Programming - Key Terms

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Can you name the key terms of programming from its definition?

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A subprogram within a program. Take parameters as input and can return values.
Short for 'picture element'. A single dot on a graphical display.
Control Structure for implementing decisions in a program.
Binary Boolean operator that returns true when either or both expressions are true.
A data type for representing sequential collections.
Generic term for the block of statements inside a control structure such as a loop or decision.
The process of finding and eliminating errors in a program.
An external collection of useful functions or classes that can be imported and used in a program (e.g. math).
A collection of similar objects that can be accessed through indexing. Usually fixed-sized and homogeneous
A data type for representing a sequence of characters (text).
A function that lives inside an object.
The text of a program in a high-level language.
A table showing the value of a Boolean expression for all possible combinations of values in its subexpressions.
The area of a program where a given variable may be referenced.
The process of giving a value to a variable.
A program entity that has some data and a set of operations to manipulate that data.
A single command in a programming language.
An identifier that labels a value for future reference. The value can be changed through assignment.
A data type for representing numbers with fractional values.
A value that is passed to a function when it is called.
A data type for representing numbers with no fractional component.
Text placed in a program for the benefit of human readers. They are ignored by the computer.
A style of interaction with a computer application that involves heavy use of graphical components such as windows, menus and buttons.
Binary Boolean operator that returns true when both of its subexpressions are true.
A detailed sequence of steps for carrying out some process. A recipe.
The process of invoking a function's definition.
Base two numbering system in which the only digits are 0 and 1.
A printed message that signals to the user of the program that input is expected.
Notation for writing algorithms using precise natural language, instead of a computer language.
In GUI programming, an outside action such as a mouse-click that causes something to happen in the program.
Describes a set of related objects.
Makes an external library module available for use within a program.
A sequence type that acts like an immutable list.
The process of placing one control structure inside of another.
Programming language statement that controls the execution of other statements.
The form of a language.
An error in a program.
To run a program or segment of a program.
A control construct for executing portions of a program multiple times
A function or definition that refers to itself.
A particular object of some class.
Part of a program that produces data.
Binary digit. Fundamental unit of information. Usually represented using 0 and 1.
To do multiple times (as in each execution of a loop body).
The instance variables and methods of an object.

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