| Removes the iron sight for an electric red laser sight |
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| Reduces the flash and sound of a gun |
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| Also uses a laser guided sight, but is bulkier |
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| A scope that senses heat in order to spot enemies |
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| Unlocked after getting 15 kills while using a silenced weapon |
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| Allows you to dual wield certain guns |
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| Increased bullet penetration with a small damage bonus |
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| Fires grenades and is attached to the bottom of assault rifles |
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| Unlocked after killing 20 enemies with a grenade launcher attached |
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| (Specifically for the Tar-21) Removes the iron sight for an electric red laser sight |
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| (Specifically for the MG4) Increased bullet penetration with a small damage bonus |
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| Unlocked after getting 40 bullet penetration kills |
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| Used on shotguns and LMGs for increased accuracy |
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| Ability to resupply from enemies |
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| Allows 2 weapon attachments |
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| Allows you to change classes at any time |
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| Increased Explosive Damage |
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| Killstreaks Require one less kill |
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| Undetectable by UAV, air support, Sentry Guns, and thermal |
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| Invisible to heartbeat sensors |
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| reveal enemy explosives and Tactical Insertions |
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| Allows you to survive a normal death. You will drop to the ground and pull out your pistol |
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| Jams enemy radar in a small radius |
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| Increased hip-fire accurcy |
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| Allows you to take someones class |
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| Bonus health for a short period of time |
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| Grenade is dropped after death |
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| Simular to last stand, but you can survive |
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