| Function | Item | Upgrade Hint/ Other Informat |
| A projectile launching item usually obtained in most Zelda games BEFORE the first temple | |
| An upgrade | |
| An upgrade | |
| Net used to catch bugs | |
| This is the third purchasable shield in the Bazaar, can slowly regenerate when damaged, it can also resist most types of attacks | |
| An upgrade | |
| Sword that possesses the powers of the Goddess, it also contains Fi | |
| Large hand blower that blows away sand and small creatures | |
| Shoots a grappling hook on a chain, allows you to quickly climb up places | |
| Zelda's favorite instrument given to you at the Temple of time | |
| An upgrade | |
| A large cloth to give you a safe landing from jumping off of your loftwing | |
| An upgrade | |
| An upgrade | |
| A pair of mitts used to dig around for treasures | |
| An upgrade | |
| An upgrade | |
| An upgrade | |
| | Function | Item | Upgrade Hint/ Other Informat |
| An upgrade | |
| An upgrade | |
| An upgrade | |
| This is used to grapple onto overhangs and swing across, it can also pull buttons that you can't get to | |
| The second purchasable shield in the Bazaar that has resistance to fire damage, but lacks resistance to electricity | |
| Sword you obtain from the Knight Academy combat instructor to help you find your loftwing | |
| An upgrade | |
| You obtain this shield by defeating eight bosses in a row in the Thunder Dragon's Lightening Round | |
| The first purchasable shield in the Bazaar, can resist electic damage, but lacks fire resistance | |
| An upgrade | |
| An item seen in all of the Zelda games, used for holding potions and other small items | |
| An upgrade | |
| An upgrade | |
| Fun explosive that can be rolled, thrown, or placed down | |
| An upgrade | |
| An upgrade | |
| A cool new item introduced in the game, a controllable flying machine that can trigger buttons to open doors and other things | |
| A long range projectile launching weapon | |
|