| You put Will-o-Wisp twice. A few missing ones: Chatter (Flying, confusion), Cross Poison (poison, obviously), Dark Void (Dark, sleep), Discharge (Electric, paralyze), DragonBreath (Dragon, paralyze), Fire Fang (Fire, burn), Flare Blitz (Fire, burn), Flatter (Dark, confusion), Force Palm (Fighting, paralyze), GrassWhistle (Grass, sleep), Gunk Shot (Poison), Ice Fang (Ice, freeze), Lava Plume (Fire, burn), Poison Jab (pretty obvious), Rock Climb (Normal, confusion), Sing (Normal, sleep), Swagger (Normal, confusion), Teeter Dance (Normal, confusion), Thunder Fang (Electric, paralyze), Tri Attack (Normal, burn, paralyze or freeze), Volt Tackle (Electric, paralyze), Yawn (Normal, sleep, but it activates at the end of the next turn). Also, the move Toxic Spikes will poison opponent when they enter the field. |