Hint | Answer |
Forces the foe to assault someone they want to marry | |
The worst move of all time made for the worst Pokemon of all time, Magikarp | |
You commit suicide in order to lower the Pokemon's attack stats. Seriously? | |
Heals 1/2 of the opponent's HP. The OPPONENT'S HP! No, it is not a bug! | |
Here's my item. You take it, and I'll sacrifice it. Even though it cost 9999 BP. Oh, you have an item! Never mind. Only useful if your holding an item that hurts yourself. | |
Isn't useful at all unless the opponent uses Bide. There are much better stat lowering moves. Most Lv. 5 Pokemon know it. | |
A brilliant move… at failing! It fails if you are in a Single Battle or if everyone else have done their move. | |
Isn't really THAT bad a move. You blow up to deal great damage and very useful when you have low HP. Except the suicidal thing still isn't working for me. | |
This is REALLY stupid. If you use it you run away from battle. What are you, a COWARD?!? And if you are just use loads of Repels until you have no money left, you scaredy cat! | |
Sure, I guess it's cool for slicing trees that get in your way, but in battle? It's useless! | |
The first move that Lv. 5 Pokemon learn. Great for simple battles at the beginning but becomes useless later. | |
| Hint | Answer |
I'm surprised this doesn't cause recoil damage or gives you a status effect called 'Headache'. | |
The target will move next this turn, ignoring priority. If the target has already moved this turn, _____ ____ fails. | |
ONLY does damage to Pokemon who have used Protect/Detect in that turn. | |
Return is the opposite of this and is a lot better. Your Pokemon REALLY has to hate you and has to die A LOT for this to be any good. | |
This move increases chance a tiny bit of landing critical hits. That's it. | |
This does 85 damage. Doesn't sound to bad? Well, it's a SIGNATURE move for a LEGENDARY! Most signature moves are 150 and kill every time! Changed in Gen VI. | |
Reduces Fire Moves by 67% but most Water Types know it. What's the point? Similar to Mud Sport. | |
Okay, get this. It has no priority, and the target Pokemon who gets hit will attack LAST, provided it already didn’t attack anyone yet. | |
When used, it will do one of the following: Damage with 40 base power, Damage with 80 base power, Damage with 120 base power, Heal the target by 80 HP | |
Foresight removes a Ghost-type Pokémon's immunity to Fighting-type and Normal-type attacks and restores the target's evasion stat to normal. It never fails. WOW! That is REALLY us | |
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