Programming - Key Terms

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Can you name the key terms of programming from its definition?

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Programming language statement that controls the execution of other statements.
The form of a language.
The area of a program where a given variable may be referenced.
A particular object of some class.
To do multiple times (as in each execution of a loop body).
An identifier that labels a value for future reference. The value can be changed through assignment.
A data type for representing numbers with fractional values.
A value that is passed to a function when it is called.
The process of placing one control structure inside of another.
A subprogram within a program. Take parameters as input and can return values.
Notation for writing algorithms using precise natural language, instead of a computer language.
A detailed sequence of steps for carrying out some process. A recipe.
An error in a program.
A single command in a programming language.
A data type for representing sequential collections.
The text of a program in a high-level language.
A data type for representing a sequence of characters (text).
Control Structure for implementing decisions in a program.
Text placed in a program for the benefit of human readers. They are ignored by the computer.
In GUI programming, an outside action such as a mouse-click that causes something to happen in the program.
Binary digit. Fundamental unit of information. Usually represented using 0 and 1.
Short for 'picture element'. A single dot on a graphical display.
Base two numbering system in which the only digits are 0 and 1.
Describes a set of related objects.
The process of invoking a function's definition.
A function that lives inside an object.
A collection of similar objects that can be accessed through indexing. Usually fixed-sized and homogeneous
The instance variables and methods of an object.
A sequence type that acts like an immutable list.
Binary Boolean operator that returns true when either or both expressions are true.
A style of interaction with a computer application that involves heavy use of graphical components such as windows, menus and buttons.
A control construct for executing portions of a program multiple times
A program entity that has some data and a set of operations to manipulate that data.
Part of a program that produces data.
Generic term for the block of statements inside a control structure such as a loop or decision.
Makes an external library module available for use within a program.
A table showing the value of a Boolean expression for all possible combinations of values in its subexpressions.
The process of finding and eliminating errors in a program.
A data type for representing numbers with no fractional component.
A printed message that signals to the user of the program that input is expected.
A function or definition that refers to itself.
Binary Boolean operator that returns true when both of its subexpressions are true.
An external collection of useful functions or classes that can be imported and used in a program (e.g. math).
The process of giving a value to a variable.
To run a program or segment of a program.

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