Everybody loves a good ‘Clickable’ quiz. It’s great for the poor spellers, poor typers, and mouse enthusiasts among us. Check out the below screenshot below to see what we’re talking about.
This quiz type features a host of options similar to other quizzes on Sporcle, and allows wrong answer, answer in order, and something we like to call ‘decoy’ answers, where any bonus answer featured in the quiz will be displayed as a ‘decoy’ on the screen. (i.e. Somalia in the example above)
Check out some example games below, and an entire How-To guide after the jump.
So you want to make a Clickable game?
Creating a clickable game is much like creating the classic game type on Sporcle, with a few small changes. When you go to create a new quiz, you’ll now have two options for game creation “Classic” and “Clickable”. As you go through the game creation process, you can toggle between them if you decide you’d like to switch up the game type.
Once you select Clickable Games as your game type, your options for the game change quite a bit as well. Lets go over them.
Wrong Answer Ends the Quiz
Just like with a Classic Game, this is set up using Sporcle’s Bonus answers. In a Clickable game, bonus answers will be displayed. With this option turned on, these bonus answers can be considered “Mines”. If a user clicks one, the game will end.
Use hints and force answers in order
This quiz type cycles through the hints and forces users to answer one click at a time. Great for memory quizzes. The random option allows you to cycle the hints through in random order.
Randomize order of answers
By default, answers will display in the order you place them in the data tab, with bonus answers appearing at the end. This option will randomize the order of both regular and bonus answers.
Put answers in alphabetical order
Another option that just changes the display of the answer boxes. This is helpful for incorporating bonus answers into a quiz seamlessly.
Let us know if there are any features you’d love to see follow this format in the comments below. Thanks!