Dark-type Pokémon moves by description

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Can you name every Dark-type Pokémon move by its description?

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DescriptionMove
If the target has already taken some damage in the same turn, this attack's power is doubled.
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
The target is bitten with viciously sharp fangs. It may make the target flinch.
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
Opposing Pokémon are dragged into a world of total darkness that makes them sleep.
It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.
The user flings its held item at the target to attack. Its power and effects depend on the item.
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
The user sharpens its claws to boost its Attack stat and accuracy.
The user slaps down the target's held item, preventing that item from being used in the battle.
The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk.
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
The user lets loose a pitch-black shock wave at its target. It may also lower the target's accuracy.
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.
If the user moves after the target, this attack's power will be doubled.
This attack's power increases the more the target has powered up with stat changes.
An attack move that inflicts double damage if used on a target that is switching out of battle.
The user suppresses the target and makes its move go last.
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
This move enables the user to attack first. It fails if the target is not readying an attack, however.
The user trades held items with the target faster than the eye can follow.
The target is taunted into a rage that allows it to use only attack moves for three turns.
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.
The user torments and enrages the target, making it incapable of using the same move twice in a row.

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