| Bat-clue | Bat-item |
| This weapon is thrown by Batman, and would return to him in early versions | |
| Wrist restraints to place on villains | |
| Rope device, which makes a loop, to secure the feet of a fleeing adversary | |
| Electronic device, used remotely, in order to locate thugs | |
| The tips of these included a tranquilizer | |
| For medical emergencies | |
| Foam projector that fires an adhesive-like substance to incapacitate enemies | |
| Handheld device providing illumination when pointed at objects in the darkness | |
| Creates a haze obscuring villains' sight; or emits noxious elements or anesthesia into the air | |
| Enables Batman to respirate underwater, or in a vacuum | |
| Allows Batman to open locks | |
| To zap, and immobilize, enemies with an electrical shock | |
| To temporarily hold evidence | |
| To cut through Poison Ivy's vines | |
| To melt ice | |
| To climb or descend buildings | |
| To propel and secure a cord or cable which has hook(s) or magnets at the end | |
| A projectile used to latch on to, and draw objects back to Batman | |
| To detect imprints left by villains on things they had touched | |
| To summon bats from the Batcave | |
| Used in order to procure photographic evidence | |
| Kept in a lead box for emergency use against rogue Kryptonians | |
| Rolled down stairs to imitate footsteps (or cause villains to lose footing when stepped on) | |
| Thrown or propelled to create noise, flashes of light, or destruction upon impact and detonation | |
| To turn away menacing, finned, aquatic fish whose jaws just might happen to be clamped on to Batman's leg while on a rope dangling from the Batcopter | |