| Effect | Battle Move | Power rating |
| Grass, Restores hp equal to half damage done | |
| Poison, 10% chance of lowering targets sp. def. by 1 | |
| Poison, raises defence by 2 | |
| Normal, Raises a random stat by 2 | |
| Flying, always strikes target | |
| Flying, high critical rate | |
| Psychic, raises user's speed by 2 | |
| Flying, high critical rate | |
| Flying, 30% chance of making target flinch | |
| Psychic, raises sp. def. by 2 | |
| Rock, 10% chance of lowering all stats on foe | |
| Water, always attacks first | |
| | Effect | Battle Move | Power rating |
| Water, restores hp a little each turn | |
| Water, regular attack | |
| Fighting, attacks 2-5 times in a row in one turn | |
| Grass, heals status ailments of all ally pokemon in party | |
| Normal, uses a random battle move from one of your pokemon that is not in battle | |
| Dark, double damage if opponent has already taken damage that turn | |
| Ghost, 30% chance of making target flinch | |
| Bug, High critical rate | |
| Normal, 50% chance of making target unable to attack. Only works if opponent is of opposite gender | |
| Fighting, always strikes target | |
| Ice, 10% chance of lowering target's attack by 1 | |
| Ice, double damage if target has received damage that turn | |
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