Programming - Key Terms

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Can you name the key terms of programming from its definition?

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DefinitionTerm
A data type for representing numbers with no fractional component.
Control Structure for implementing decisions in a program.
A particular object of some class.
A function or definition that refers to itself.
Base two numbering system in which the only digits are 0 and 1.
The text of a program in a high-level language.
A subprogram within a program. Take parameters as input and can return values.
A data type for representing numbers with fractional values.
A sequence type that acts like an immutable list.
Part of a program that produces data.
A detailed sequence of steps for carrying out some process. A recipe.
To do multiple times (as in each execution of a loop body).
Describes a set of related objects.
Binary digit. Fundamental unit of information. Usually represented using 0 and 1.
A style of interaction with a computer application that involves heavy use of graphical components such as windows, menus and buttons.
Programming language statement that controls the execution of other statements.
An external collection of useful functions or classes that can be imported and used in a program (e.g. math).
Generic term for the block of statements inside a control structure such as a loop or decision.
To run a program or segment of a program.
A control construct for executing portions of a program multiple times
The process of placing one control structure inside of another.
A function that lives inside an object.
A program entity that has some data and a set of operations to manipulate that data.
DefinitionTerm
An error in a program.
A table showing the value of a Boolean expression for all possible combinations of values in its subexpressions.
The instance variables and methods of an object.
A printed message that signals to the user of the program that input is expected.
A data type for representing sequential collections.
The form of a language.
Text placed in a program for the benefit of human readers. They are ignored by the computer.
Short for 'picture element'. A single dot on a graphical display.
Notation for writing algorithms using precise natural language, instead of a computer language.
The area of a program where a given variable may be referenced.
The process of invoking a function's definition.
A collection of similar objects that can be accessed through indexing. Usually fixed-sized and homogeneous
A single command in a programming language.
Binary Boolean operator that returns true when both of its subexpressions are true.
An identifier that labels a value for future reference. The value can be changed through assignment.
In GUI programming, an outside action such as a mouse-click that causes something to happen in the program.
A value that is passed to a function when it is called.
A data type for representing a sequence of characters (text).
Makes an external library module available for use within a program.
Binary Boolean operator that returns true when either or both expressions are true.
The process of giving a value to a variable.
The process of finding and eliminating errors in a program.

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