 to 8 turns.
Grounds holder and cuts Speed by 50%.
Inflicts the holder with bad poison after one turn of battle.
Raises the holder's Special Defense by 50% but prevents the use of status moves.
In-battle EffectItem
Removes effects of infatuation, Taunt, Encore, Torment, Disable, and Cursed Body.
Inflicts the holder with a burn after one turn of battle.
A consumable item that forces the holder to switch out when hit by an attack.
Boosts Speed by 50% but only allows use of the first move selected.
Boosts Special Attack by 50% but only allows use of the first move selected.
Lengthens duration of Sunny Day and Drought from 5 to 8 turns.
Boosts Attack by 50% but only allows use of the first move selected.
Grants the holder immunity to weather-related damage and powder moves.
Lengthens duration of Light Screen and Reflect from 5 to 8 turns.
Heals 1/16 of holder's max HP each turn when held by Poison-type Pokémon and damages others by 1/8 of max HP each turn.
Boosts power of super effective moves by 20%.
Boosts the power of moves by 30% at the cost of 10% max HP each time the holder attacks.

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