Yu-Gi-Oh! LOB Cards

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Can you name the cards in the Yu-Gi-Oh TCG Legend of Blue Eyes White Dragon Pack?

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Type, Attribute, Level or AffectsCard NameAttack/Defense or Effect
Dragon, Dark, Lv. 8ATK/ 2850 DEF/ 2350
Dragon, Light, Lv. 8ATK/ 3000 DEF/ 2500
Beast-Warrior, Earth, Lv. 4ATK/ 1200 DEF/1000
Warrior/Fusion, Fire, Lv. 5ATK/ 1800 DEF/ 1600
Zombie, Dark, Lv. 1ATK/ 300 DEF/ 200
Spellcaster, Dark, Lv. 7ATK/ 2500 DEF/2100
Warrior, Earth, Lv. 7ATK/ 2300 DEF/ 2100
Warrior, Earth, Lv. 4ATK/ 1400 DEF/ 1200
Insect, Earth, Lv. 2ATK/ 500 DEF/ 700
Dinosaur, Earth, Lv. 3ATK/ 1200 DEF/ 800
Beast, Earth, Lv. 3ATK/ 1200 DEF/ 800
Beast, Earth, Lv. 3ATK/ 800 DEF/ 900
Fiend, Dark, Lv. 4ATK/ 1300 DEF/ 900
Spellcaster, Dark, Lv. 3ATK/ 800 DEF/ 700
Zombie, Dark, Lv. 3ATK/ 1200 DEF/ 900
Pyro/Fusion, Fire, Lv. 3ATK/ 1100 DEF/ 800
Spellcaster, Fire, Lv. 3ATK/ 900 DEF/ 1000
Warrior, Earth, Lv. 3ATK/ 600 DEF/ 900
Plant, Earth, Lv. 2ATK/ 700 DEF/ 600
Dragon/Fusion, Dark, Lv. 4ATK/ 1500 DEF/ 1250
Fiend, Dark, Lv. 3ATK/ 1200 DEF/ 800
Winged Beast, Light, Lv. 4ATK/ 1100 DEF/ 1400
Beast/Fusion, Earth, Lv. 3ATK/ 900 DEF/ 700
Aqua, Water, Lv. 4ATK/ 1000 DEF/ 1500
Dragon, Wind, Lv. 2ATK/ 600 DEF/ 700
Fairy, Light, Lv. 3ATK/ 600 DEF/ 900
Pyro, Fire, Lv. 2ATK/ 600 DEF/ 500
Spellcaster, Water, Lv. 4ATK/ 1200 DEF/ 2000
Warrior, Earth, Lv. 2ATK/ 800 DEF/ 400
Zombie/Fusion, Dark, Lv. 3ATK/ 1000 DEF/ 800
Dragon, Earth, Lv. 3ATK/ 900 DEF/ 700
Rock, Earth, Lv. 3ATK/ 900 DEF/ 1000
Fish, Water, Lv. 3ATK/ 900 DEF/ 800
Aqua, Water, Lv. 3ATK/ 800 DEF/ 700
Plant, Earth, Lv. 3ATK/ 500 DEF/ 1600
Fairy, Light, Lv. 3ATK/ 1000 DEF/ 1000
Fiend, Dark, Lv. 3ATK/ 1000 DEF/ 900
Beast, Earth, Lv. 3ATK/ 800 DEF/ 1000
Warrior, Earth, Lv. 4ATK/ 1100 DEF/ 1100
Winged Beast, Wind, Lv. 3ATK/ 800 DEF/ 800
For Warriors, Equip SpellATK/ +300 DEF/ +300
For Beasts, Equip SpellATK/ +300 DEF/ +300
For Zombies, Equip SpellATK/ +300 DEF/ +300
Type, Attribute, Level or AffectsCard NameAttack/Defense or Effect
For Spellcasters, Equip SpellATK/ +300 DEF/ +300
For Aquas, Equip SpellATK/ +300 DEF/ +300
Against Dragons, Continous TrapDragons are switched to DEF pos.
For Insect, Beast, Plant, and Beast-Warrior, Field SpellATK/ +200 DEF/ +200
For Dinosaur, Zombie, and Rock, Field SpellATK/ +200 DEF/ +200
For Dragon, Winged-Beast, and Thunder, Field SpellATK/ +200 DEF/ +200
For Beast-Warrior and Warrior, Field SpellATK/ +200 DEF/ +200
For Fish, Sea Serpent, Thunder, and Aqua, Against Machine and Pyro, Field SpellATK/ +or- 200 DEF/ +or- 200
For Fiend and Spellcaster, Against Fairy, Field SpellATK/ +or- 200 DEF/ +or- 200
Against all Monsters, Normal SpellDestroys all Monsters on the Field
Against all opponents monsters, Normal SpellDestroys all of your opponents monsters on the field
For Your Life Points, Normal SpellIncrease your life points by 500 points
Against opponents LPs, Normal SpellInflicts 200 points of Direct Damage to your opponents LPs
Against opponents LPs, Normal SpellInflicts 500 points of Direct Damage to your opponents LPs
Against opponents face-up monster, Normal SpellDestroys one opponent's face-up monster with the lowest attack
Against opponents monster, Normal TrapIf the ATK of a monster summoned by your opponent (excluding Special Summon) is 1000 or more, the monster is destroyed
For Fusion Material Monsters, Normal SpellFuses 2 or more Fusion-Material monsters to form a new Fusion Monster
Against Trap Card, Normal SpellDestroys 1 face-up Trap Card on the field
For you, Against opponents monster, Normal TrapSelect and Destroy 2 of your monsters and one of you opponent's monsters
Spellcaster, Light, Lv. 4ATK/ 800 DEF/ 2000
Winged-Beast, Wind, Lv. 4ATK/ 1200 DEF/ 1400
Beast-Warrior, Earth, Lv. 4ATK/ 1200 DEF/ 1500
Against opponent's destroyed monsters, Normal SpellSelect 2 monster cards from your opponent's graveyard. These monster cards are removed from play for the remainder of the duel
Dragon, Dark, Lv. 5ATK/ 2000 DEF/ 1500
Warrior/Fusion, Earth, Lv. 4ATK/ 1500 DEF/ 1200
Rock, Earth, Lv. 3ATK/ 1300 DEF/ 2000
Dinosaur, Earth, Lv. 4ATK/ 1500 DEF/ 800
Dragon, Dark, Lv. 7ATK/ 2400 DEF/ 2000
Fiend/Effect, Dark, Lv. 5ATK/ 1380 DEF/ 1930 FLIP: Destroys 1 Trap Card on the Field. If the target is face-down, flip it face-up. If this card is a Trap Card, it is destroyed. If not, it is returned toits face-down position. The flipped card is not activated.
Fiend, Dark, Lv. 4ATK/ 1400 DEF/ 1300
Beast, Earth, Lv. 3ATK/ 800 DEF/ 1000
Warrior, Earth, Lv. 3ATK/ 300 DEF/ 1200
Plant, Earth, Lv. 2ATK/ 800 DEF/ 600
Warrior, Earth, Lv. 3ATK/ 1000 DEF/ 500
Warrior, Earth, Lv. 3ATK/ 500 DEF/ 1000
Fairy, Light, Lv. 4ATK/ 800 DEF/ 2000
Warrior, Earth, Lv. 3ATK/ 700 DEF/ 1300
Fiend, Dark, Lv. 4ATK/ 1200 DEF/ 1300
Beast, Earth, Lv. 4ATK/ 1200 DEF/ 1000
Insect, Earth, Lv. 3ATK/ 700 DEF/ 1400
Fiend, Dark, Lv. 2ATK/ 800 DEF/ 400
Fish, Water, Lv. 3ATK/ 1200 DEF/ 900
Pyro, Fire, Lv. 4ATK/ 1300 DEF/ 1000
Type, Attribute, Level or AffectsCard NameAttack/Defense or Effect
Warrior/Fusion, Wind, Lv. 3ATK/ 1200 DEF/ 900
Dragon, Wind, Lv. 3ATK/ 700 DEF/ 1300
For Fiend, Equip SpellATK/ +300 DEF/ +300
For Insect, Equip SpellATK/ +300 DEF/ +300
For Plant, Equip SpellATK/ +300 DEF/ +300
For Fairy, Equip SpellATK/ +300 DEF/ +300
For Dragon, Equip SpellATK/ +300 DEF/ +300
For Thunder, Equip SpellATK/ +300 DEF/ +300
For Beast-Warrior, Equip SpellATK/ +300 DEF/ +300
Against opponent's monster, Normal SpellSelect 1 of your opponent's monsters and switch it to Attack Position. If the card is face-down, flip it face-up. If the card has a flip effect, it is activated immediately.
For Machine, Equip SpellATK/ +300 DEF/ +300
For Dinosaur, Equip SpellATK/ +300 DEF/ +300
For Winged Beast, Equip SpellATK/ +300 DEF/ +300
For a player's LPs, Normal SpellIncreases a selected player's Life Points by 600 points.
Against opponent's LPs, Normal SpellInflicts 600 points of Direct Damage to your opponent's Life Points.
Against opponent's monster(s), Normal SpellCounting from your opponent's turn, none of you opponent's monsters can attack for 3 turns of his/her own. When this card is activated, opponent's face-down monsters at that time are turned face-up, but remain in Defense position. Any effects the monsters may have are immediately activated.
Machine/Fusion, Wind, Lv. 6ATK/ 1850 DEF/ 1700
Sea Serpent, Water, Lv. 5ATK/ 1600 DEF/ 1300
Thunder, Earth, Lv. 4ATK/ 1200 DEF/ 1300
Winged Beast, Wind, Lv. 4ATK/ 1550 DEF/ 1200
Warrior/Effect, Earth, Lv. 1ATK/ 300 DEF/300 FLIP: Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated.
Beast/Fusion, Earth, Lv. 5ATK/ 1800 DEF/ 1400
Insect/Effect, Earth, Lv. 2ATK/ 450 DEF/ 600 FLIP: Destroys 1 monster on the field (regardless of position).
Rock, Earth, Lv. 5ATK/ 1300 DEF/ 1600
Beast/Effect, Earth, Lv. 2ATK/ 450 DEF/ 500 FLIP: Select 1 Monster Card on the field (regardless of position) and return it to its owner's hand.
Fish, Water, Lv. 5ATK/ 1400 DEF/ 1600
Machine, Earth, Lv. 5ATK/ 1400 DEF/ 1800
Dragon, Wind, Lv. 4ATK/ 1200 DEF/ 1000
Plant, Earth, Lv. 3ATK/ 1200 DEF/ 900
Reptile, Earth, Lv. 3ATK/ 900 DEF/ 800
Aqua, Water, Lv. 4ATK/ 850 DEF/ 1400
Warrior, Dark, Lv. 5ATK/ 1650 DEF/ 1300
For any Destroyed Monster, Normal SpellSelect 1 Monster Card from either your opponent's or your own graveyard and place it on the field under your control in Attack or Defense position (face-up). This is considered a Special Summon.
For your hand, Normal SpellDraw 2 cards from your deck.
Spellcaster, Dark, Lv. 1ATK/ 200 DEF/ 300
Spellcaster, Dark, Lv. 1ATK/ 200 DEF/ 300
Spellcaster, Dark, Lv. 1ATK/ 200 DEF/ 300
Spellcaster, Dark, Lv. 1ATK/ 200 DEF/ 300
Spellcaster/Effect, Dark, Lv. 3ATK/ 1000 DEF/ 1000 An Automatic victory can be declared by the player whose hand contains this card together with the Left Leg/Right Leg/Left Arm/Right Arm of the Forbidden One.
Dragon/FusionATK/ 2600 DEF/ 2100
My Favorite Card (add the word 'Special' onto the end)Trap Card

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