Programming - Key Terms

Random Science or definition Quiz

Can you name the key terms of programming from its definition?

Quiz not verified by Sporcle

How to Play
Challenge
Share
Tweet
Embed
DefinitionTerm
A printed message that signals to the user of the program that input is expected.
Base two numbering system in which the only digits are 0 and 1.
A function that lives inside an object.
Part of a program that produces data.
A subprogram within a program. Take parameters as input and can return values.
Notation for writing algorithms using precise natural language, instead of a computer language.
The instance variables and methods of an object.
A control construct for executing portions of a program multiple times
A data type for representing a sequence of characters (text).
Binary digit. Fundamental unit of information. Usually represented using 0 and 1.
To do multiple times (as in each execution of a loop body).
The process of invoking a function's definition.
The process of placing one control structure inside of another.
Text placed in a program for the benefit of human readers. They are ignored by the computer.
A collection of similar objects that can be accessed through indexing. Usually fixed-sized and homogeneous
Generic term for the block of statements inside a control structure such as a loop or decision.
Binary Boolean operator that returns true when either or both expressions are true.
A program entity that has some data and a set of operations to manipulate that data.
The area of a program where a given variable may be referenced.
Programming language statement that controls the execution of other statements.
Binary Boolean operator that returns true when both of its subexpressions are true.
A table showing the value of a Boolean expression for all possible combinations of values in its subexpressions.
An identifier that labels a value for future reference. The value can be changed through assignment.
DefinitionTerm
A function or definition that refers to itself.
A style of interaction with a computer application that involves heavy use of graphical components such as windows, menus and buttons.
A particular object of some class.
The text of a program in a high-level language.
Short for 'picture element'. A single dot on a graphical display.
A single command in a programming language.
In GUI programming, an outside action such as a mouse-click that causes something to happen in the program.
A sequence type that acts like an immutable list.
Makes an external library module available for use within a program.
An error in a program.
A value that is passed to a function when it is called.
A detailed sequence of steps for carrying out some process. A recipe.
Describes a set of related objects.
A data type for representing numbers with fractional values.
The process of giving a value to a variable.
The form of a language.
To run a program or segment of a program.
An external collection of useful functions or classes that can be imported and used in a program (e.g. math).
Control Structure for implementing decisions in a program.
A data type for representing sequential collections.
A data type for representing numbers with no fractional component.
The process of finding and eliminating errors in a program.

You're not logged in!

Compare scores with friends on all Sporcle quizzes.
Sign Up with Email
OR
Log In

You Might Also Like...

Show Comments

Extras