Call of Duty Black Ops 2 Zombie Weapons

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Can you name the Call of Duty Black Ops 2 Zombie Weapons

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DescriptionWeaponPack-A-Punched Name
Melee: sharp object used to stab zombies. Obtained at beginning of game.None
Fully automatic Assault Rifle with an ammo count of 30/150Strain 25
4 Round Burst Assault Rifle with an ammo count of 32/192.Micro Aerator
Assault Rifle, sem automatic, with ammo count of 20/140SM1I3R
Special;shoots out plasma blasts and by many is considered the best zombie killing weapon.Porter's X2 ??? ???
Shotgun, Double Barrel, can be bought on the wall for 500.Hades
Sniper, semi automatic,with an ammo count of 5/30Macro Annihilator
Tactical: can be bought of wall for 250. Sticks to object and blows up.None
Machine Pistol, fully automatic, with ammo count of 12/96.?armic ?tom ?erforator 4000
Sub Machine Gun, fully automatic, can be bought of wall for 1000.MP115 Collider
Assault Rifle, semi automatic, great for headshots, with an ammo count of 20/180.WN
Assault Rifle, semi automatic, can be bought of the wall for 500.Mnesia
Tacital: obtained at beginning of game. Can be thrown and blows up after 5 seconds.None
Melee: can be bought of wall for 6000 and tazes the zombies.None
Revolver, semi automatic, with an ammo count of 5/75.Voice of Justice
Shotgun, fully automatic, with an ammo count of 16/84.Mesmerizer
DescriptionWeaponPack-A-Punched Name
Fully automatic Assault Rifle that tends to be VERY effective with the Double Tap Perk.?alevolent ?oxonomic ?nodized ?edeemer
Light Machine Gun, fully automatic, ammo count of 100/400?elativistic ?unishment ?evice
Pistol, first gun received in the game.Mustang And Sally
Revolver, semi automatic, with an ammo count of 6/84.Cobra
Grenade Launcher, semi automatic, ammo count of 6/18Dystopic Demolisher
Light Machine Gun, fully automatic, ammo count of 125/375SLDG ????
Sub Machine Gun, 3 round Burst, ammo count of 40/120?????? ?ataclismic ?uadruple ?urst
Special; shoots out knives and does more stabbing damage than a generic knife.The Krause Refribillator
Tacital: can be thrown to distract and lure zombies to it. Then, it will blow up.None
Rocket Launcher, ammo count of 1/20?ocket ?ropelled ?rievance
Shotgun, semi automatic, with an ammo count of 10/30.Synthetic Dozen
Bolt-action Sniper Rifle with an ammo count of 4/48?ead ?peciman ?eactor 5000
Tactical: used to put zombies in 'sleep mode'None
Assault Rifle, fully automatic, ammo count of 35/490.Lamentation
Pistol, can be dual-wield or just by itself. Semi-Automatic.Ultra, OR Ultra And Violet.

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Created Oct 21, 2013ReportNominate
Tags:Call of Duty, cod, zombies