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Starts a Golden Age
1 Free Great Person of your choice, +25% Great Person rate
1 Free Great Scientist, +50% Science from Research Agreements
2 Free Workers, +25% Tile Improvement construction speed
100 Gold for each expended Great Person
+15% Combat Strength against Cities for all units
+5 Faith
+10% Growth in all Cities
1 Free Technology
+1 Movement and +1 Sight for all military Naval Units
+1 Trade Route and a free Cargo Ship
+6 Food in city
1 Free Social Policy
Contains 1 Pre-Built Great Work of Art
+1 Food and Production for each Desert tile
Creates a copy of each land Military Unit you own
Provides all Units built in city with the Drill Promotion
3 Free Missionaries
Golden Ages last 50% longer
+25% Gold for City Connections
+10 Happiness
1 Free Great Prophet
25% less cost to acquire new tiles
+1 Spread Religion ability per Missionary
-10% Unhappiness, +2 Delegates
Free Great Writer and 2 Writing Slots
Enemy land units must spend 1 extra movement point when inside your territory
+15% Combat Strength for friendly units in your territory
Defensive Buildings in all Cities are 25% more effective
+25% Culture in all Cities
1 Free Great Artist and 3 Art Slots
Cost of purchasing with Gold reduced by 15%
1 Free Great General, +15% Experience for all new units
1 Free Great Artist and 4 Art Slots
+1 Production per Specialist
1 Free Great Musician and +3 Music Slots
+12 Tourism
+50% Production towards Armor units
+3 Gold, +2 Culture, and +1 Happiness per Castle
+1 Happiness for every 2 Social Policies
10% less Culture Cost for adopting new Policies
99.9% less enemy Spy effectiveness in this City
1 Free Social Policy, +50% Culture in this City
33% less cost to upgrade units
+1 Happiness, +1 Citizen, and 1 Free Broadcast Tower in all Cities
2 Free Great Scientists, +25% Production towards Spaceship Parts
+33% more Science for each Great Scientist research boost
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