Programming - Key Terms

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Can you name the key terms of programming from its definition?

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DefinitionTerm
A program entity that has some data and a set of operations to manipulate that data.
To run a program or segment of a program.
The text of a program in a high-level language.
The process of giving a value to a variable.
A sequence type that acts like an immutable list.
Programming language statement that controls the execution of other statements.
A value that is passed to a function when it is called.
A particular object of some class.
The instance variables and methods of an object.
The area of a program where a given variable may be referenced.
Binary Boolean operator that returns true when either or both expressions are true.
The process of invoking a function's definition.
A collection of similar objects that can be accessed through indexing. Usually fixed-sized and homogeneous
Describes a set of related objects.
A detailed sequence of steps for carrying out some process. A recipe.
A data type for representing sequential collections.
A control construct for executing portions of a program multiple times
A style of interaction with a computer application that involves heavy use of graphical components such as windows, menus and buttons.
Text placed in a program for the benefit of human readers. They are ignored by the computer.
A data type for representing a sequence of characters (text).
A data type for representing numbers with fractional values.
To do multiple times (as in each execution of a loop body).
Binary digit. Fundamental unit of information. Usually represented using 0 and 1.
DefinitionTerm
The process of placing one control structure inside of another.
A printed message that signals to the user of the program that input is expected.
A single command in a programming language.
Base two numbering system in which the only digits are 0 and 1.
In GUI programming, an outside action such as a mouse-click that causes something to happen in the program.
Generic term for the block of statements inside a control structure such as a loop or decision.
A subprogram within a program. Take parameters as input and can return values.
Control Structure for implementing decisions in a program.
An error in a program.
A table showing the value of a Boolean expression for all possible combinations of values in its subexpressions.
Binary Boolean operator that returns true when both of its subexpressions are true.
Notation for writing algorithms using precise natural language, instead of a computer language.
A data type for representing numbers with no fractional component.
An external collection of useful functions or classes that can be imported and used in a program (e.g. math).
Makes an external library module available for use within a program.
The form of a language.
A function that lives inside an object.
Part of a program that produces data.
Short for 'picture element'. A single dot on a graphical display.
A function or definition that refers to itself.
An identifier that labels a value for future reference. The value can be changed through assignment.
The process of finding and eliminating errors in a program.

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Created Feb 22, 2012ReportNominate
Tags:definition, key, programming, term