| Space Function | Gimmick Space |
| Wipes out a player's round score | |
| Passes control to the next player without affecting score | |
| If a player calls a bad letter or spins one of the two spaces named above, they can turn this in and keep control | |
| Starts at $5,000 and goes up by the dollar amount of each spin; claimed if the player lands on it and solves immediately | |
| What you can now do for $250 without spinning | |
| A prize which isn't revealed until the player solves the puzzle | |
| Call a consonant for $500 a letter, or call a vowel for free; won't lose your turn if you call a bad letter | |
| | Space Function | Gimmick Space |
| Redeem the token before any spin, and double the value of the spin | |
| Win the game with this in your possession and play for a boosted top prize in the bonus round | |
| If you flip one of these over, you have a 50-50 chance of uncovering $10,000 | |
| The value of this space changes with every spin, up to $25,000 | |
| Equivalent to a $1000 prize | |
| Can be used to call an extra consonant in the Bonus Round | |
| Worth 25 of something | |
|