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/ Ghouls 'N Ghosts Series Weapons
Can you name the Ghouls N' Ghosts Series Weapons?
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These are the weapons used by our hero Arthur in the games Ghosts 'N Goblins, Ghouls 'N Ghosts, and Super Ghouls 'N Ghosts.
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The lance is the classic jousting weapon. This is the starting weapon for Arthur, our hero. This weapon was called a sword by some; clearly not a sword.
The dagger is the fastest weapon in the series, but it also deals the least damage per hit.
The torch has a short range, but leaves fire on the ground that damages enemies who pass through it.
A slow, heavy hitter. The axe can pass through enemies after damaging them to hit ones behind them!
In Ghosts 'N Goblins the shield was used as a weapon and could destroy some enemy projectiles when they were hit!
The Ghouls 'N Ghosts mid-range thrown weapon, this weapon has a short range, but creates waves of blue fire on the ground when it hits, potentially damaging multiple enemies.
Now *this* is a sword! Lowest range of all the weapons found in Ghouls 'N Ghosts, but arguably the most powerful. Arthur swings this weapon in melee range and cannot throw it like other weapons.
This weapon is similar to other weapons, but if it is thrown along the ground, it will follow the ground level up and down ramps to hit enemies above and below.
The Super Ghouls 'N Ghosts thrown weapon that follows the ground up and down ramps.
With this weapon, Arthur fires a volley of bows up into the air at an angle, great for enemies in the air. This makes it harder for him to hit enemies on the ground, though.
A crazy weapon that flies in a strange L-shape pattern. It flies straight from Arthur, but then curves back and then flies up over his head before returning to him, like a boomerang.
The Ultimate power given to Arthur to help him defeat Lucifer and end the Ghouls 'N Ghosts world.
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