| Clue | Term |
| The advantage of throwing the last rock in an end | |
| A skip's command - often more of a scream - to sweep | |
| On the near side, where the rock must be released by; on the far side, where a rock must stop past | |
| The three concentric circles on the ice where rocks count towards the score | |
| A skip's command to stop sweeping | |
| Frozen droplets of water sprayed on the ice surface which allow the rocks to curl | |
| A heavy takeout designed to remove a targeted rock, as well as the shooter, from play | |
| A rock which picks up a foreign particle on its path, causing it to deviate | |
| A shot which bumps another rock forward | |
| The rock in the house which is closest to the button | |
| The player who calls the shots and (usually) throws the last rocks | |
| Scoring without the hammer | |
| A rock which hits another rock to knock it out of play | |