| Description | Perk | Tier |
| Equips player with two packs of remote-detonated explosives. | |
| Equips player with a rocket launcher with two rounds. | |
| Gives player either 3 stun grenades or 3 flash grenades. No smoke. | |
| Enemy explosives are marked with icons. | |
| Equips player with two proximity mines. | |
| Gives player extra reserve ammo. | |
| Gives player 3 fragmentation grenades. | |
| Reduces incoming damage by 25%; cancels out Stopping Power. | |
| Increases reloading speed. | |
| Increases explosives damage by 25%. | |
| Increases bullet damage by 40%. | |
| Increases rate of fire by 33%. | |
| Player becomes undetectable by enemy UAVs. | |
| Replaces secondary weapon with another primary weapon. | |
| Extra damage through walls. | |
| Doubles sprint time. | |
| Increases hipfiring accuracy. | |
| Player pulls out a pistol before dying. | |
| Drop a live grenade after death. | |
| Increases scope steadying time. | |
| Hear the enemy voice chat. | |
| Reduces sound from footsteps. | |