| Definition | Wizarding Term |
| Wormtail, Padfoot, McGonagall -- people who can turn into particular animals at will. | |
| To magically transport yourself without using the floo network or a portkey. Requires a license. | |
| Tonks, Mad-eye Moody, Kingsley Shacklebolt -- agents for the Dept. of Magical Law Enforcement who hunt down practitioners of dark magic -- the wizarding police. | |
| A spell causing intense pain. One of the unforgivable curses. | |
| London shopping street where the businesses cater to witches and wizards. | |
| Toss a handful of this into a fireplace, step in, name your destination -- and there you are! | |
| Coin worth 17 sickles -- the wizarding world's largest unit of currency. | |
| Winky, Dobby, Kreacher -- small magic-using servants -- or slaves -- in wizard homes. | |
| Diary, diadem, cup -- or any object enchanted to hold part of a person's soul. | |
| A letter that delivers its message in a VERY LOUD VOICE. | |
| Public transportation for the wizarding community. | |
| | Definition | Wizarding Term |
| The wizarding government in the UK. | |
| You, me, the Dursleys, or any ordinary, nonmagical persons. | |
| The language of snakes. | |
| A magical protector (usually in the form of an animal) that defends the person who conjures it from dementors. | |
| A device for storing and replaying memories. | |
| The red ball you put through the opposing team's rings to score 10 points. | |
| Chasers try to put their ball through the rings while beaters protect them from the bludgers and the seeker goes after the snitch. | |
| A glass ball that turns red when you forget something. | |
| To leave body parts behind when you apparate. | |
| Argus Filch, Arabella Figg, and Molly Weasley's second cousin the accountant -- offspring of witches or wizards who have no magical ability. | |
| The wizarding supreme court. | |
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