Gaming Quiz / Common Zelda Enemies

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Can you name the common Zelda enemies?

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DescriptionEnemy
Living statues, generally only come to life when touched.
Giant floating hands. If they get you, it's back to the start of the dungeon for you.
Gosh darn bats. Don't try using fire around them.
Giant fire-breathing lizards sometimes used as a boss monster. Dislikes smoke.
Weak little dinosaurs that protect themselves with giant metal masks.
Indestructible spiked obstacles that either follow a set path or are motion-activated.
Sentient hostile flowers. Counting their Boko varients, they have appeared in every 3D console game so far.
Giant spiders that drop from the ceiling on strands of web to block passages.
Wizard enemies that teleport around and shoot magic beams. Totally not Black Mages from Final Fantasy.
Water demons with an annoying energy attack. Share the same name of a more friendly aquatic race.
Skeleton warriors. In some recent games, they've developed the annoying habit of reforming when killed.
Burrowing sandworms that generally have weak tails. Sometimes enlarged and promoted to boss status.
Gelatinous monsters. In some 3D games, they leave behind jelly that can be made into/used as potions.
DescriptionEnemy
Snake like enemies that charge fast when they spot you.
Resilient mummy-like creatures. Usually weak to fire or light.
Pig-like monsters somewhat similar to Ganon himself in visage.
Infamous shield-eaters. Apparently have much akin with world leaders.
Four-legged arachnids that like to jump around. The blue ones sometimes walk on water.
Flying plant enemies. Demoted to mere Clawshot targets in some recent games.
Giant armored warriors (or are they just living armor?) known to be hard to beat. Sometimes Iron Knuckles appear instead.
Ghosts that often appear when you touch a headstone. Not to be confused with Poes.
Moving cacti (?) that tend to near-endlessly burrow out of the ground in desert climates.
Tentacled enemy that spits rocks. Generally appear on land in 2D games and in the water in 3D games.
Flaming skulls. Touching one sometimes renders you unable to attack for a time.
One-eyed statues that rotate and fire lasers.

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